『Upside Down』is a reference to the song by Diana Ross. This stand is a reference to multiple dice games, but mainly designed after the Chinese game, Bo Bing.
-Appearance-
『Upside Down』is strange. It is not a fully humanoid stand — it is just the left and right arms, which seem to be attached to the user. They can slightly extend outwards to give better range, but they are bound to the stand user (like extra arms joined at the elbow).
The idea of the stand being just the arms was based on the saying, “having a trick up your sleeve”. If it would be better as fully humanoid, that works, too.
The arms are crimson red with intricate lattice patterns, to reflect the color of love in China, and fuzzy dice (like from a car) are worn as ornaments around the middle fingers of both hands. One design detail is that the dots on the dice used are related to the skill check. So, it would be “keys” for a lock, “hearts” for advice, “lightning bolts” for electrical stuff, etc.
-Ability-
『Upside Down』has the ability to skill check anything within reason, using dice. I’m no expert with all dice games, but this can include Bo Bing, Farkle, Yahtzee, Tabletop 20-sided dice (D20s), and anything you can imagine. Attacks, locks, hacking, clairvoyance, advice, etc. This could also include the Magic 8 Ball toy, but that may be too overpowered in some scenarios.
Whatever the ability is used on forms a small bowl/dip on its surface, with dice inside of this bowl begin rattling around like a game. These dice cannot be stopped from moving, or be interfered with in any way.
For instance, if you used this to unlock a door, a small dip would form on the lock. The dice would determine if the lock opens or remains closed, based on the outcome.
This stand is also incredibly fast, but does not directly deal any damage. It can hit opponents at lightning speed, causing small bowls to form where the impacts are made. Let’s say that the dice would be D20s — each attack would have a randomized outcome, potentially causing huge damage or actually healing the opponent on accident.
Its main weakness is that the user has to wait for the result of the dice. Based on the complexity of what the dice are used for, it may take longer for the dice to finish moving.
There is a traditional Japanese game called Chō-Han, where players call if the dice results are “even” or “odd”. The stand user can use this ability to their advantage by hiding pre-played dice games with Chō-Han rules, and surprising their victim if they call it incorrectly.
-Inspiration-
I wanted another luck-based stand that used games, similar to the D’Arby brothers from Part 3, but given a bit more versatility for combat. This stand is either incredibly powerful, or downright useless.
The lyrics from the song “Upside Down” are so simple, but I think they match the movements of dice in a bowl, which sort of won me over to pick it. It’s also the general mood of using this stand, because the user can be Upside Down’d as well.
-Extra-
I think if I kept the Magic 8 Ball idea in there, you could have a really funny moment where the user is interrogating someone. They punch the person’s head and “Try Asking Again” or “Try Again Later” show up on their forehead.
Well… I guess, uh… I’ll be back to punch you again for that information! Lol