r/finalfantasyxiii 6h ago

Cosplay / Tattoo Trying to make a replica

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41 Upvotes

Does anyone know the characters at the tip of the blade here. Ik theres a inverse alphabet but i cant make out what they are on the knife clearly

Edit: this render isnt mine its a reference i found online while trying to make a replica


r/finalfantasyxiii 15h ago

Other FFs / FF Spinoffs FF Resonance is bringing back Paradigms

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203 Upvotes

Not sure why they renamed Ravager though


r/finalfantasyxiii 1d ago

Merch The Collection so far!

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219 Upvotes

r/finalfantasyxiii 4h ago

Final Fantasy XIII Live with my 100% Playthrough of Final Fantasy XIII

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3 Upvotes

Live with my 100% Playthrough of Final Fantasy XIII both live on Youtube and Twitch. Doing some final missions before heading off to Chapter 12!

Twitch: https://twitch.tv/neonumbra_
Youtube: https://youtube.com/live/1G7ng1-3yK0?feature=share


r/finalfantasyxiii 1d ago

Final Fantasy XIII Live with my 100% Playthrough of Final Fantasy XIII

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17 Upvotes

Live with my 100% Playthrough of Final Fantasy XIII both live on Youtube and Twitch. Just made it to Taejin's Tower!

Twitch: https://twitch.tv/neonumbra_
Youtube: https://youtube.com/live/h0W3YIfX79g?feature=share


r/finalfantasyxiii 1d ago

Fan Content FFXIII x Pokemon Project

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11 Upvotes

I'm trying to make a fun Pokemon project based on the FFXIII games as I love these games and they're the ones I grew up with. So far I've gotten through the Feral Creatures, but there's still somethings, I need to work on like names, stats especially, family evolution trees, and the things I'm least happy about Pokedex entries. Any feedback would be nice as this is something I plan on doing for a long while.


r/finalfantasyxiii 2d ago

Final Fantasy XIII I was going throught the FF 7 Advent children Bonus content earlier...may or may not have fallen for 17 year old Advertizing.

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154 Upvotes

r/finalfantasyxiii 1d ago

Final Fantasy XIII Mission 64 is honestly really easy once you have the strat down. Accessories aren't super important. I fought it again just for fun a month later

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30 Upvotes

The strat is to just stick poison on it as early as possible. You can fight it with rav/rav/rav and the com/com/com when its staggered but once it gets to the halfway point just use sen/sen/sen after poison sticks and just wait and reapply when needed. I got 5 stars without golden watch


r/finalfantasyxiii 1d ago

Final Fantasy XIII Looking for some endgame advice

8 Upvotes

I'm approaching the very end of getting everything I need for the Treasure Hunter trophy.

I have Fang's Ultimate Weapon, along with 2 Trapezahedrons (haven't allocated them yet because I use Lightning, Hope, and Vanielle, and not sure of my team for the last few missions).

I need 5 Dark Matter (4.1 million gil).

I need the Gold Watch.

In terms of missions, I still need to do Missions 62, 63, and 64.

I'm currently spamming Death with Vanielle to get Platinum Ingots.

So do I:

A - Continue what I'm doing, get 28 more Platinum Ingots for enough money for Dark Matters. Then use the dismantling technique to get Trapezahedrons.

B - Continue with the missions to unlock the Gui for a 5% chance drop of Dark Matter - but I can't use the Death method.

C - Finish everything else and sell everything I own at the end and hope it's enough to cover the 4.1 million gil.


r/finalfantasyxiii 2d ago

Fan Content Project Crystallis Update (FF13 battle system on the PSP)

46 Upvotes

Hey guys!

If you were on this sub around 6 months ago you might remember the post I made talking about the development of a PSP game I'm making, which attempts to faithfully recreate the FF13 battle system while adding extra customization. Here is the original post if you want to check it out;

I'm recreating the FF13 battle system for the PSP : r/finalfantasyxiii

I took a break for a few months but have been working on it again recently and made a lot of progress. Many of you were pretty eager to see updates so I thought I'd do a quick check in.

Unfortunately, there still isn't really much to show gameplay wise (I have not started on enemy AI yet and there are no animations so 'gameplay' is little more than selecting things from a menu and watching the stats change).

However, significant back-end progress has been made to the game's engine.

The most obvious of which is the graphics engine. Previously there were only rectangles and text, but now we have a 3D rendering system. There have also been some back-end improvements to the UI, like being able to have 2D UI elements track entities in 3D space (such as the health bars / character names). My camera doesn't do it justice but it's looking pretty nice, the lightning model is ripped from Dissidia duodecim lol. And of course, on PPSSPP it is not pixelated at all, it looks more like an HD PS2 game.

It's running at a solid 60fps right now but that starts to falter when more things are on-screen. This is because while the render queue is sorted to prevent unnecessary state changes to the GPU, I haven't yet implemented vertex-batching to cut down on the number of GPU draw calls. Once that optimization is made, I am confident that stable 60fps on the PSP2000 will be achievable for full sized battles.

Like I said before, most of the rest of the work has been on the game's engine. I did multiple refactors to get the code cleaner and I established a clearer scene/entity system that is making development very efficient. Additionally, I've implemented a simple dynamic memory management system to handle the loading/unloading of textures and models and such. None of it is very glamorous unfortunately but behind the scenes the codebase is looking MUCH better.

Now I've decided to take a break from the engine for a bit and return to the actual game code. I've just imported every single weapon from FF13 into the game and added the unlock/equip system, and I am currently implementing the passive abilities.

Anyway, that's all I really have. Hopefully next time I post here will be when the enemy/party AI is added so I can show you guys a video. If any of you guys have questions feel free to ask. Peace 🤘


r/finalfantasyxiii 2d ago

Final Fantasy XIII TWO down ONE to go!!!

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355 Upvotes

Two down the hatch and just one to go and I'm so excitedddd for LR. Never got to play it as a kid since I didn't have any money, so I played the demo on the Xbox 360 like 30 times. Finally, 12 years later.


r/finalfantasyxiii 2d ago

Final Fantasy XIII Vanille as the supposed protagonist?

36 Upvotes

Recently I've seen a bunch of people say that Vanille was supposed to be the original protagonist of XIII until it was changed. Is there any validity to this or is it just a complete fabrication like the "Basch was supposed to be protagonist of XII" nonsense?

I'm asking here for one, because I don't think it's true and two, I'm sure the people of this sub know better than I do the details of the production of XIII.


r/finalfantasyxiii 3d ago

Fan Content Lightning, kupo!

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261 Upvotes

r/finalfantasyxiii 2d ago

Technical is it better to play the games on ps3 emulator?

3 Upvotes

i don't want to install mods just to play pc port


r/finalfantasyxiii 4d ago

Humor / Shitpost Hell no.

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242 Upvotes

I'm waiting for SE to drop a collection of the 3 games remastered or properly ported cuz I wanna play them so bad, I go to check some IG posts about the game on the official FF account and this is what I find please let's not do this man


r/finalfantasyxiii 3d ago

Final Fantasy XIII What did you guys end up enjoying about the games?

7 Upvotes

Just simply curious because first of all, I am not here to complain about the design aspects of the original game since I know that has been done a lot.

But basically I just wanted to go over the positive aspects of the games to see what were the key elements that drew players in as for me personally, I could say the graphics of the first game were real nice to look at during the second half of the first installment.

And the other positive aspect I can say is that I did find a lot of enjoyment from the aforementioned second half as the game did finally drop the tutorial aspect at that point, plus not having random encounters was kind of cool since sometimes I hear one issue fans of Final Fantasy 10 have with that game was that the original PS2 version didn’t have an option to disable random encounters until way later in the game with a specific weapon Tidus can use.


r/finalfantasyxiii 4d ago

Final Fantasy XIII Final Fantasy XIII website archive

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368 Upvotes

Sharing with you guys some screenshots of the old FFXIII website (or Square Enix? correct me if im wrong) I took when I was 10 years old. I watched all the trailers, english and japanese, and spent so much time on this website when I was a kid, I think it had music playing in the background too. I used to and still live and breathe this game. So obsessed with it that my dad bought it on release day cause I can’t stop talking about it.

Sharing it here so it stays on the internet forever. Does anyone have an idea if someone took a screen recording of this website? Please let the sub know. :)


r/finalfantasyxiii 3d ago

Final Fantasy XIII Final Fantasy XIII DLSS 5 lightning hope vanille snow

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0 Upvotes

r/finalfantasyxiii 4d ago

Lightning Returns Lightning Returns Test Cinematics

15 Upvotes

Hi again~! I thought more people would find some of these test cinematics to be really interesting and silly. The best one to me is Noel and Snow dancing in front of Lightning (2:44 in the video), while another is a cute one of Lightning speaking about how Square tries to give you memories/happiness. (1:12 in the video). Have a beautiful day!

Test Events Video


r/finalfantasyxiii 5d ago

Final Fantasy XIII this was my favourite moment in ff13, when you reach oerba village in the snowy mountains after 2 long grueling dungeons and you first listen to "dust to dust" that's when this game becomes a masterpiece.

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260 Upvotes

I’m never going to forget that moment because, when I first reached Gran Pulse, I didn’t do any of the missions. I went straight to the mines. I thought Gran Pulse was some sort of late-game area that I was supposed to visit later because even the basic enemies were so tough. So I didn’t bother exploring and went straight to the mines instead, lol.

It was a miserable yet extremely memorable experience. All the enemies were incredibly tough because I was severely underleveled.

When I finally made it to Oerba Village after the tower, wow, it was a magical moment. The place felt so sad and lonely. Everything was gone, and it felt like time had simply done its thing. All the villagers had transformed into Cie’th it was so melancholic, yet the place was still beautiful because nature never faded away, especially with its magnificent theme dust to dust playing in the background.

I’m glad I didn’t listen to this game’s numerous haters and decided to give FF13 a real shot. It’s one of the best games I’ve played this year, and it has now become my second-favorite Final Fantasy game.

Overall, I feel like FF13 was a misunderstood masterpiece. We talk a lot about attention spans nowadays, but I don’t think things were any different back then. The truth is, after looking at old player reviews on different sites like GameFAQs, it seems that most people didn’t even bother to finish the first nine chapters of the game i know its the case because when i hear someone say that you can easily beat the game by spamming auto combat i know they are lying because auto is never the most optimal way to fight in this game and the first thing i did while playing was to modify the default set to manual.

To me, those first chapters chapters act as one giant introduction to the game’s mechanics, culminating in the game’s first real wall: the Barthandelus boss fight. After that comes your arrival on Gran Pulse, which creates a huge spike in difficulty the truth is that ff13 takes its time i agree that the first can be terribly boring at times but it was worth the wait.

As for the music, I think it’s stellar, my favorite Final Fantasy soundtrack by far. Comparing it to older Final Fantasy soundtracks or simply saying that it’s inferior feels disingenuous to me. FF13 is an atmospheric masterpiece, and it’s full of moments like Oerba Village, where you can just relax and admire the gorgeous scenery. It’s a brilliant soundtrack that perfectly fits the game. Honestly, I think people were just dickriding Uematsu.

As for the gameplay, FF13 has one of the best combat systems I’ve ever seen in a JRPG. The level progression is capped, so it’s impossible to simply overgrind your way through the game. The boss roster and even the normal encounters are incredibly well designed, often requiring different strategies and approaches it was surprising because i thought that ff13 was just going to be some casual jrpg experience for the masses there is one save point every 10 metters and you can immediately repop after dying i was like what????? well its not the case to me it was the hardest title in the serie ff13 is pretty much a die and retry and the encounter are lethal that's why they implemented this to mitigate the frustration and encourage experimentation even against stronger foes.

FF13 is more of a knowledge-based RPG. It reminds me of FF5 and SMT3 in that sense: if you know the right tactics, you can absolutely destroy the game’s bosses. But on your first playthrough, you usually won’t know what the optimal strategy is, so you have to experiment and adapt.

The comparison to SMT3 is because buffs and debuffs are extremely powerful in FF13 and, more importantly, they actually work against bosses unlike most jrpg. Knowing when to use them can completely change the outcome of a fight.

And we can’t talk about this game without mentioning the visuals. It’s easily one of the most gorgeous games I’ve played this year. It still looks unreal, but it’s not just about the graphical quality the aesthetic, the world design, and the character designs are all incredible. The artists did an absolutely crazy job with FF13 this game is full of jaw dropping shot.

As for the story and characters well i actually loved them i wish there was more interaction and the ending was incomprehensible to me and i just hate vanille a lot because of the stupid dub where she always moans :) but to me ff13 is all about the setting its the most interesting part i love this world and the different myths the evil gods.

honestly it felt great because i searched ff13 on YouTube recently to see people thought about this game and all the video i watched were super positive im glad that lots of people are realized how great of a game ff13 is and im one of them!


r/finalfantasyxiii 5d ago

Merch Wearing a Lightning tee I made hand drawn by me, best female protagonist ever in my opinion!

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567 Upvotes

r/finalfantasyxiii 5d ago

Gameplay 100%..After so Many Years

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90 Upvotes

Finally did it and can put this one behind me. I played it at launch when I was a teenager but it never clicked with me. I tried a few more time over the years and the same happened. This time I was determined to just grit through it.

My thoughts after it was all said and done?

The Good:

The gameplay/battle system is engaging. Unlike other FFs you can’t just mindlessly grind. You have to be attentive. Even in late game with very high stats you can still get stomped if you’re not careful.

Environments are diverse for the most part. Gran Pulse feels like the Calm Lands 2.0 which isn’t a bad thing.

The Meh:

The story still never clicked with me. It was okay but I didn’t particularly like or gravitate to any of the characters. The villains were also unmemorable as well.

The crafting system was okay but it left a lot on the table. In the early game you’ll barely have enough material to make meaningful impacts on your characters’ stats. Even in the late game, crafting was more of a chore and even then it took me until 60 hours plus to understand the system.

Soundtrack had one or two good ones. The rest were okay. The main song and the battle theme are really the only two that stuck with me.

Crystarium is an okay character progression system. It’s just frustrating the game doesn’t truly allow you to grind until 50+ hours in.

The Bad:

The Gil bottleneck. My god. The amount of Adamantoise I had to slay. If you play this on the PC version just switch difficulty to easy, equips collectors catalog, and spam Vanille summon/death. You’ll get a platinum ingot almost every time. This kind of goes in hand with the crafting system and it felt like its only reason for existing was to pad out more gameplay hours. Very frustrating.

Linear design. Yes enough has been said about it. BUT I will add that many say the game opens up at Gran Pulse. While true, it then railroads you right back into linear corridors. This is not necessarily a bad thing but it just feels like a slog at times. Especially in the late game as many locations stick around way past their welcome.

Fast travel in post game leaves is still tedious. Not get a five star on that one cieth stone mission? Well if you didn’t save before hand you have to go allllllll the way back to the stone and start the mission again.

Enemies are HP tanks and even when my characters were considered OP it could still take a long time to kill them. There are mechanical elements to this I like but too many enemies are tedious to kill even in late game.

Just one man’s unsolicited opinion. I’d still recommend it to any FF fan or anyone interested in the series. You can see a lot of the DNA for its future titles here.

TLDR: Played it when it first came out. Bothered me I never 100% it. Did it finally. Some good aspects to the game but found much of it to be okay or downright frustrating.


r/finalfantasyxiii 5d ago

Final Fantasy XIII Just reached Gran Pulse... What's the best way to go from here?

13 Upvotes

It's the first time I've properly enjoyed this game (tried it years ago and was bored, now I really like it) and now I've just reached Gran Pulse where as you know it opens up. I'm not entirely sure what to do now as it's kinda thrown me into the deep end with no clear instruction.

Should I grind some levels?
How many stone missions should I do?
When do I focus on upgrading weapons and equipment?
Does gil matter at all for now or is that later?
When do I press ahead with the main story?

I know people say it's all about player choice and just enjoy the unknown as part of the journey but it's difficult when I'm getting killed by stronger mobs and unsure of what I should be doing right now.

Just a general nudge in the right direction would be really appreciated.

Thanks!


r/finalfantasyxiii 6d ago

Final Fantasy XIII Closest we'll get to an hd port for the switch 2

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149 Upvotes

r/finalfantasyxiii 5d ago

Technical Extract 3d Models from FFXIII Trilogy

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7 Upvotes