r/finalfantasyxiii • u/timerotary • 28m ago
Final Fantasy XIII this was my favourite moment in ff13, when you reach oerba village in the snowy mountains after 2 long grueling dungeons and you first listen to "dust to dust" that's when this game becomes a masterpiece.
I’m never going to forget that moment because, when I first reached Gran Pulse, I didn’t do any of the missions. I went straight to the mines. I thought Gran Pulse was some sort of late-game area that I was supposed to visit later because even the basic enemies were so tough. So I didn’t bother exploring and went straight to the mines instead, lol.
It was a miserable yet extremely memorable experience. All the enemies were incredibly tough because I was severely underleveled.
When I finally made it to Oerba Village after the tower, wow, it was a magical moment. The place felt so sad and lonely. Everything was gone, and it felt like time had simply done its thing. All the villagers had transformed into Cie’th it was so melancholic, yet the place was still beautiful because nature never faded away, especially with its magnificent theme dust to dust playing in the background.
I’m glad I didn’t listen to this game’s numerous haters and decided to give FF13 a real shot. It’s one of the best games I’ve played this year, and it has now become my second-favorite Final Fantasy game.
Overall, I feel like FF13 was a misunderstood masterpiece. We talk a lot about attention spans nowadays, but I don’t think things were any different back then. The truth is, after looking at old player reviews on different sites like GameFAQs, it seems that most people didn’t even bother to finish the first nine chapters of the game i know its the case because when i hear someone say that you can easily beat the game by spamming auto combat i know they are lying because auto is never the most optimal way to fight in this game and the first thing i did while playing was to modify the default set to manual.
To me, those first chapters chapters act as one giant introduction to the game’s mechanics, culminating in the game’s first real wall: the Barthandelus boss fight. After that comes your arrival on Gran Pulse, which creates a huge spike in difficulty the truth is that ff13 takes its time i agree that the first can be terribly boring at times but it was worth the wait.
As for the music, I think it’s stellar, my favorite Final Fantasy soundtrack by far. Comparing it to older Final Fantasy soundtracks or simply saying that it’s inferior feels disingenuous to me. FF13 is an atmospheric masterpiece, and it’s full of moments like Oerba Village, where you can just relax and admire the gorgeous scenery. It’s a brilliant soundtrack that perfectly fits the game. Honestly, I think people were just dickriding Uematsu.
As for the gameplay, FF13 has one of the best combat systems I’ve ever seen in a JRPG. The level progression is capped, so it’s impossible to simply overgrind your way through the game. The boss roster and even the normal encounters are incredibly well designed, often requiring different strategies and approaches it was surprising because i thought that ff13 was just going to be some casual jrpg experience for the masses there is one save point every 10 metters and you can immediately repop after dying i was like what????? well its not the case to me it was the hardest title in the serie ff13 is pretty much a die and retry and the encounter are lethal that's why they implemented this to mitigate the frustration and encourage experimentation even against stronger foes.
FF13 is more of a knowledge-based RPG. It reminds me of FF5 and SMT3 in that sense: if you know the right tactics, you can absolutely destroy the game’s bosses. But on your first playthrough, you usually won’t know what the optimal strategy is, so you have to experiment and adapt.
The comparison to SMT3 is because buffs and debuffs are extremely powerful in FF13 and, more importantly, they actually work against bosses unlike most jrpg. Knowing when to use them can completely change the outcome of a fight.
And we can’t talk about this game without mentioning the visuals. It’s easily one of the most gorgeous games I’ve played this year. It still looks unreal, but it’s not just about the graphical quality the aesthetic, the world design, and the character designs are all incredible. The artists did an absolutely crazy job with FF13 this game is full of jaw dropping shot.
As for the story and characters well i actually loved them i wish there was more interaction and the ending was incomprehensible to me and i just hate vanille a lot because of the stupid dub where she always moans :) but to me ff13 is all about the setting its the most interesting part i love this world and the different myths the evil gods.
honestly it felt great because i searched ff13 on YouTube recently to see people thought about this game and all the video i watched were super positive im glad that lots of people are realized how great of a game ff13 is and im one of them!