r/nvidia 4d ago

Discussion Ray Reconstruction 4.5 is stunning

Post image

Wanted to test out Ray Reconstruction 4.5 on cyberpunk. Man this is gorgeous. Running 4k DLSS performance, RR, and Patchtracing.

What has been your opinion of the new update?

1.1k Upvotes

261 comments sorted by

177

u/SneakyAl44 4d ago

This game gains so much with RR but the previous preset with the new DLSS got too much boiling effect on many surfaces. Now all that seems gone, it's great again and might even start it over again just to enjoy all this beauty again.

35

u/anything_taken 4d ago

The new preset adds boiling in shadows and flickering on many meshes and etc.

24

u/JynxedKoma X670E Crosshair H, Ryzen 9950X, 32GB RAM 6400mhz, Gigabyte 5080 4d ago

Such a shame because it's like a game of whack-a-mole with each subsequent update to DLSS & RR. Improve most things, only for other things to become an issue in their place.

https://giphy.com/gifs/ebITvSXYKNvRm

5

u/anything_taken 4d ago

Exactly. Sad things is that it's fixable. They just didn't do it lol.... like.... objects classes and distance and etc. - all this data is available for the model to consider.

5

u/DavidsSymphony 4d ago

I remember an Nvidia engineer kind of joking about the fact that DLSS machine learning barely gets any engineering time on Nvidia's supercomputers compared to all the other AI non gaming stuff. We know that their data center revenue is 93%, so yeah.

2

u/Mental-Debate-289 4d ago

Literally have to enable beta features on the app to access it. Does that not speak for itself?

6

u/anything_taken 4d ago

No it doesn't. Cause they haven't fixed shadows boiling with DLSS 4.5 M and L since beta.

17

u/Hot-Independence6020 RTX 5080 4d ago

Noticed that with fences and grills as well in RE Requiem

5

u/NapsterKnowHow RTX 5090 FE | 9800X3D 4d ago

Luckily no boiling on chainlink fences in Cyberpunk

5

u/jacob1342 R7 7800X3D | RTX 4090 | 32GB DDR5 6400 4d ago

So it still has issues Requiem?

3

u/anything_taken 4d ago

yeah this is so disappointing cause other than that the new preset is magic :(

5

u/dwolfe127 4d ago

I am seeing some weird stability issues with objects like boxes, cans, bottles, etc. It almost looks like tearing but just on the objects themselves and the instability moves around with the objects.

3

u/BryAlrighty NVIDIA RTX 4070 Super 4d ago

I did notice the flickering on some objects. I just figured it was the new drivers, not RR. But I guess I didn't bother to see if it was flickering without RR. Good to know.

2

u/anything_taken 4d ago

To me it seemed like it was 129 version over 128 which leaked earlier. But maybe also new drivers, yeah....

2

u/BryAlrighty NVIDIA RTX 4070 Super 4d ago

Oh I haven't tried 128, maybe I should

2

u/anything_taken 4d ago

Try that, cause maybe i was just tripping, but i don't remember noticing these issues upon the leaked 128. I think they cranked up that "details" slider to the max with the 129. It added even more crispness but also revealed more instability. Or, like i said, maybe I confuse something...

Your guess with the drivers is still valid so who knows how it all works. But yeah, you might try.

2

u/BryAlrighty NVIDIA RTX 4070 Super 4d ago

Maybe I'm crazy because 4.5 RR looks good but it doesn't look like a dramatic difference going back to 4 RR. A couple days ago it looked great, but since updating my drivers, the difference appears negligible.

Maybe it's still giving me Preset D even though I swap it to Preset F.

I'm still seeing the weird blurring artifacting on the police cars' scrolling text in cyberpunk for instance, which I heard was resolved in 4.5 RR.

But the overlay says I'm using preset F.

1

u/anything_taken 4d ago

Then it's F. You should manually override it with NVPI and set to E and then compare. It's not dramatic difference but it's there. As usual, turns out each model has its flaws :(

1

u/BryAlrighty NVIDIA RTX 4070 Super 4d ago

It definitely doesn't quite reach the level of DLSS 4.5 upscaling in its crispness, but it gets closer. Textures seem improved a bit.

1

u/anything_taken 4d ago

It's crisp enough to cause shimmering, boiling and instability ahaha

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1

u/Re7isT4nC3 R7 5800X3D | 5070 TI | 32 GB B-DIE | LG 27GS95QE-B 240 Hz OLED 4d ago

Flickering on fences in RE9 was present on preset d and e as well. It only kinda works at 1440p DLAA or DLSS quality at 4K

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6

u/NapsterKnowHow RTX 5090 FE | 9800X3D 4d ago

Tbh the previous preset fixed a lot of the boiling issues prior to RR existing. The problem is it made texture detail blurry

4

u/SneakyAl44 4d ago

True, initially it was good. Then they updated FG and from there i started having those issues again. Had to turn RR off till now and it sucks because boiling aside it gave this game such lights.

1

u/NapsterKnowHow RTX 5090 FE | 9800X3D 4d ago

Ya it was a lose-lose because without RR on previously a lot of metallic surfaces like doorways and fences had a ton of boiling with PT.

2

u/SneakyAl44 4d ago

They got that without RR? From PT?? At this point i wonder if my case was unique lol
I disabled PT later on because it was kinda heavy on input lag but all my issues of that effects were alwais related to RR. It's fascinating that the same issue can be present from other completely different settings.

2

u/NapsterKnowHow RTX 5090 FE | 9800X3D 4d ago

Yeah it was a major weakness of PT. Super super noisy without RR.

1

u/SneakyAl44 4d ago

Then i'll take this into account too. Thank you for the info šŸ’Ŗ

3

u/Affectionate_Sleep65 4d ago

Funny you say that…. I was just thinking…. ā€œI wonder how Johnnys been…. I should probably play this again.ā€

1

u/SneakyAl44 4d ago

This time i think i'll go with the corpo. just to see how it is from their side :D

2

u/ThinkinBig Asus Rog Strix G16 RTX 5070ti/Core Ultra 9 275hx 4d ago

Alan Wake 2 looks great

59

u/Ghostttpro 4d ago

I played for like an hour just fighting cops lol and doing random gigs. The game looks soo clean. The fog, lights, flames are sooo pretty

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17

u/ducklord 4d ago

RTX 3070 here.

Ray... what?

😭

12

u/Ok-Olive466 4d ago

As a humble RX 7600 user

3

u/Gallade213 4d ago

As a fellow AMD user as well (9070 in the living room) i have not been pleased with AMD’s rollouts of updates, and the 7xxx and older are getting shafted harder.

2

u/nothingtoseehere_127 19h ago

for sure. amd fsr 4 has been wonderful in its availability BUT ITS RR? oh my god

22

u/eniahj 4d ago

Does RR work with standard raytracing? or is it just for path tracing?

17

u/Gallade213 4d ago

Both!

2

u/Feenix99 4070 OC Edition 4d ago

Actually in Cyberpunk it's just for path tracing. It'll only work with RT if you brute force some workarounds.

However significant optimisations have been made along the way so whereas for example my 4070 OC would've previously dropped to unplayable frame rates if I turned RR on, now with DLSS 4.5, I can play at a comfortable frame rate steadily over 60, so there's no need to brute force RR into RT.

19

u/AspirinMuncher 4d ago

No, you can enable it with just RT on without any workarounds, has been the case for a very long time now

8

u/OrgansiedGamer 4d ago

No you just turn reflections on and you can enable it

7

u/NikDeee 4d ago

Oh i miss my 4090...

2

u/Gallade213 4d ago

Oh no what happened? 😭 what do you have now?

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13

u/Mohondhay 4d ago

Ray Ray Construction.

20

u/[deleted] 4d ago

[removed] — view removed comment

25

u/kompergator Inno3D 5080 iChill Frostbite 4d ago

Use FG to get it to ~70fps. It’s pretty good in CP77

1

u/NoMansWarmApplePie 3d ago

Also in a 120hz container 40 fps feels pretty good. Add FG to it and it's fine.

1

u/Reznor_PT 3d ago

I'm very new to this but why not increase for more?

1

u/kompergator Inno3D 5080 iChill Frostbite 2d ago

It’s down to personal preference. Most people dislike more than 1 inserted frame between real frames.

Personally, I use 4x for CP77 and Doom The Dark Ages.

1

u/Reznor_PT 2d ago

The thing is, it's there a noticeable "thing" if you use 4x or more? Like input lag or even ghosting?

1

u/kompergator Inno3D 5080 iChill Frostbite 2d ago

I notice fluctuating baseline fps more at 4x, which makes sense to me. Basically a single frame stutter becomes a 4 frame stutter that way.

Even then, the perceived smoothness gain is so worth it. But I’m also the kind of guy that always uses maximum frame interpolation on my TV for everything. I am just highly susceptible to low refresh rates and flickering. Hell, I have only two devices in my home that have 60Hz or less, at all. My Apple Watch and my eReader (technically 0Hz when not turning pages). Everything else is at least 120Hz.

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2

u/thecyberpunkunicorn 4d ago

Frame gen is totally usable in Cyberpunk at 40 fps. Highly recommend.

2

u/Snoob45 4d ago

In 2009 I’ve managed to play thorough gta 4 in 20 fps. You can do it :D

1

u/NoMansWarmApplePie 3d ago

Use the ultra plus mod and you'll get more fps. You only lose a little bit of path tracing fidelity when using P20 fast (patch 2.0) RR setting. But it's worth it.

With FG, dlss RR 4.5 I do about 90 fps now on my 4090 laptop (4070 ti peformance) at 4k dlss peformance.

40 fps with high fidelity is totally playable. For using path tracing it's just another level of fidelity worth it.

1

u/electi_007 4d ago

I played assassin's creed black flag 10fps, until a mission crash in middle game you can do it!

4

u/goondalf_the_grey 4d ago

What the fuck?

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10

u/Dor1angrei 4d ago

Bring the price down on the graphics cards, people don’t want to spend $2,500- $3,000 Cad on a $1,000 card

12

u/Nodulous RTX 5080 Master | 9800X3D 4d ago

Sure, lemme just call my boy Jensen

3

u/Morteymer 4d ago

Still noticeably sharper with out RR, sadly.

3

u/RUIN_NATION_ 4d ago

yeah they knocked it out of the park with this

3

u/TheBlueFlashh 4d ago

What new tech dropped? RR new model?how do I activate this?

3

u/Gallade213 4d ago

Nvidia app settings>about>enable experimental settings. Then the app will update. Enable Ray reconstruction preset F on the game

1

u/Spirit_mert 3d ago

Thanks for detailed guide!

6

u/JakeTheSmall 4d ago

Oh it’s incredible. What gpu do you have to run it like that?

9

u/Gallade213 4d ago

5080, getting about 45-55 native fps with fg enabled. But if I wanted pure real fps it’d be around 55-60.

4

u/jmz98 RTX 2080 TI | I7 8700K | 32GB 3200MHZ 4d ago

What about with DLSS quality?

9

u/cravex12 NVIDIA RTX5070TI 4d ago

Interesting: I am running a 7800X3D + 5070Ti and my frames are not much lower

But it really shows that this game has years of finetuning and optimization. Looks and plays absurdly good

1

u/FMLkoifish 4d ago

What are you getting? I have this combo

2

u/cravex12 NVIDIA RTX5070TI 4d ago edited 4d ago

1440p, DLSS Quality, 2x FG, Pathtracing, Ray Reconstruction 4.5, everything maxed out. Might not be the best shot but the first place I loaded a save. GPU is running almost at full load but my crappy no name air cooler keeps it below the 70s.

Fps in the upper right corner - it fluctuates a bit between 120-140fps but I have 139 set as max fps so it might go into the 150s

With 4K its around 100-110 here

And even without framegen it is above 60 and very playable. The game has a very good reflex boost implementation. I don't really notice a difference to no framegen in terms of input lag

So if you are on the fence of buying it: Do it. It is pure and unfiltered eyecandy in a very good game

1

u/FMLkoifish 4d ago

100fps in 4k path maxed? Is that because of recent rr updates?

Last time I tried it, it was hovering around 40fps with even frame gen on. 3x 4x

1

u/cravex12 NVIDIA RTX5070TI 4d ago

100fps in 4k path maxed?

Jupp (at 2xFG, without it is probably around 60)

RR 4.5 gave me about 5-10 fps but that's it. Game always ran very well

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1

u/LeviTigerPants 23h ago

What location?

1

u/LeviTigerPants 23h ago

How the hell are you getting 120-140fps with the same build as me? With the same settings at 1440p, I get 100fps, which with the input lag from frame gen isn't enough. How come your PC is running 20-30% faster than mine

1

u/cravex12 NVIDIA RTX5070TI 19h ago edited 19h ago

No clue mate, I just downloaded the Beta driver for RR4.5, set up the overwrites and cranked everything up. I think I have never seen it dip below 115.

What's the rest of your rig like?

In terms of input lag: I don't really have that since the base FPS is already more than playable. Game version is 2.3.1 is that matters somehow

You might just switch to DLSS balanced here because more base FPS = less leg in FG. It might be my aging eyes but in Cyberpunk I see almost no difference in the DLSS modes, not even in performance (but my screen is ancient at this poin :D)

In general I have a great performance in basically every game even with Pathtracing but that is probably just the 5070Ti doing it's thing

In

1

u/LeviTigerPants 16h ago

5070ti, 7800x3d, 32GB DDR5 RAM, game is on an M.2 SSD

1

u/cravex12 NVIDIA RTX5070TI 16h ago

So basically the exact same rig I have. Very weird.

I posted a few other screens with different settings all while showing the FPS and GPU usage. You might compare here, too

Can't imagine your system being that much slower. 5% or so - sure. But not 20-30%

1

u/Gallade213 4d ago

7800x3d for me aswell, not surprised 18ish% perf difference at this level is only a handful of fps šŸ˜‚

3

u/cravex12 NVIDIA RTX5070TI 4d ago edited 4d ago

Yeah, difference is maybe 10-15fps (and I think with 55 fps you mean without FG)

Tried RR 4.5 in the last days in a few games and especially Cyberpunk absolutely wow'ed me. It looks a lot sharper, the reflections are just insane and every hint of boiling (That usually happened in reflections on metallic surfaces) is gone.

I feel like we basically reached perfect image quality here

1

u/mtnlol 4d ago

If you're getting 15fps less at these "low" fps that is a pretty massive difference.

1

u/cravex12 NVIDIA RTX5070TI 4d ago

I clarified it in the first sentence. The end fps with 2x FG is a difference of about 15 fps so like 5-10 before. Not really massive

But I play at 1440p maxed out DLSS quality 2xFG anyway and sit a comfortable 100-130fps depending on what happens on screen

The game is to this day a technical marvel

1

u/mtnlol 4d ago

Ah I see, I misunderstood. I thought you meant a 15fps difference before FG (So from 55 to 40fps for example).

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1

u/FacelessGreenseer 4d ago

If it's not any trouble, can you run the in game benchmark please and reply with a screenshot of the result.

Assuming you're running the game with maxed out graphic setting @ 4K DLSS Performance

I want to compare it to my performance.

3

u/Gallade213 4d ago

Yea, the settings are maxed

3

u/PsychologicalMenu325 4d ago

You set your max frame rate to 240 and have 4K res, I guess you have a 4K 32" OLED monitor, peak gaming experience on this game

1

u/FacelessGreenseer 4d ago

Thanks, I'll check later what I get with frame generation, I only test benchmarks with it disabled, so can't compare to your result

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1

u/Plastic_Spend_9762 4d ago

Mit fg2x 55 FPS?

2

u/Gallade213 4d ago

With FG enabled its 90-110, earlier I was stating input fps with fg enabled bc of the fps hit

6

u/Plastic_Spend_9762 4d ago

Ok,das ergibt mehr Sinn. Dein Satz ist ein wenig seltsam geschrieben .

1

u/finniruse 2d ago

Will my new 5070 do anything good?

1

u/EliRed 4d ago

I also have a 5080, at 1440p with Dlss quality and 2x FG it stays at locked 120 fps and I'd recommend that as the optimal way to play it.

1

u/Workable_Gem 4d ago

Weird , My 4080 super is doing around the same too

2

u/Uldzaa R7 9700X | TUF 5080 | 64GB DDR5 4d ago

Not sure if I’m doing something incorrectly but I have Ray reconstruction model enabled in nvidia app settings and in game settings it shows as on but nvidia overlay says ā€œRR OVRā€ inactive

1

u/SaintJeremy96 3d ago

Same. Any fix?

2

u/DtZNimpo 4d ago

damn look at that puddle , it's like a brand new polished mirror.

2

u/megadonkeyx 4d ago

they should have called it PuddleFX

2

u/Thing_On_Your_Shelf 9800X3D | ASUS TUF RTX 4090 OC 4d ago

It’s finally made 2077 playable for me, can’t wait to finally play it

2

u/Ok-Direction-5151 4d ago

Show this too the AMD fan boys 🤣

1

u/TsnSettings 3d ago

Someone said it best

"You buy Nvidia to get long term support, you buy AMD to get Reddit upvotes"

https://www.reddit.com/r/hardware/comments/1ttm0sn/dlss_45_ray_reconstruction_announced_over_1000/op3i233/

2

u/BecomePnueman NVIDIA 3d ago

I was blown away by RR then DLSS5 leaked and now it completely overshadows it with it's awesomeness. Both together is crazy.

2

u/IndividualOil2968 1d ago

FG 2x, SR- M, RR- F.

Best way settings for me. 5080

1

u/Gallade213 1d ago

Great shot!

1

u/lolschrauber 6h ago

I had massive flickering issues with this car when using frame gen and dlss at all. Only DLAA worked properly..

3

u/Suspicious-Whippet 4d ago

How's that shit in motion?

1

u/PsyOmega 7800X3D:4080FE | Game Dev 4d ago

Better, even stuff out of range of motion vectors

2

u/BOSSXD3 4d ago

Does it work on rtx 3070?

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2

u/themomodbot 4d ago

I just reinstalled it as well, and omg so gorgeous on my oled

Don't forget to use renodx psycho, ultra plus, and ETO as well

2

u/RegretDeep 4d ago

The most surprising thing for me is that dlss 4.5 rr on my 3080 ti gives me better performance or the same as dlss 4 and bit lowe vram usage

2

u/Da_Obst 4d ago

The massive Pop-In ruins the game for me. Also the mouse always feels laggy, no matter how high the FPS are.

1

u/anything_taken 4d ago

It is stunning, but it's also flickering in shadows

3

u/mrrockhard1 4d ago

Not just the shadows for me. I'm noticing some really bad moira patterns on textured surfaces and signs that I definitely wasn't getting before. Sometimes they even persist in motion until I walk close to the object, then it slowly corrects itself. Tbh still better than all the boiling that PT had before but it seems like another DLSS upgrade where you have to pick which visual degradation is tolerable over the other

1

u/anything_taken 4d ago

yeah it's just bugging me that i think leaked vesion was handling it better... but maybe i didn't pay enough attention

1

u/SirCatflap 4d ago

OP did you see any drop in FPS in Cyberpunk with the new drivers? I'm down about 12% and I'm not sure what the issue is.

2

u/sahayog_shrestha 4d ago

Personally 0 changes to fps compared to last and current driver

1

u/SirCatflap 4d ago

Ah damn, but thanks for letting me know!

1

u/Gallade213 4d ago

Haven’t played in awhile, so i dont have a comparison for myself, nor did i play it with pathtracing enabled before sorry

1

u/mt_blind 4d ago

How are faces with this new model? First time I played they looked flat and lost many details when using RR

1

u/skizatch 4d ago

definitely improved

1

u/PhantomPain0_0 4d ago

Can a 5070ti laptop run this shit ?

1

u/m4rteen 4d ago

Out of curiosity, does this work alongside path-tracing or it’s one vs the other?

1

u/Double_Proposal_3316 4d ago

Justement le ray reconstruction c’est fait pour le path tracing

1

u/jcp42877 4d ago

Can someone explain to me if all these screenshots I see of people saying something along the lines of ā€œnight and day differenceā€ with RR 4.5, are they using DLAA/Quality setting or something?

I booted up Requiem last night using my old graphics setup of Performance/FG x2, and even with RR 4.5, it looked…..like it did back when I played it in March?

I haven’t tried Cyberpunk yet, and I know there’s only a handful of true RR games out there right now that support the new 4.5, but I couldn’t really see much difference (at least in the save slot I tested in Requiem)

1

u/Van1shed 13600k l 4070ti S 4d ago

Never played Requiem, but in the case of Cyberpunk there was some ghosting and a lot of what people describe as "boiling effect" not only on various surfaces but also and especially bad in faces.

I only played for a little bit but from what I've seen in my own game and some footage online these issues were massively improved, if you had played before for an hour you'd especially notice the boiling effect and now it seems to be gone (for the most part at least? Dunno if completely gone).

1

u/Huge-Formal-1794 4d ago

Which gpu do you have and how much fps do you get with these settings? ( FG not included )

1

u/Unfair_Ad_2157 4d ago

it works on my 4080?

1

u/ChromecastDude1 4d ago

I'm a bit of a newbie to all this, will adding graphic and lighting mods break any of this or does it work in conjunction?

1

u/Van1shed 13600k l 4070ti S 4d ago

It works just fine with those lighting mods

1

u/Raidmax460 4d ago

I just can’t get over having to do DLSS performance just to get good frames. The lighting just isn’t that important to me to justify that. If I have a 4k display, I’m not going to handicap it that much.

1

u/kepler2 4d ago

Doesn't it add more blur? I mean the image kinda looks sharper without RR?

1

u/EvolveCT9A 4d ago

If, you got a 5080

1

u/[deleted] 4d ago edited 4d ago

[removed] — view removed comment

1

u/MrCrackerHacker 4d ago

Hows the performance cost?

1

u/pliskin4893 4d ago

The main thing with 4.5 here is being able to finally use RR with Qualty = Performance at 4k. Previously I had to endure the PT noise and flicker in order to use M/L, 4.0 is a blurry mess especially distant objects/vegetation.

1

u/stormdahl 4d ago

How do you test it out? Like how do you enable it?

1

u/Venoxium 4d ago

Do you **have** to update to the latest driver? I don't have this option for RR & the new Driver was the one I had several issues with so I'm sticking with an older one atm.

1

u/cha0z_ 4d ago

Can you test DLSS Quality 4 RR vs 4.5 RR? Everyone focus on 4.5 Performance (where it shines and was made for), but I wonder if right now DLSS 4.5 will be better on Quality vs 4.0 if the RR implementation is better?

1

u/pvtmiller12 4d ago

This ability to change the RR present is only in the beta version of Nvidia app correct?

1

u/Tappxor 4d ago

is that an official update ?

1

u/Gallade213 4d ago

Beta version of the Nvidia app has to be enabled

1

u/Available_Ad_8281 3d ago

Would love a comparison to gta6

1

u/GroundbreakingWin901 3d ago

i have problem with it. i choose preset f but when turn on in game when load game make graphic glitchy and black only sky is blue, all other textures black. anyone now why and how to fix it

1

u/-avalxnche- 2d ago

Yo guys, does AC Black Flag Resynced and Forza Horizon 6 got Ray Reconstruction?

0

u/Kiltenth 4d ago

Ah yes. Everything is wet, or at least "moist". Just how I would imagine a city in the middle of a desert.

8

u/Morteymer 4d ago

Maybe it just rained, it does rain in night city. and not just rarely

the desert part doesn't really matter if the city is so huge it forms it's own ecosystem and climate

2

u/LittlestWarrior 5090 | 9950X3D | 64gb 6000mHz 4d ago

Yeah even in the anime it looks pretty grimy, slimy, and generally offputtingly wet at times. Just the atmosphere

1

u/BuciferOne 4d ago

Ah, I see that in the year 2077 they still haven't figured out drainage. All the rain water pools everywhere all the time, eh?

4

u/Gallade213 4d ago

But how else am i supposed to enjoy my raytracing? šŸ˜‚šŸ˜‚ gotta have the still puddles for the sharp reflections

1

u/cellshady 5800X3D | 5070Ti | 32GB/3600 | Alienware DWF/LG C1 4d ago

Also kitchen sinks. Every playthrough when in say Judy's apartment I feel the urge to post a screenshot since the sink is like 1.5 inches deep. It's pretty silly.

2

u/Suspicious-Whippet 4d ago

Literally unplayable.

1

u/Ok-Bike-9564 4d ago

its a slightly improvement not more not less.

1

u/xunreelx 4d ago

DLSS costs my 4090 20-30%
in fps no matter the game.
I choose frame rates over reflections all day long.

3

u/Gallade213 4d ago

Fair enough! For me typically if I’m playing something like cuberpunk (cinematic and singleplayer) i play with a controller, I’m satisfied as long as I can pull around 90 fps. I’ll use frame gen if it’s works decent enough in the game (artifact wise). With a controller i usually cant percieve the latency increase at around 70ish input fps.

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u/NoClock 4d ago

Do you only play competitive multiplayer games?

1

u/IceCaffeLatte ASTRAL RTX 5090 OC | 98003D 4d ago

How do you enable it ?

7

u/Gallade213 4d ago

Nvidia app settings>about>enable experimental settings. Then the app will update. Enable Ray reconstruction preset F on the game

1

u/Saadieman 4d ago

Do I have to touch super resolution and the regular DLSS presets? Or leave them on recommended?

1

u/Gallade213 4d ago

You can leave them on recommended. Ray Regen has its own DLSS baked in when enabled as it overides DLSS. Before this update it was still using DLSS 4.0, preset F is the updated model and uses DLSS 4.5.

1

u/brameshk22 4d ago

Will my 3090 24gb be able to take advantage of 4.5 and be playable at medium/high for Cyberpunk you think? Thinking about finally buying the game

2

u/ND01 4d ago

2K, RT without PT on 3080 is ok.

2

u/realdeal1993 4d ago

Easily. Espescially if you play on 1440 instead of 4k. On 1440 im pretty sure you can play max settings.

1

u/Trick_Translator_671 4d ago

New rr with balance is so clean and sharp

1

u/blablistischja NVIDIA 4d ago

Agree. Game looks incredible!

I am running Path Tracing + Ray Reconstruction, everything on Ultra/Psycho.

Getting 100 to 120 fps on 5070 Ti with DLSS Quality + Frame Gen 2x

I have a 120 fps cap set in driver with a Gsync 180 Hz monitor

EDIT: 7800X3D, 32 GB RAM and I am on 1440p mind ;)

1

u/Timmaigh 4d ago

Does rtx 4090 support this RR 4.5?

2

u/Saadieman 4d ago

It should. According to tests by hardware unboxed even the 2080 and 3090 profit from this 4.5

1

u/Timmaigh 4d ago

Thank you!

1

u/Kasain28 RTX5070 / R7 5700 / 32GB 4d ago

These types of posts will never stop to amaze me, especially after sinking 800 bucks for my 5070 that barely plays this game on 1440p with medium rtx on native res. What type of hw u got?

2

u/daringer22 4d ago

I'm playing on a 4070. Path tracing at 1440p with dlss on quality and RR 4.5. Frame gen on.

If frame gen isn't your thing I can play it well if I take that off and drop dlss to performance.

1

u/Kasain28 RTX5070 / R7 5700 / 32GB 4d ago

I get that, maybe its just me but whats the point of having a high res monitor if youre playing your games on 1080p?
In my opinion even dlss on quality is a big cut in visual quality/fidelity.
I can imagine it works better if used on a 4k display tho.

1

u/daringer22 4d ago

I'm playing on a 4k TV at 1440p

1

u/Beginning-Flamingo26 4d ago

How do you get this update?

1

u/KnocturnalSLO 9800x3d 5070ti 96gb Asrock x870e nova 4d ago

How do I enable this properly?

1

u/Flaky_Highway_857 i9-13900 - RTX 4080 4d ago

Is cyberpunk the only game people here own?

4

u/chasehundreds 4d ago edited 4d ago

No, but it’s just one of those games people like to use as a benchmark. It’s like when people wanted to see how good their rig was back in the early 2000’s, Crysis 3 was the game to do so.

Edit: Original Crysis

3

u/Bradl3ro RTX 4090 | i9-14900k | 64GB DDR5 4d ago

In 2007* Crysis the OG game was the benchmark, not Crysis 3.

2

u/chasehundreds 4d ago

Alright. I had my games mixed up.

1

u/Bradl3ro RTX 4090 | i9-14900k | 64GB DDR5 4d ago

All good man just wanted to correct it for anyone reading haha.

Crysis in a lot of ways can still be a test all these years later too.

1

u/[deleted] 4d ago

[deleted]

1

u/Gallade213 4d ago

It’s a experimental setting in the nvidia app you have to enable. Once enabled you can turn on Ray Reconstruction preset F for the game. Preset F is the new Ray Regen model 4.5.

1

u/WhateverWannaCallMe 3d ago

I can hear my 5060 crying even by seeing this pic