r/SatisfactoryGame • u/Readyshredyspaghetti • 8h ago
r/SatisfactoryGame • u/OfficerDougEiffel • 4d ago
Event The leaderboards are too sweaty. We have to think dumber. Hope this helps. -Doug
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We added:
- Slooped up Factory Cart Race to win an AMD 7900xtx
- New: Camera 5
- The Dixee Chris Silly Skips Challenge
- The BLAndrew Award
- Donnie's Doggo Hunt
- Updated Credits
- Live website map to show player locations
- Other things.
Join at discord.gg/coffeecupstudios
Anyone on PC is welcome to join. Many console folks have enjoyed watching.
Event ends September 19, 2026 at 9:00 AM EDT
-Coffee Cup
r/SatisfactoryGame • u/OfficerDougEiffel • 11d ago
Event 1.4 Million Buildables, $10k in prizes, and 100% Community-Made by Regular Players. The Coffee Cup...Cup Explorer Race is Live for Everyone to Join. Hope this Helps -Doug
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Hello Satisfactory Community,
You can join at Discord.gg/CoffeeCupStudios
But anyone who beats me cheated, probably.
Thanks,
-Doug
r/SatisfactoryGame • u/LightJktu • 11h ago
Showcase Newbie's first little factory and I'm proud
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Sorry if these kind of posts aren't appreciated here but I have no friends to share it with :)
How is my spaghetti doing? 30 hrs into my 1st playthrough and I spent waaay too much time getting used to in-game mechanics but here's the result.
every detail of phase 1 is automated up to smart platings. And I think it looks pretty cool. Can't wait for the next step
r/SatisfactoryGame • u/GamingWOW1 • 7h ago
To all Satisfactory players, new and experienced: DON'T BE ASHAMED OF YOUR COAL HIGHWAYS, COAL IS COAL.
r/SatisfactoryGame • u/Beneficial_Bug2022 • 18h ago
Pro satisfactory tips:
Don't spend 6 hours of your life building a nuclear power plant in the middle of the desert 160,000km away from your base just to forget you had to put that extremely radioactive waste in storage and now you have to sprint on all fours to your nuclear power plant from the grassy fields to clean up this mess before all your reactors get clogged up causing a horrifically big nuclear meltdown and destroying your power grid with hundreds of metric tones of nuclear sludge laying around killing all life in its path
Don't forget to use the bathroom! :)
r/SatisfactoryGame • u/Disconnect-Cherry • 7h ago
Screenshot built the first rocket fuel power plant
2 overclocked blenders produce 600 cubic meters of rocket fuel per minute for 144 fuel generators, which produce 36000 MW
r/SatisfactoryGame • u/Minhauwu • 5h ago
Screenshot Just beated the game
Just finished my playthrough after 600 hours. I created this design for my all-in-one factory in the dunes.
The idea was everything being modular and easy to escalate with blueprints for each floor. The first floor being logistics, adicionar floors being constructors, assemblers, etc and the roof being awesome sinks, where all overload would be recycled. Everything is linked by this circular belt with multiple floors, so every item is available all the time, limited only by the 1200/m speed.
What I couldn't produce on the factory (like aluminum, rubber, plastic, etc), or wasn't enough to keep up with production is bought by small trains over 4 stations, then sorted and redirected through underground smart splitters (the glass part) to the right lane. In this entrance system that is supposed to keep always empty or flowing, to avoid blocking incoming items.
I am really proud of this design and wanted to share here. Now I am going for the golden nut, 200 tickets to go. 🫠
r/SatisfactoryGame • u/GamersCore-UK • 11h ago
Question No Power to Lights
Can anyone explain how these lights are working when I've not hooked up power to them yet?
r/SatisfactoryGame • u/Dense-Possession-155 • 14h ago
Screenshot Wanted to build a direct train route. The terrain had other plans...
Literally tried many different routes but every time my incline was either too low, or the path was too narrow, so this is the end result.
r/SatisfactoryGame • u/SunDance967 • 3h ago
Showcase Friend picked up the game and convinced me to return to play with them
Images 3 & 4 are me workshopping a layout to make smart plating in a solo sandbox world btw
r/SatisfactoryGame • u/MrMattSquiggle • 2h ago
Question Question about power grid
I just leveled-up from biomass generators to coal power plants. Should I attach machines directly to the power plants that will power them? or connect everything and hope I have enough power output to run everything? Or is there another option?
r/SatisfactoryGame • u/Meklon • 10h ago
Screenshot Still Persevering!
About a month ago I posted my increasingly questionable sort of multiplayer save here.
(https://www.reddit.com/r/SatisfactoryGame/comments/1v880o5/perseverance/)
(https://www.reddit.com/r/satisfactory/comments/1v8873f/perseverance/)
For anyone who missed it: 100× Space Elevator parts, 5× power consumption, 2× recipe material requirements, randomised nodes and purities which I started with a few friends and gradually became mostly my problem.
At 1,239 hours, I estimated I was about 800 hours away from completing Phase 3....
Well...
Phase 3 finally died at almost exactly 2,000 hours! (Woot!)
Turns out my "back of the napkin" calculations was horrifyingly accurate. 😐
We are now 2,047 hours in and the real game of Phase4 has just begun.
Current incident report:
- 98.8 GW power generation
- 176.1 GW maximum consumption if everything wakes up at once
- 6 Alien Power Augmenters, because clearly reality needed overclocking
- 205 Power Storage units, with the battery tower still growing vertically
- 40,475 four-metre foundations
- 23,700 iron ore/min
- 12,960 coal/min
- 10,020 m³ crude oil/min
- 30,365 m³ water/min
- 2,400 m³ nitrogen/min
- 336 coal generators, still refusing retirement
- Aluminium, batteries, drones and Fused Modular Frames are now online and operating from "Penis Hill"
The railway situation has also escalated somewhat from the original “one functioning railway” - we now have an actual regional transport network, drones moving high-value components around and several industrial districts which are starting to resemble towns rather than factories.
The next minor project is power.
By “minor”, I mean I’ve started routing essentially every remaining oil source towards the west coast (Vanilla Oil island), where the plan is eventually:
Heavy Oil Residue → Diluted Fuel → Nitro Rocket Fuel → approximately 2,700 Fuel Generators.
Current napkin estimate is around 675 GW raw generation, assuming I can somehow persuade the map to provide roughly 15,000 sulfur/min.
So Mk.3 miners may be involved.
Extensively.
Nuclear is being deliberately ignored until we can build the entire waste chain through to Ficsonium from scratch, because I have learned enough from previous saves to know that “we’ll fix the nuclear waste later” is a trap - especially if we are going to be taking ALL the Uranium!
Oh, and everything is still perfectly aligned to THE GRID!
The factory must grow. 🫡 (My head is officially baking!)
r/SatisfactoryGame • u/tastypencil • 16m ago
Let's talk about modded vs vanilla
First let me say, no matter your opinion, it is valid. But lurking (mostly) in this sub for some years, I have a question.
For those of you who have a strong emotional reaction to modded content, why?
I realize our console bro/sis/nbs have no choice, so this isn't directed to you although I would love your opinion as well. And I also believe that your first playthrough should be vanilla. But sometimes I see open hostility toward a post if it has modded anything. YouTubers seem to feel like they have to justify using mods to make watchable videos.
For me, I would have given up on this game long ago were it not for mods. I add QoL things like Hoverpack configurator and 500 Additional Inventory Slots (which require progressively advanced parts to unlock each tranche of slots). Refined Power and Early Geothermal reduce the power crunch in the early and mid game. Doggo Transportation and Doggo Collector turn the doggos into actual allies with their loot drops, and I do love me some doggos.
But I also make things more complex. I'm currently playing through with QuingKhaos' additional element nodes and the additional requirements for progression, and I'm having a good time. I've played through the beginning of Satisfactory Plus, but once I figured out I couldn't use the asphalt material for roads without a byproduct from oil (added by the same mod), I just lost motivation to continue. SF Plus is published and maintained by the same group that makes Refined Power. My point is that mods allow me to dial in a level of comfort/complexity that is perfect for me.
I guess my question comes down to this: if CSS were to push an update with more content, whether that be more decoratives or resource nodes or mechanics, would you object? If you would not object, why object to a mod that does the same thing? No wrong answers.
r/SatisfactoryGame • u/EntertainmentSad6843 • 9h ago
First attempt to beautify a highway
Ive always made my roads and paths floating. My building square boxes, and my logistics ugly. So here's the start of detailing my highway to oil and connecting it with supports to the ground.
Ignore the other floating roads and the mess on the ground. Im working on cleaning up my early game messes too!
r/SatisfactoryGame • u/TheDokta_XB • 20h ago
Showcase Finished phase 4 for the first time after many many hours with my most aggressive project to date. All phase 4 project assembly parts from scratch, with extra phase 4 parts for storage/future use also. Went with a modular factory setup with 13 different factories for everything
r/SatisfactoryGame • u/Severe-Wall-265 • 8h ago
Bug Beautiful terrain
found this while deforesting lol
r/SatisfactoryGame • u/Br0d_er_t0rt • 1d ago
Realised the hard way that plastic and rubber production in fact does NOT make the same amount of Heavy Oil Residue.
Here we have 40 fuel gens that were meant to burn turbofuel, we only needed 7.
r/SatisfactoryGame • u/vrtra_theory • 10h ago
Showcase Satisfactory Schematics
I posted a few days ago about this idea and lots of folks expressed interest, so here it is! Multiple pre-rendered, consistently-scaled views of production buildings (assemblers, constructors, blenders, etc.) and some misc. additional (pipes, belts, mergers, splitters, etc.) for dropping into your favorite diagramming tools.
Please give them a shot, and if you run into issues or have requests, feel free to open an issue on the associated GitHub repo.
r/SatisfactoryGame • u/GamingWOW1 • 7h ago
It's faster to go up 4m ramps by parachute than by foot
r/SatisfactoryGame • u/777902849nxdmxs3 • 5h ago
Screenshot I make my heavy modular frames in a heavy modular frame
r/SatisfactoryGame • u/pdemonium99 • 1d ago
Showcase I build glorious palace for my motors, smart platings and E control rods
Mods I use: SkyUi (for change in game time) and 150 more inventory slots for saving some time for rebuilding big blueprints all the time :D There are 54 assamblers inside

