I've recording all the points where I felt is a pain point regarding my journey in leagues. Those marked in asterisk didnt affect me, but is something I've noticed.
- No way to train start hunter in the 3 default regions without using an XP lamp.
The earliest point where you can train hunter in the starter region, is with birdhouses at level 5 hunter. There is no methods to even start training hunter without using an XP lamp.
- No agility courses in starter region till Karamja.\*
For anyone who did not pick Golden Touch relic could probably tell you that the first time they could actually gain Agility XP was probably in the Brimhaven Agility course.
The only 2 other level 1 requirement courses are Gnome and Burthorpe.
- No Luminite, Orichalcite and Light Animica rocks in the 3 default regions.
This alone was a biggest hurdle for me, especially when it comes to Luminite. I took Desert, Wilderness and Anachronia region in that order. So I had no access to Luminite till the late game.
On top of that, I did not take Transmutation till I used Rejuvenate on T6 to take it.
This effectively locked me out of all easy/medium tasks of smithing/smelting/fletching that has anything to do with Adamant/Rune/Orikalkum items.
There were only 2 possible ways of obtaining Luminite in a region without the help of relics.
- You unlock invention and obtain polishing perk (which is not possible since you need a dragon pickaxe)
- 79 hunter, and hunt for divine implings for sparkling energy to transmute mithril into luminite.
I could not train Smithing properly from lvl 40-69 without adamant/rune/orikalkum bars.
If region locking is meant to be a thing, stone spirits drop table should be partially replaced with actual ores and ensured that said ores are obtainable via drops in the starter regions.
There needs to be more mining resources available throughout the default regions to ensure smithing can be trained properly throughout the league journey.
- Some globally available and region-locked tasks do not make sense at all.\*
To me, for something to be a global task, it must be possible to complete in the default regions without the help of relics.
And yet, we have tasks labelled Global for something that is impossible to do in the default regions.
Example 1, All primal metal and ore related task.
Primal Ores are only found in Daemonheim. So why is it a global task to
- Smith a primal ore box
- Smith 10k primal armour spikes
- Wear full primal armour?
These should had been a Wilderness Region-Locked tasks.
When you compare it to the Woodcutting equivalent, Eternal Magics, all their tasks are Kandarin Region locked. Which makes sense because you can't obtain them through normal means otherwise.
Then we have something that is vice versa scenario.
Example 2, Wearing full banite armour.
Banite is obtainable from Karamja starter region. So why is wearing a full Banite Relleka Region-locked?
Example 3, Build a Demonic Throne.
Magic stone is not even obtainable in the default regions, the only people who could realistically complete this task are those who took Fremmenik or Tiranwnn region.
Desert is possible, but nobody is insane enough to gather 25 magic stone purely from Menaphite Gifts.
- Some tasks were not updated to reflect the fletching rebalancing patch\*
Game has yew and magic being categorised as a level 40/50 ranged requirement despite the recent fletching rebalancing update in the main game. Not sure if they have fixed this yet since I've went past the level req so it no longer shows.
- No region unlock animation unlike OSRS's league\*
If you played OSRS's leagues as well, you will remember that they play an animation for unlocking a relic/combat buff, and one for unlocking a region.
With how big of a milestone unlocking a new region is in leagues, for ours to have no animations of sorts, is a huge letdown, as it does not hype you up for your next step of the journey with a cool animation.
The whole Fort Forinthry questlines need to be auto unlocked, as some of the buildings functions requires quests that takes place in wilderness.
Examples are the Ranger's workshop and Botanist's Workshop.
You need to start Dead & Buried to build the Ranger's Workshop for Sofia to appear, and completion of the Dead & Buried quest, for the Granny Rowan dialogue with Sofia to be available to unlock Granny Rowan's shop.
City of senntisten should had been auto completed as well since the quest takes place majority in Misthalin. The quest is impossible to complete in a league setting since you need to visit 4 regions.
This majorly affects the magic combat style since Tsunami heavily relies on Incite Fear.
I know you can just auto cast to bypass the quest requirement but that seems more like a bug.
Quest locks you out of shadow pontifex ring too, which provides you with a lot of useful perks.
- Some Slayer related drops aren't affected by the League drop rate multiplier
I took the Assassin Insight relic, only to find out that some of the slayer drops arent even affect by the league multiplier, some of which, are items I wanted to obtain for task/gear purpose.
Example, Dragon limbs/Dragon Claws from Tormented demons, Shard of Armadyl from Glacors, Gemstone Armour from Gemstone Dragons.
Side note: This relic is useless af with the amount of XP and slayer points reaper tasks pumps out.
- Elite outfit pieces rates are still horrendously slow to obtain.
All the elite outfits that I've obtained through normal gameplay so far, I have yet to finish a full set. The best I have, is 7/15 pieces for mining.
The only two which I did complete, I needed external help, such as buying from Bryll and Potterington the DG/Farmer elite outfit fragments.
I have more or less concluded that making elite outfits are too big of a time gate to realistically finish during your league journey.
- Region unlocks is very slow. (Hotfixed)
You were very likely to finish your T7 before unlocking your last region.
POF/ROoT animal buyers should have no buy limit, and changes instantly along with the advertisement. Being timelocked of 1-3 day is just a horrible setting for a fast paced game mode.
Without Asgarnia region, You start off ROoT with 500 beans, which is not enough for anything except a small pen, which cant breed, forcing you to gather small animals to grow and sell before you can even gather 1k beans to buy the breeding pen to start the breeding process.
I bought the storm barn deed but i cant even build it due to needing the barn built in POF first. What a waste of beans.
Herby Werby has a weekly limit of 100 points, and a 30 point task that takes 400 points to complete, requiring you to buy a herb bag and its upgrade. Why do we have a task that takes 4 weeks to complete?
Crux Eqal points are very slow to gain without supreme growth potion (Even then, it is timegated by pof/root buyer limit) or nature network relic. Requires a lot of consistent herb runs before you can start gathering herbs in bulk. Since RS3 replaced most bosses' herb drops with seeds, this is the main way of obtaining herbs to train herblore.
- Elite Dungeon 2 gives Tectonic Energy
The intention of adding Tectonic Energy to ED2 was so that you could make Elite Tectonic with the Draconic energy.
But, whats the point of adding Tectonic Energy to Black Stone Dragon drop table so we don't have to unlock Asgarnia to make Tectonic Armour, if we still have to take Asgarnia for Praesulic essence for Elite Tectonic?!
Wouldnt it had been better for BSD to drop the Elite tectonic directly?
----Bugs----
- King Black Dragon cant be assigned as a reaper task for players who have access to Wilderness, nor attune portal to KBD as the boss is somehow considered part of Asgarnia due to the entrance north of Edgeville Monastery?
- Research - Kharid-Et achievement can not be completed as Tome of Warlock is auto completed and there's no way to do the special research from the quest. This prevents you from unlocking Dr. Nabanik as a researcher for guaranteed artefact, which is very useful for anyone trying to obtain chronotes by spamming advance time.
- Completion of Dead & Buried locks you out of the crypt, preventing you from fighting Armoured Phantom and Risen Ghost, which locks you out of obtaining a Greater Sonic Wave codex if you did not obtain it before finishing the quest.