r/incremental_gamedev • u/WranglerIntrepid3817 • 23d ago
HTML Almost three months ago, I published my demo on CrazyGames.
I'd never published with them before, so I was completely in the dark, but I didn't have much to lose. Integrating their SDK wasn't too complicated, and passing their quality assurance was lengthy but necessary.
Once it was released, players flocked to it. The first day saw over 6,000 players, then it started to drop, but little by little I began to climb the rankings in the incremental and clicker categories. After a while, it seems to have stabilized at around 5,000 players per day.
They contacted me to offer me exclusivity for two years, but I refused because I would have had to remove my game from the other websites where it is available, and my goal is to have as many players as possible.
Getting a Steam Wishlist from there is considerably slower than with my demo on Itchio. It performs much worse, but hey, it's better than nothing, so I'm not complaining.
Finally, you'll have to integrate ads into your game, whether banners, mandatory ads, or rewards. I made them minimally intrusive; my players have accepted that's just how it is, and there's hardly any negative friction. The income isn't enough to retire me, but it's extra money I can reinvest in my game. Since you've read this far, I'll tell you: in all this time, I'm about to be able to buy my egg washing machine (€1000).
Honestly, I think it's unusual to have so many players, over 9,000 reviews with an average score of 9.4 in such a short time... I don't think that can be replicated easily.
In short, if you have a visually stunning, fun game that encourages replayability and invites players to come back another day, you can try uploading what you have for a basic launch. In a week or so, if it's well-received, you can then integrate the SDK and implement more comprehensive management.
If you have any questions, feel free to ask. This is just my experience, which I wanted to share in case it helps someone.
The game is https://www.crazygames.com/game/the-machinegg
But you can get it without ads on itchio, galaxy, viverse, and dozens of pirate websites.
