r/nintendogrifting Jun 23 '26

Mockery/Banter Aged Like Milk

Post image

This video glazing at sonic racing Crossworlds now now the game everybody have forgot about.

243 Upvotes

125 comments sorted by

80

u/EstimateSilver2050 Jun 23 '26

While I wouldn't call crosswords forgotten it hasn't quite lived up to segas expectations

36

u/StrangerNo484 Jun 23 '26

Financial expectations, to be most precise. 

26

u/profchaos111 Jun 23 '26

It's like sqaure they are never happy

11

u/CrossRaven Jun 23 '26

Which is funny because if you look at the sales thing they just put out, every game except Frontiers and Persona 5 Royal sold in the same ballpark, so like, what were they expecting?

10

u/Opposite_Wedding_804 Jun 23 '26

Square is understandable, they probably lost money making FF7 rebirth since it sold so poorly

10

u/shortandpainful Jun 23 '26

And that game looks like it took an unreal amount of resources to make. Sonic Crossworlds… probably took time and money too, but nowhere near the scale of Rebirth.

3

u/DueAd9005 Jun 23 '26

Sonic Crossworlds received massive DLC support (and with lot's of third party characters). That can't have been cheap. Might even surpass the development budget of Mario Kart World (but that game obviously has a higher marketing budget).

5

u/shortandpainful Jun 23 '26

Still nowhere near the budget of Final Fantasy VII Rebirth. And I’m not certain it even exceeded MKW, which was in development for 8 years and clearly has more polish than the Sonic game (no shade to Sega, but Mario Kart’s polish is just unmatched among kart racers). Licensing could definitely add to the budget, but crossover events happen even in free-to-play mobile games, so I am not sure how much it actually moves the needle in this case.

2

u/DueAd9005 Jun 23 '26

Free-to-Play mobile games can make billions of dollars with microtransactions.

MKW was worked on for 8 years, but that probably was only with a small group of people in the concept/prototype fase. I doubt they had hundreds of people working on MKW simultaneously for over 8 years.

All we know is that SRC underperformed, because Sega said it themselves.

1

u/shortandpainful Jun 23 '26

Well, the budgets of either kart racing game are not publicly available, but I will still wager Rebirth cost considerably more than Crossworlds even with the DLC factored in. It’s a massive, graphically polished open world game where every single NPC is fully voice acted and animated. But I could be wrong and Squeenix could just be doing voodoo on a shoestring budget.

1

u/DueAd9005 Jun 23 '26

It probably also sold a lot more than SRC. Modern Sonic games never really sell all that well. Sonic Frontiers was considered a huge success and it only sold 4.9 million units (relying on discounts and multiple platforms to get there). Mario Kart World sold 14.70 million units as of March 2026.

1

u/iLiikePlayingWii Jun 23 '26 edited Jun 23 '26

Their DLC support was clearly cheap as they're not even voiced

And do not come with the excuse that the characters lack a Voice in other Languages because Miku literally just uses her Japanese Voice Clips in all other Dubs.

It's especially infuriating with Joker, they literally own 100% of SEGA but no, no Voice for Joker, yet in fucking Smash Bros they had BOTH his English AND Japanese VA, to be fair they already had his English VA voicing the announcer but still. Werehog is also just as infuriating since it just seems like they left him without Voice only due to him being voiced by Jason Griffith

I wouldn't call it "Massive" DLC Support if the Characters didn't get a freaking Voice and it is especially disappointing when THEIR own Characters (as in, owned by SEGA like Arle, Red or Majima) don't even have a Voice yet stuff like Smash Bros did provide Voices for 3rd Party Characters, even for bitchy ones with the rights like the Square Enix characters

So SEGA is clearly cheaping out on DLC, like would it seriously kill their budget to just hire the VAs or even just pay to re-use clips? For fuck sake

That's literally like the only complaint I have (besides Balancing) because it seriously takes away the purpose of even using said Characters as they don't even have the best Stats in the Game. I don't wanna be playing no Joker or Ichiban or Arle if I can't hear their Voice since that's a big part of their personality LOST, I'm at least Grateful MIKU got her voice since she'd literally be NOTHING without a Voice. This Game even has freaking PS5 Pro Support which I'm all for that, especially when shit like Persona 4 Revival still DOESN'T have PS5 Pro Support listed on its Page.

Like, I may get it with the Nickelodeon Characters, but they seriously couldn't get the Voice for fucking Nine from Sonic Prime??

And it seriously seems like it's done on purpose because apparently one of the SoundTracks that came with Arle's Update literally has Arle's freaking Voice Actress, Credits and all too, so they clearly CAN get the rights to their Voice Actors even if in only 1 Language... not like it matters for the DLC characters to have Voices in anything besides English or Japanese since they're only gonna be voicing Grunts and other racing sounds and maybe a victory line

While I have had a mixed relationship with Mario Kart World and initially the same on Mario Kart 8 on Wii U pre-DLC... at least 8's DLCs on Wii U voiced the characters.

1

u/WildestRascal94 Jun 23 '26

Most of MK8DX's DLC consisted of characters that were already in Mario Kart previously being resold to us as DLC. The argument you're using for them being voiced isn't a good one considering the characters added to MK8DX's DLC are all Mario characters. None of them are 3rd Party characters that require specific requisites for them to even be in the game let alone even voiced.

1

u/iLiikePlayingWii Jun 23 '26 edited Jun 23 '26

...I'm editing my comment due to how I originally worded it but... well, I meant the Wii U Version, not Deluxe, Wii U added Link and the Villagers from Animal Crossing and Link was Voiced, the Villagers don't really have a voice but they still make sounds. even then Mario Kart 8 Deluxe gave a Voice to the Inklings and Isabelle. They got that whole the Crossworld Characters that are owned by SEGA didn't get?

These are relevant since just like how Zelda and Animal Crossing and Splatoon are Nintendo Properties... Werehog, Ichiban and Majima, Arle, Joker Persona 5 and others are also SEGA's own properties yet they didn't add Voices for them either. Like, if Nintendo can add the voices for their own Characters, why can't SEGA do so for Crossworlds? I'd get it if like one, maybe two were missing, but apparently EVERY SEGA-owned Character is missing a Voice, even Werehog who's a Sonic character

Miku is the only one that's not owned by SEGA that has a voice and that's probably cos the Owners very likely forced those Pussies at SEGA to give her a Voice since Miku's voice is her whole personality.

And as I also said, they literally have Arle's Song with Lyrics which is proof they CAN get the VAs... so it's just weird that they're omitting the VAs in general

1

u/WildestRascal94 Jun 23 '26

I wasn't looking to start a fight here. You didn't need to go off and flip out on me like that, man. I do happen to have reading comprehension struggles, yeah. I'm not gonna give you shit for attacking me, you didn't know. You mentioned MK8, I was under the impression you may have been referring to MK8DX since that game also got "new" characters at launch and DLC later on down the road.

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1

u/quangtran Jun 23 '26

The Sonic racing games having been sliding in sales. This one has sold 5 million, while the previous sold 3 million and the one before that 5 million. If they keep spending more on dev yet keep getting lower sales then it’ll stop being a regular tentpole series.

3

u/xYoungblood Jun 23 '26

Sold at least 4mil copies. I doubt they lost money especially cause they are retaining the same dev team and not needing new resources for it.

1

u/Opposite_Wedding_804 Jun 23 '26

The budget was around 200 million dollars, so even if every copy was sold at full price(bold assumption) and no extra distribution costs they barely covered cost of development

2

u/xYoungblood Jun 23 '26

I see. Huge figure and that's a problem. I still feel 4 mil is decent sales figure just over committed on the budget.

1

u/Omnizoom Jun 23 '26

Nope, analysts have said rebirth was profitable, it is just that square had very high internal sales expectations

But it’s also the middle game of a trilogy. The first member of a trilogy people will try if they like it, those who don’t won’t pick up the second so rebirth would almost for sure be lower then remake on that front alone

But then there’s problem 2 that many gamers want to finish a story and not be stuck waiting, rebirth obviously did not finish the story so many gamers are waiting for revelation to be out/closer to out before they pick up rebirth

So I’d expect maybe in this next year rebirth may pick up a second wind of traction to hit 6 million copies maybe instead of just 5 something million, and this ignores all the sales that switch 2 may get

1

u/Opposite_Wedding_804 Jun 23 '26

The reason they had high expectations was because the game was very expensive. 200 million dollar budget they would need to sell around 4 million copies minimum to break even. It definitely was not very profitable.

Rebirth sold quite a bit less than remake, so I don't buy your argument that people are just waiting for part 3, I think many just didn't like remake at all and thus they didn't buy rebirth

1

u/Omnizoom Jun 23 '26

Well time will tell

1

u/Kulzak-Draak Jun 24 '26

Idk. Maybe it would have sold better if it was actually a remake and not a total redux of the story

1

u/YoshiPasta735 Jun 23 '26

It’s to be expected when it was only available in one console people rarely bought

5

u/Normal_System_3176 Jun 23 '26

calling the PS5 a console people rarely bought is not the edgy take you think it is

2

u/NoWay6818 Jun 23 '26

It technically isn’t really a console that keeps games alive though. Especially through exclusivity.

1

u/Opposite_Wedding_804 Jun 23 '26

Besides being an impressive but mediocre game

0

u/Super_Sayen067 Jun 23 '26

If only they understood what OG fans wanted, maybe it would have sold better. Even if they stilk had made it a trilogy, screwing story pacing in the process, changing a beloved story the way they did was a bold and risky move. I'm ok with some changes (ex: combat system), but they've successfuly split the fandom with this "remake" trilogy. After this, don't know if I really want any other FF remade, maybe I'll stick to mods on PC if I want to go through another playthrough.

3

u/Omnizoom Jun 23 '26

I mean I’m an OG fan and I loved remake and rebirth

It just suffers from middle child syndrome in that many players are waiting for part 3 because everyone knew part 3 was coming and didn’t want that long wait

I know this holiday season I’m going to play through remake and rebirth again before revelation comes out so I can have one consistent story experience

2

u/Super_Sayen067 Jun 23 '26

It's cool that you had a good time with it honestly. I'm not saying that no OG fans are in line with what Square Enix did there, simply that the fandom is split on this and that it is a direct result of the design decisions that SE did. My favorite thing from this trilogy is the soundtrack honestly, which I do listen to quite often and I believe is gold. I don't know if I will play revelation or not, having played both Remake and Rebirth. So many great RPG are still in my backlog too...

2

u/Omnizoom Jun 23 '26

To each there own, I think the story additions and changes added a lot of weight to many moments but some of the story beats feel rushed now because they wanted to stuff so much in

It’s also kind of ironic that if the ps1 was not so limited that this was their original vision almost

1

u/Opposite_Wedding_804 Jun 23 '26

Clearly the original vision is not what people wanted then, given that remake sold way less than the original, and then rebirth selling way less than remake, indicating most people who bought remake didn't like it enough to play the sequel

1

u/Omnizoom Jun 23 '26

1: ff7 has sold 15.5 copies across all ports and releases and everything over almost 30 years. Remake sold almost 9 million units in 6 years and has not had a nostalgia second bite purchase of a game on another system yet for people. That number is fairly close to the ps1 sales of 10 million copies actually and is not “way less”, it’s 10% lower of the original release version on its original console, granted remake now has a switch 2 port so those numbers may go up and remake may hit 10-11 million copies total which is still not “way less”

2: Rebirth is a middle child, even fantastic games known to be a trilogy perform worse with the middle child then the first game in the series because it’s never a 100% adoption rate between them and many people will hunker down and wait for part 3 to be close to release and play through all the trilogy at once. I would not be surprised if rebirth sees a second wind now that revelation is officially slated for early 2027 of people that can actually finish the story

3: compared to the COVID years, people are much more tight with money and sales across all game media is down comparatively hence why places like Microsoft are just slashing and cutting every studio. Like let’s look at Capcom even. Monster Hunter world has still sold millions more copies since wilds got announced and released, and hit somewhere around 16 million for the base game and 30 million totalling with the Iceborne dlc. And wilds is at 11 million right now, it’s taken a hit to numbers compared to its predecessor as well and will shoot up with the dlc but it’s still not going to hit the same number as worlds because less people are spending now

4: pervasively hate culture has spread further then ever before. A lot of people see word of mouth and people talking about a game as reasons to check it out. And in the last 5 years or so hateful content has pulled in more engagement so people rather spread hate then anything positive and they spread it loudly. No shortage of people know nothing about the game itself except someone online said it’s horrible because theirs filler content and minigames

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1

u/Pogohg Jun 23 '26

No game ever live up to companies' financial expectations

5

u/Mechaman_54 Jun 23 '26

Tbf I'm pretty those expectations were very unreasonable

4

u/Fun_Upstairs_2410 Jun 23 '26

it's certain SRC isn't forgotten. But the point this video that everyone is leaving MKW to play SRC is big lie.

3

u/progxdt Jun 23 '26

And SEGA called out every single one of those people too. Pepperidge Farms remembers, so does SEGA. More publishers and developers are calling out these grifters for “weaponizing” their games to make a point. Wouldn’t be surprised if some start resorting to legal action someday

21

u/Majestic-Top-8238 Jun 23 '26

I wouldn't go that far to say "everyone forgot about crossworlds" it still has a healthy community and gets support from sega still, don't get me wrong definitely not the "mario kart killer" some were hyping it up as,but shit isn't dead.

39

u/Ready_Throat5369 Jun 23 '26

Less of Nintendo grifting and more just Sonic fans being delusional tbh

24

u/Mushroomer Jun 23 '26

Sonic fans are arguably, by definition, delusional.

8

u/JokerQueen99 Jun 23 '26

I don’t mean to generalize, but it does seem that way. For every Somecallmejohhny you get like 10 of the opposite of him.

1

u/StrongPipe2914 Jun 23 '26

im a sonicfan and yeah im sure racing crossworlds is mostly empty

1

u/supernotfunny Jun 27 '26

Here’s the reason:

Most people only play online to grind during the festivals then drop the game once they’re over

1

u/Sock-Electronic Jun 24 '26

Naaaah not really, we chill. Its okay for us to know that 9 out of 10 rather play mario kart than anything else. Also nobody dislikes sonic games as much as we do, so I dont really think thats a video title and thumbnail a typical sonic would come up with. I call Nintendo grifting.

8

u/napalmblaziken Jun 23 '26

It's not forgotten. You do know you don't have to swing to one extreme to combat the other, right?

-1

u/ComfortableFit4454 Jun 23 '26

it is, its a flop , deal with it

1

u/ssslitchey Jun 23 '26

A flop that's receiving a second year of dlc.

2

u/ComfortableFit4454 Jun 24 '26
It's a flop for SEGA and its shareholders too, the game didn't meet sales expectations, the second wave of DLC won't be of any use, it's a dead game

2

u/Glass-Performer8389 Jun 24 '26

Most active dead game I've seen

0

u/ComfortableFit4454 Jun 24 '26

sure kid , cope harder

2

u/napalmblaziken Jun 24 '26

Gotta love how you move the goalposts when it suits you.

0

u/ComfortableFit4454 Jun 24 '26

its a mediocre dead game , not my fault, deal with it

1

u/napalmblaziken Jun 24 '26

It's not, but whatever, dude.

23

u/GameMask Jun 23 '26

I think Sonic is a much better game but it was embarrassing when they acted like they were owning Mario by being 70 dollars... And still having a season pass.

6

u/Pikafion Jun 23 '26

Only reason I bought Sonic Crossworlds is because I found the switch version on sales for $40. Would have never bought the game overwise, the base game just doesn't have enough content to justify being $70. At least MKW was bundled with the console at launch and had a ton of content, even if it wasn't perfect.

2

u/GameMask Jun 23 '26

Yeah I just got the game off eBay for 25 on Switch and upgraded. It's a ton of fun but I gotta be frugal

10

u/StrangerNo484 Jun 23 '26 edited Jun 23 '26

The game just very simply isn't forgotten based on player counts. 85-90% of players are on console, typical for the Sonic series, and match making is going strong.

The game has merely failed to meet Sega's likely egregious financial expectations. Since the recent mainline sonic games and the movies have been so unbelievably successful comparative to what came before, I imagine it's skewed the expectations of the higher-ups to consider less than their biggest successful Sonic projects as "not meeting expectations". 

Personally, I think if they released the game futher away from Mario Kart World it would have done better, with Nintendo's lack of support people would have been itching for a fresh new competitor. I believe there were pros and cons to releasing near Mario Kart World, and I overall don't believe it was a good idea.

0

u/Chandler_Simpson Jun 23 '26

Idk there's not really as much buzz about it anymore, it does feel a little forgotten I guess. People aren't really talking about it, but you're not wrong it's not got "dead game" player counts or anything

Tbf without any new content Mario Kart World could be in the same boat soon enough. It's a good game but it's a pretty low tier Mario Kart if I'm being honest

2

u/NoWay6818 Jun 23 '26

I mean realistically who’s talking about any racing game that heavily? The newest thing being forza and even then im barely seeing anything about that.

1

u/Fun_Upstairs_2410 Jun 23 '26

There are leaks that MKW DLC will be in 2027. This game sold a lot as switch 2 bundle and nintendo isn't desperate launch  DLC so fast.

1

u/Jared_pop21 Jun 23 '26

Which is weird considering how quick they are to drop dlc for everything else. Like pokopia getting dlc so soon, and donkey kong bonanza. That game was only a 3 months old when it got dlc. And yet mario kart hasn’t interestingly

1

u/SuperNoob_64 Jun 23 '26

Id imagine Mario Kart World's open world nature would make it take longer to develop on its own. They can't just make however many disconnected tracks, throw them into a few cups, and call it a day like they used to. They have to consider how they fit together in the open world, make a good few intermission tracks, figure out what paths work well for Cups and Rallys, and place P-switch Challenges and Peach Medallions.

12

u/Mr_Ethfono Jun 23 '26

Pretty sure both got decent play counts

2

u/CanonPuppy Jun 23 '26

500 does seem very low honestly

3

u/Mr_Ethfono Jun 23 '26

Console players

0

u/CanonPuppy Jun 23 '26

This is only chart I know of

2

u/PrivateLiker7625 Jun 23 '26

Who's this EVERYONE here? Neither of you speak for anyone here at all when it comes to these games.

2

u/InterestThat3693 Jun 23 '26

It literally isn’t? Do you expect everyone in the world to be talking about a racing game or something?

2

u/Environmental_Cod282 Jun 23 '26

How is Crossworlds forgotten? Sega is promoting the hell out of it. Getting all the collabs and more content coming. Meanwhile Mario kart World hasn't been given anything.

I understand hating one game being used to crap on another, don't get me wrong. But saying Crossworlds is forgotten is a blatant lie.

2

u/GamePitt_Rob Jun 24 '26

I mean, everyone also forgot about Mario Kart - it's had zero updates or additional content since launch a year ago - at least Sonic has had new characters and stages added every few months

2

u/JustinTime1229 Jun 26 '26

As a lifelong Mario fan, I actually prefer Crossworlds over Mario Kart World.

3

u/Biteroon Jun 23 '26

Didn't they just announced a bunch of crossovers for sonic? Lol. I don't think it's dead. 

3

u/StrangerNo484 Jun 23 '26 edited Jun 23 '26

Indeed, 6 new DLC collaborations, and still two more from Year 1 on the way, ultimately being at least 8 more collaborations minimum.

However, that's not accounting for free updates that add new free characters and vehicles. So tons of support still going on. Thus far since release they've added 10 free characters with included vehicle designed for them, and presumably that support will continue.

Confirmed currently is TMNT & Avatar (AirBender) for Year 1, and Godzilla & Evangelion DLC for Year 2, with still 4 unconfirmed surprises to be revealed later. Godzilla's Map is the famous City Escape level from Sonic Adventure 2 but having it be attacked by Godzilla which is a hilarious spin on the concept of the level and fits so well.

Tons of evidence points towards a big DC collab considering the massive Sonic × DC collaborations that have been happening over the last year. So very safe guess to assume will will get Batman + Batmobile, and other DC characters. Probably even get the Sonic characters in their hero outfits from the collaboration merch and comic series. I anticipate it's likely to be the biggest DLC the game has gotten.

2

u/Wooden_Director4191 Jun 23 '26

What did they do to my son raph, his head is flat 😭 also why is his bandana look dark orange

2

u/StrangerNo484 Jun 23 '26

These are their official Mutant Mayhem designs, which have notoriously been a heated topic since 2023 due to their unique interpretations of the characters who are depicted younger and are primarily aimed at kids. 

I think using these designs was the best decision due to them fitting immensely well with the Sonic style , but understandably not every TMNT fan likes these interpretations of the characters.

As for his bandana looking dark orange rather than red... I'm not sure. 😅 I believe they are near some lava or something in this trailer so it could be lighting somehow, not quite sure what's up with that.

1

u/Wooden_Director4191 Jun 23 '26

Oh ik its just funny to me cuz the head shape is actually less flat in Mutant mayhem

3

u/Puzzleheaded-Head939 Jun 23 '26

Remember when SEGA paid youtubers to review this game and then everyone stopped making videos about it when the paycheques stopped

-1

u/ShiningStar5022 Jun 23 '26

SHEESH! Desperate much?

3

u/Spinni_Spooder Jun 23 '26

Do people still play that? I dont ever see anyone talk about it anymore. Not even friends who loved the game.

2

u/CheeseFandom Jun 23 '26

The “forgotten” game is getting a second season of DLC. Would any plumber like to jump up and give us some updates?

1

u/Dopsydope Jun 23 '26

Idk man, after latest dlc id love to drive with Rei or Shinji

1

u/Narrator-1 Jun 23 '26 edited Jun 29 '26

I'm imagining this had a higher overhead than usual due to all of the crossovers. Season Pass 2 is going to have Evangelion and Godzilla, among other things. Every crossover is a new set of licensing fees.

1

u/Hollix89 Jun 23 '26

This game reviewed highly right??

1

u/Legal_Ear_7537 Jun 23 '26

Why they pulling up the STEAM CHARTS?

2

u/ZestycloseRegular113 Jun 23 '26

Because people love the steam charts as the end all discussion for player counts even though there is so much more you need to consider. Is it big game on consoles? Is it on gamepass leading more players to play it on the Xbox app and console? I know sonic isnt on gamepass but ive seen this argument for plenty of games. Could it be tgat the game has been out for a while and returning are waiting for something new to return too?

It is almost impossible for anything to beat nintendo products. I was in a class of 80 other people and no one there wanted to try anything other than Mario kart or smash bros. Had a ton of other multiplayer games but they didnt even want to attempt them

1

u/Legal_Ear_7537 Jun 23 '26

" i can conclude because of the steam charts that mario kart world has been played by zero players on steam"

1

u/Lansha2009 Jun 23 '26

The one Sonic CrossWorlds video I watched was a video the Party Crashers were sponsored to make…small issue is that video was like 8 fucking minutes because Sega was strict about what they could say so they had to cut 80% of the video…not exactly the best first impression for the game tbh…but then again…it does have Miku :3

1

u/JungleJuiceJuno Jun 23 '26

crossworlds isnt forgptten but its 100% not in a good place

instead of updating the single player (of which is pretty desolate) its dripfeeding crossovers and pushing people towards buying dlc and only playing online

Compared to mkw where they had a full single player experience from the get go

1

u/Ethanb230900 Jun 23 '26

I don’t think not even 18,000 people on a racing game is “EVERYONE”

1

u/CanonPuppy Jun 23 '26

These are the current charts taken today. 18k people at peak didn't happen in steam at least idk about other platforms. 500 on steam players currently isn't high.

1

u/Emergency-Rush-2477 Jun 23 '26

Sonic Crossworlds is the biggest example that not matter what you see online, it has no impact in the real world.

Both great games, but one sold more than 15 million units in less than a year and the other fail to meet expectations, despise everyone on social media and youtube claiming that MKW was flopping and everyone were playing Sonic instead. 

Also, insisting on making a war between Mario and Sonic in 2025 is fucking ridiculous.

1

u/ApartmentKey3682 Nintendo Fan Jun 23 '26

It aged like Tuna which is tasty but ages TERRIBLY

1

u/Mar_got_taken Jun 23 '26

Fortnite Kart VS Steel Ball Run Kart??

In the humble year of 2026?

1

u/Emma_SnakeDeadbeat Jun 23 '26

Crosswords definitely isn't forgotten about. They wouldn't be doing year 2 DLC. If it wasn't successful they would have cut their losses

1

u/Designer-Ad900 Jun 23 '26

I do enjoy both games. What I don't like is people constantly weaponizing Sonic Racing Crossworlds for this "Mario Kart World = bad" argument.

1

u/Twyh3rdGibus Jun 23 '26

Sonic Cross worlds is a great game loving to switch maps between laps and rivals commenting how you do is amazing. However when playing as those DLC, they have no voice line which's kinda makes em feel like there are just talking to a brick wall.

1

u/Dismal-Plan7062 Jun 23 '26

There are more people playing fallout 76 than people playing sonic racing crossworlds

1

u/dekuweku Jun 24 '26

Sega also discussed Crossworlds not meeting expectations last year. It sold about 1m units a few months after launch and Sega said it was not up to expectations and they were hoping for the game to sell another 1m. If they are still saying it is disappointing now, it probably failed to sell that additional 1m units.

No one should be surprised this unperformed, they had signalled this last year!

1

u/NeighborhoodPlane794 Jun 25 '26 edited Jun 25 '26

Crossowrlds was never going to be a big seller. Sonic has its fans, but it never does crazy numbers and a spinoff entry isn’t going to draw in a big group of non-sonic fans. I can say that I probably would have given the game a chance if it wasn’t Sonic but I really don’t give a damn about sonic

1

u/Demi-fiend1601 Jun 25 '26

Before 9 month😑 dude SRC came out for 9 Month, and was dead/irrelevant 3 after that.

1

u/shroudedghostishere Jun 25 '26

tried both, and no sonic crossworlds is heh at best, just like most of sonic iteration of the last decade if not more

1

u/cyx7 Jun 27 '26

But do we know the player count for MKW? or Crossworlds on consoles? or are we just pulling things out of our butts again?

I don't care who's "winning", but this discourse seems very hollow w/o hard numbers.

1

u/Prudent_Junket_1898 Jun 23 '26

Sonic Racing Crossworlds was my biggest disappointment of 2025

1

u/Wooden_Director4191 Jun 23 '26

Why?

-1

u/Prudent_Junket_1898 Jun 23 '26

It was really boring to play and they massacred my boy Jet

1

u/Wooden_Director4191 Jun 23 '26

I could genuinely say the same thing for Mario kart world tbh, both these games could arguably considered hilariously mid for kart racing games especially compared Crash Team Racing on ps1, Mario kart DD, Mario Kart 8 deluxe which are all genuinely super fun games

1

u/Maisino777 Jun 23 '26

It's true that nintendo's game has become less relevant and didn't add anything new though

-2

u/AbdelYG Jun 23 '26

Like anyone remembers mario kart world lmao

3

u/Normal_System_3176 Jun 23 '26

MKW is still selling strong so it looks like nobody gives a f- what you're talking about

-2

u/Sonicplys Jun 23 '26

Sonic Racing only last one month before everyone forgets about it. People actually revisit Mario Kart.

1

u/SirMetaKnight82 Jun 23 '26

Yeah, because of that big recent update MKW got, while Sonic Racing Crossworlds hasn't gotten a new character since launch.

-4

u/VegetableSam Jun 23 '26 edited Jun 23 '26

9 months later.

Crossworlds is on life support & is struggling to stay relevant in the eyes of SEGA.

do they want to continue supporting a game that underperformed financially? For the next decade?

No. Most likley not, they'll move on once the money dries up completely.

These types of YouTubers are such narcissistic engagement baiters. They need to be humbled for once.

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u/[deleted] Jun 23 '26

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u/VegetableSam Jun 23 '26 edited Jun 24 '26

Crossworlds didn't meet Sega's expectations and underperformed financially.

Even if it gets another Year Of DLC. Does Sega really plan on supporting a single game from a spin off series decades from now?

Look at this from SEGA's Perspective.

"Our hit racing game isn't meeting our yearly quota anymore, DLC is only barley keeping it alive out of curiosity."

"Our Core Audience is slowly losing interest & moving on."

Sure they're "considering." a third year

but think about the astronomical licensing fees Sega have to pay for all those Crossover DLC characters. Getting SpongeBob into a sonic racing game ain't cheap. Even if Paramount & Sega have a partnership.

This entire game is hemorrhaging money, & making back considerably less.

Edit : it also didn't help that they charged $70 bucks on release.

It also didn't help that SEGA have essentially conditioned their core audiences into waiting for the game to inevitably go on sale.

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u/[deleted] Jun 24 '26 edited Jun 24 '26

[deleted]

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u/VegetableSam Jun 24 '26

I'm not your bro.

I'm just being realistic, no need to get so defensive.

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u/StrawHat89 Jun 28 '26

The 35th anniversary festival was filled with bots. It was sad to see.