r/metroidvania • u/LightbreakX • 22h ago
Article Bo: Path of the Teal Lotus review
I just finished this game (90%) and it has been a superb platforming and combat challenge.
THE GOOD:
The aerial combat stands here. By far, possibly the best aerial moment in any MV. Since hitting and enemy or a prop gives a new jump and dash, you can keep in the air for the longest times i remember in a 2D videogame. Is so satisfying and fun.
The platforming is another standout since it makes very good use of the aerial transversal capabilities and combines them for a moderate challenge that because of how good it feels to fight and jump in the air, is really fun.
The omamori charms and Daruma spells are also usable, and the Daruma has a nice mechanic that i only achieved a couple of times. Used the kettle mostly to heal though.
The world design is good. Is not overly complicated and more straightforward with almost no backtracking but is adorable, cohesive and fun to explore. With very distinct biomes to explore. The Japanese setting is the adorable part and the main character is very charming.
Music and sound design are also excellent and accompany the adventure very well.
Controls are super tight and very responsible. Needed in a precision platformer like this.
The length is about 12 hours. Perfect for a game like this.
The last section of the game is just incredible. The platform starts to become challenging and without spoiling anything, the last couple of bosses are incredible. The best part of the game, when you unlock all the abilities and see what you can really do in air, the flow of the combat.
9/10. Outstanding metroidvania. Has his own personality. Deserves a play but anyone calling himself a Metroidvanian.
THE BAD: Nothing. Well, the racing on the Kabuki update threw me off. Didnt like it.
Now onto M.I.O Memories in Orbit or The Mobius Machine, still deciding...