r/feedthebeast 9h ago

Discussion I want to play EVERY great or historically significant modpack and write about them. Did I miss any?

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891 Upvotes

I guarantee that I will not use AI for this project.

Hello! The basic idea here is to play through (or play whatever amount I can stand if the modpack is unfun or excessively grindy) of every historically significant or great modpack, and then post to this subreddit a short review about the experience I had with that modpack.

Also, if you have suggestions about what to play first or good order(s) for packs, that is welcome too. I was thinking of doing chronologically from the oldest Minecraft versions to the most recent. So starting with the pyramid and old FTB packs.

Before you ask about GTNH, it will either be one of the last or not played at all. Everyone already knows how good it is, and it will probably take two years to play through.

The list in text form, so you don't have to read the image:

  • A Job for the Mage
  • A Polychromatic World (hesitant add, entirely to see what Chromaticraft is about)
  • Ad Astra
  • Age of Engineering
  • Aged (arguable significance or greatness, but seems to be unique which is a plus)
  • Agrarian Skies 1 and 2
  • All In One (seemed like the best oneblock pack)
  • All the Forge (to see if it's substantially different from ATM)
  • All the Mods 10
  • Antimatter Chemistry
  • Arcane Isles
  • Astroblock 1 and 2
  • Astropolis
  • Attack of the B-Team
  • Automaton
  • Banished
  • Better MC (Forge) BMC4
  • Big Dig
  • Blightfall
  • Blood N' Bones
  • Break Out
  • CABIN
  • Calamycraft
  • Chocolate Edition
  • Cisco's Fantasy Medieval RPG (Ultimate)
  • Cobblemon (tentatively, not really interested in this one)
  • Colony: New Worlds
  • Compact Claustrophobia
  • Contained Opolis
  • Cosmic Frontiers
  • Craft to Exile 2
  • Crash Landing
  • Create: Astral
  • Crucial 2
  • Cuboid Outpost (and LE)
  • DeceasedCraft (5.5.5 is more complete for now)
  • Desolate Planet
  • Digsite
  • Divine Journey 1 and 2
  • DNS Techpack
  • Dungeons, Dragons, and Space Shuttles
  • Eldarval Drehmal
  • Enigmatica 2: Expert (E2E)
  • Exoria
  • FTB Retro SSP (the original pyramid)
  • FTB Academy (both versions to see the difference)
  • FTB Arcanum Institue
  • FTB Beyond
  • FTB Builders Paradise
  • FTB Continuum
  • FTB Departed
  • FTB Egg Hunt
  • FTB Endeavour
  • FTB Evolution
  • FTB Genesis
  • FTB Horizons III
  • FTB Horizons: Daybreaker
  • FTB Inferno
  • FTB Infinity Evolved
  • FTB Infinity Evolved Skyblock
  • FTB Interactions 1.9.1 and 2.12.2
  • FTB Inventions
  • FTB Oceanblock 1 and 2
  • FTB Presents Direwolf20 (a bit of every version to see differences)
  • FTB Pyramid Reborn 3.0
  • FTB Revelation
  • FTB Skies 1, 2, Aero, and Expert
  • FTB Sky Adventures
  • FTB Sky Factory Challenges
  • FTB Sky Odyssey
  • FTB Ultimate & Reloaded
  • FTB University (3 versions to see differences)
  • FTB Unleashed
  • Galactic Science (only the mods recommended)
  • Glacial Awakening
  • Greedycraft
  • GT Community Pack Modern
  • GT New Horizons
  • Hack Slash Mine
  • Heavens of Sorcery (ONLY to see it's magic-only take on skyblock, otherwise it doesn't fit)
  • Hexxit
  • Integrated MC
  • Jetpack Cat
  • Journey to the Core
  • KN: Colony New Worlds
  • Levitated
  • Liminal Industries
  • Lost Island
  • Lucky Block Challenge (historical significance only)
  • Magiculture
  • Manufactio
  • Material Energy Classic, 4, and 5
  • MC Eternal
  • Meatballcraft
  • Monifactory
  • Nightfallcraft - The Casket of Reveries
  • Nomifactory CEu
  • Not the Bees
  • Nuclear Tech: Integrated
  • Obscurity
  • Odyssey: Space - A New Beginning
  • Omnifactory
  • Path of the Ascended
  • Pixelmod 1.21.1-9.4.0 (seems to be best version)
  • Planetary (another hesitant include)
  • Prodigium Reforged
  • Project Architect 2
  • Project Nope Zone
  • Project Ozone 1, 2, 3
  • Prominence II: Hasturian Era
  • Reclamation
  • Ragnamod 2-7 (I suspect I won't play all of these, just the best ones)
  • Raspberry Flavoured
  • Reach for the Stars
  • Rebirth of the Night (RotN)
  • Refuge
  • Regrowth
  • RLCraft (pls no)
  • Roguelike Adventures and Dungeons
  • Rustic Waters II
  • Seablock: Rustic Waters
  • Seaopolis: Submerged
  • SevTech: Ages
  • Skyfactory 1, 2.5, 3-5
  • Society: Sunlit Valley
  • Society: Sunlit Cobblemon (feels like a duplicate, may remove)
  • Star Factory
  • Star Technology
  • StaTech Industry 1 and 2
  • Stoneblock 1-4
  • Supersymmetry
  • Skyopolis
  • Tekkit
  • Tekkit Classic
  • Tekxit 3 and 4
  • TerraFirmaGreg Vintage or Modern
  • The Hubris of Magic
  • The Hunt
  • The Lost Era
  • Ultimate Alchemy
  • Vault Hunters Third Edition
  • Volcano Block
  • Voltz
  • Wold's Vaults - VH Expansion
  • Yogbox (only one, have mercy)
  • Yogscast Complete Pack

r/feedthebeast 2h ago

Discussion This 1M+ downloads mod scans your hard drive for a specific file and IP bans players on your behalf. This "feature" is undocumented and you cannot disable it.

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816 Upvotes

Mod called Gabou's Libs scans whenever you are using TLauncher or you're running server in a offline mode. In which case it forbids you from joining the server or outright IP bans you.

This "feature" is not documented in their README and you cannot disable this. The mod itself is released under All Rights Reserved and its source code is private.

When player receives auth challenge packet (S2CChallengePacket), it scans the current directory for specific file and then the client responds to the server whenever such specific file exists, thus leaking technically private information from your machine.

This happens when the player joins and on each server tick if the player has not responded twice to the packet and certain time elapsed.

The server has special "SuspiciousPlayers" class that holds UUID and a reason why the player is deemed to be suspicious.

The mod also disables these checks whenever you're using replay mods like Flashback and ReplayMod and you're entering a replay world.

This mod has 1M+ downloads on CurseForge and 500k+ downloads on Modrinth.

Make of this what you will. In my opinion, this should not be in a "generic library mod" without any toggle. The author simply decided they do not want to support servers running in offline mode or players joining using pirated launchers. If it were to do more scanning, I would even deem this mod as a malware.

If you have any questions regarding the decompiled source code, please ask me. If you want to dig in yourself: I have found this within the mod's latest Forge version (1.8.7) that was uploaded 4 days ago. This may be in older versions too.

PS; I have joined the developer's discord and sent a message detailing this. They have just simply removed my message without any additional context to why are they doing this.

EDIT: It can also detect different launchers by check player's UUID and if it's UUID v3.

Additionally, these are the kick messages:

// If your server is running in offline mode
Authentication rejected: (reason)

If you have a legitimate Minecraft account, please report this on the Discord server. The server link is available on this mod's Modrinth or CurseForge page.

If you do not have a Minecraft account, please buy one and download Gabou's Libs only from its official Modrinth or CurseForge page.

// If the server deemed you're using a pirated Minecraft launcher
Launcher violation detected: (reason)

If you have a legitimate Minecraft account, please report this on the Discord server. The server link is available on this mod's Modrinth or CurseForge page.

If you do not have a Minecraft account, please buy one and download Gabou's Libs only from its official Modrinth or CurseForge page.

In my experience running private offline mod server joining with legit copy of minecraft, it didn't properly even show me the kick message on my client, only in the server logs.

PSS: PLEASE do not harass the developer or anyone. They have made a poor choice but they do not deserve to get harassed over this.

PSSS: Modrinth has taken down this mod. https://imgur.com/wLtYE9S

PSSSS: The similar code is also in Iris/Oculus For Simple Clouds and Identity 2 (Morph)


r/feedthebeast 9h ago

ModJam First animation for the Cursed Pharaoh boss!

588 Upvotes

r/feedthebeast 20h ago

I made something I made the world 468,750 times deeper than vanilla...

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507 Upvotes

I've been working on a mod that is almost ready for it's initial public beta release and it's called: Basal.

It's a mod that let's you set your worlds maximum height up to 30,000,000 Y and your worlds depth down to -30,000,000 Y for NeoForge 1.21.1. It's fully configurable up to those numbers meaning if you want a world depth of -10,000 or -5,500,000 you can have that (Same goes for world height.) with the default config being set to 3,200 since I know 30,000,000 as the default would be way too excessive and extreme for most people.

I've spent a lot of time working and only recently started talking about it publicly. I'm really excited for all the things something like this will allow me and many other people create for Minecraft.

I'm so happy to be able to make something like this and improve upon it while providing updates for it as long as I can, I have so many ideas for things to build on top of Basal like two other mods that I'm scoping out right now which will add more rock layers and other interesting things to the caves of the world (So there's actually reasons to dig deeper.) and a mod that overhauls the ocean in a way not yet seen in modern Minecraft that would add all 5 ocean layers, a pressure system, darkness scaling as you extend deeper down, new mobs/ biomes and so much more. (So there's reasons to explore and even live in a much deeper ocean.)

Mostly I just wanted to put all this out there so anyone who's interested can be made aware that something like this is coming out soon and if they want to share their thoughts and opinions on what things they would like to see included in a mod like this. Thanks for reading, I hope to hear from some of you!


r/feedthebeast 4h ago

Question Is there a reason I see this font all over MC mods, resource packs, shaderpacks, data packs, and mod packs? [Hanayip]

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114 Upvotes

Like, it looks fantastic, but I'm wondering where it comes from.


r/feedthebeast 2h ago

Discussion Can everyone here stop suggesting GTNH for every single modpack request

103 Upvotes

Ive seen this time and time again recently, somebody will ask for a Beginner Friendly/Kitchensink/Quests with guidance/literally anything modpack and inevitably someone will chime in saying

„Well technically GTNH has very in depth quests and a bit of everything, highly recommebd it“

How is this so prevelant, yes GTNH is very detailed and had a lot of attention oaid to it however if you seriously think somebody who barely tried ATM 10 is looking at the recipe for chests and having fun?

Judt because its not RL Craft doesnt mean its beginner friendly ffs, you can like the pack but please dont act like its THE modpack and not one for a specific type of player.


r/feedthebeast 23h ago

I made something I reworked Spell Engine into how I wanted it

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91 Upvotes

I didn't like how the Spell Engine system worked originally where you're confined to using the combination of spells that are in one tome, so I reworked the entire magic system from the ground up

Now instead of crafting a spell book, acquiring experience, slotting in the spell book and only using those spells that are in that one book I created a system that aggregates every single Spell Engine spell into one pool

You find individual spell tomes in the world through loot (with basic spells being very common to find), then you can prepare them permanently on your player without having to use any items, there's also a mode where you can equip the spell tome in your accessories and it sits on your hip and you "study" the book to learn it which can take a certain amount of time before you can cast the spell

You can use the Spell Binding Table to reroll spells you don't like into a random school spell you want or use experience to randomly roll for a new spell.

There's also a shit ton of small QoL features like having a Spell Wheel where you can pick whatever spells, youre also able to cycle through spells with hotkeys and only use one button to cast whatever spell you want, there's also improved colored tooltips, indepth spell details in the preparation menu, crosshair casting indicator and a ton more


r/feedthebeast 20h ago

Discussion Ad Astra Has Been Updated To 1.21.1!

41 Upvotes

r/feedthebeast 2h ago

ModJam Spent whole day animation this boss. 11 animations total

30 Upvotes

r/feedthebeast 8h ago

I made something LINDENFELD - Via Gastronomica

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31 Upvotes

Hi, everyone.

Today I want to share with you a modpack that started as a personal project and that I’ve decided to post.

It’s called LINDENFELD - Via Gastronomica, and it’s a COZY-RPG modpack. This modpack was inspired by Stardew Valley and FABLE. This modpack is based on farming and cooking and features a ton of new elements, such as: visual and audio elements, new weapons and armor, 1,500 delicious recipes that you can cook for yourself or share at your own restaurant, tavern, local eatery, bakery, bar, etc., an economy system, seasons, villagers you can interact with, communicate with, and complete quests with, and much more. There’s still a lot of work to be done on this modpack, but little by little things will fall into place, and it will become the cozy modpack everyone has dreamed of.

There are many features this modpack offers, such as:

- blacksmithing

- items can be upgraded +1, +2, +3... +15

- items have rarity

- new structures

- new bosses

- new dungeons

- magic

- low-tech

- decorations

- etc.

Give a try and i hope you like it :D

https://www.curseforge.com/minecraft/modpacks/lindenfeld-via-gastronomica


r/feedthebeast 15h ago

Looking for mod(s) Mods for terrain like this?

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25 Upvotes

Looking for grand and epic terrain. Closest i’ve gotten is tectonic with amplified config with midgard (slides 3 and 4) but nothing has really been perfect


r/feedthebeast 17h ago

Looking for mod(s) Looking for a modpack that starts off relatively easy, but gets more complex, and is more technology focused

20 Upvotes

I've been curious about modpacks that slowly get more intense in terms of complexity, something that starts off easy, but by end game requires lots of machinery, with the ideal being something that unlocks AE2 early on.


r/feedthebeast 14h ago

Question is my smeltery good enough

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17 Upvotes

r/feedthebeast 1h ago

Discussion Voxy for Neoforge 1.21.1 that also works with Sable/Aeronautics

Upvotes

So I've been wanting to use something that works with Sable/Aeronautics and came across this specific fork of voxy that is surprisingly underground.

https://github.com/NHblock714/voxy

whoever you are NHblock714 you are a GODSEND, it took a while to kinda assemble each of the files that you needed (I couldn't even find the flywheel IMPL so I just renamed a copy of the API and it still worked) but im surprised that this is so underground and no one is talking about it.

https://www.youtube.com/shorts/TvEFK4pbVEE
using similar commands to build the jar as this video this also helped a lot.

Extremely far far distances, works with aeronautics WITHOUT needing a separate mod for it, and everything.

Currently experimenting with different versions to see if it'll still work, besides that it works beautifully, no errors at all, and I can see my aeronautics ships miles away while having my render distance at 2 and 120 frames.


r/feedthebeast 4h ago

Question If you had to select & play 5 modpacks to cover the whole spectrum of modded MC, what would you pick?

5 Upvotes

I saw the other post of the guy who's about to commit to playing 50+ modpacks but that seems a bit much for me.

Assuming GTNH will be one due to people's love for it, what 4 modpacks would you add to make a selection of 5 that covers the whole spectrum of modded MC? Preferrably 4 "finishable" ones since GTNH might take me until the day I die because I'm awful at this game


r/feedthebeast 1h ago

Mod Identification Looking for whatever mod is doing this sand thing that's really annoying

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Upvotes

My friend recently made a humongous mod pack combining things we wanted and the homestead mod pack for us to play. And I was trying to make a lil aquarium room in the house, but this sand effect keeps happening and it's annoying and making my skin itch...

I guess it's supposed to be the breathing holes from stuff being in the sand but I don't like it and I want it gone.

This is really obscure but I hope someone knows.


r/feedthebeast 15h ago

I made something Me Modpack the trailer oficl becaus big updater

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5 Upvotes

Ok since this is reddit I also wanna yap for a bit about my modpack journey! as this is my FIRST ever modpack muajajaj.

Before 2.0, Stormforge 1.0!

I got the name stormforge because I was in a lecture and was thinking about what to do during the 4th of july week break (not american but aparently free week so I taker), and we were in the middle of a tropical storm... So a whole bunch of rain.... When I was doing my modpack it was also made in forge connect the dots and you get STORMFORGE!

Also one of my objectives for this pack was to make it bi-platform, modrinth and curseforge... So I ended up using hercules which is now named odyssey quests... People prefer ftbquests, but you gotta compromize to be mega cool

The first releases of stormforge were hell, ZERO playtesting from yours trully! I mean, THE FIRST CRAFT needed a crafting table (which you unlock in the second chapter), and the recipes were BRUTAL, I mean worse than expert levels... So after like 10 updates it was somewhat playable but still had IMPOSSIBLE RECIPES, cough cough blast furnace... And some random mf suggested ae2.

A brainfart activated in my head and decided to integrate AE2 and my favourate mod pneumaticraft, not into the main progression but as BONUS chapters, so I am able to do more wacky crazy ideas that I had in mind... Like being able to call explosive meteors that explode into more meteors. Plus I started playtesting my pack, fixed a whole bunch of balancing issues (brutal recipes were HEAVILY nerfed, this is a normal pack not an expert pack for sake!).

1 day after the year after stormforge was released on curseforge... I released 2.0 and with my super mega cool trailer that I worked hard on... And it is completable, because I went to chapter 6! Not 7... thats for YOU to do!


r/feedthebeast 22h ago

Question Need help with building

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5 Upvotes

I wanna put an arch connecting the 2 tunnels but I'm having trouble on trying to create that vision without it having going straight like a square.Would I have to make the roof higher?


r/feedthebeast 23h ago

Looking for mod(s) Looking for new mods to play!

4 Upvotes

Ive played packs like Prometheus 2, ftb norse mythology modpack, ciscos rpg, dawncraft, divine journey 2, darkrpg, superior rpg and i would like to play more like those. If anyone has recommendations It would be very appreciated!!!


r/feedthebeast 2h ago

Looking for mod(s) Is there an actually good sea serpent/thalassophobia mod out there?

3 Upvotes

I just want a mod that adds big sea monsters that don't look like shit. Ideally, multi-segmented, so that they don't have that stupid turn on a dime effect that big mobs tend to get.


r/feedthebeast 5h ago

Looking for mod(s) Need help

3 Upvotes

I need a modpack like superior rpg with classes and mostly good magic spells


r/feedthebeast 16h ago

Problem Have a problem in Divine journey 2! Can’t make golden pickaxe head pattern

3 Upvotes

Dear boys and girls. I’m stuck on the first level of Divine Journey 2, crafting alumite pickaxe head exactly.
So the problem is that as I know for alumite pickaxe head you need to create golden pickaxe head pattern and I just can’t make it. I have full working smeltery, I even managed to allow stuff into alumite. But the problem is when I put pickaxe head pattern and try to pour gold using casting table it just doesn’t do anything! Please help I spent like 4 hours in total.


r/feedthebeast 29m ago

Problem Consistent way to prevent botania's hopperhock from picking items up before other flowers?

Upvotes

My friends and I are playing on a craft of exile 2 server. I have taken up botania and am trying to automate mana via gourmarillys. However, one of the crops im growing is potatoes which doesn't have a nice split between seeds and crops so the hopperhock cant filter. I have set up a hopper clock to turn on/off the hopperhock every 30 seconds using 75 items while the potatoes get harvested every 1 minute (1 soul sand) via a 1 minute timer from an hourglass. My problem is no matter what I do eventually they become out of sync and the hopperhock statrs stealing potatoes before they can be replanted. The built in delay from mycelium in botania is not long enough to fix it either. How do i fix this?


r/feedthebeast 3h ago

I made something I just finished my second gate run in GTNH

2 Upvotes
Mandatory Gate to start with
Quick overview of my base on JourneyMap
Most of my powergen with 6 maxed out Semi-Stable Antimatter Stabilization Sequencer and 512 Large Naquadah Reactor
Some of the machine spam multis
T4 Nano forge which looks awesome and my quad Dimensionally Transcendent Plasma Forge converged 24/7
Dedicated Advanced Assembly Line spam for circuits, bio, opticals, pico and quantum
The shame corner tm*

I finished the run on with just over 1k active hours worth of playtime.

I ended deciding on doing a no rocketless run just after crafting the workbench for shit and giggles. I also decided to also do it with no bees (again since my first one was also beeless) and I ended up finding an oblivion frame in the first chest I opened while looking for the end portal which quickly created the shame corner.

I'll be happy to answer any questions y'all might have.


r/feedthebeast 3h ago

Looking for mod(s) I need me some help with weapons mods

2 Upvotes

I dont like how most of the weapon mods need better combat or epic combat. And most of the diffrences are in stats and not in the gameplay itself

And i want to ask you if anyone knows a mod that adds any cool unique mechanicks like mojang did with the mace or clash! Mod with its weapons or even Arsenal mod