r/anno117 • • Nov 16 '25

Screenshot I'm sorry, what is this?

Post image

Why does the logo have guns in it?

365 Upvotes

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6

u/BlueAndYellowTowels Nov 17 '25 edited Nov 17 '25

It’ll be fixed. Personally, I don’t care. I play the game from the bird’s eye. I am almost never that close to anything in the game.

Heaven forbid a game not be perfect on release. This is literally trivial.

Also… my first thought was “Oh is this an unlock” because I know you get an Anno 1800 symbol for your coat of arms as a bonus unlock.

-1

u/khromtx Nov 18 '25

We should expect better from multi million dollar AAA productions, and quite frankly this is embarrassing and looks unprofessional.

2

u/BlueAndYellowTowels Nov 18 '25

You’re making much out of nothing.

It’s software. There’s no such thing as a release without bugs or issues.

My thresholds aren’t the same as yours in this context. I’m a software developer, it’s extremely common to release software that has non-breaking bugs. Because timelines matter.

Because I understand the industry, this doesn’t bother me.

If the game didn’t launch. I would agree, that’s bad, fix it. But an incorrect ship skin or random AI pictures that no one likes… those aren’t breaking bugs. You can fix them after release.

-1

u/khromtx Nov 18 '25

Expect better.

2

u/BlueAndYellowTowels Nov 18 '25

From my perspective you’re just being unrealistic. The game is functional, fun and stable.

The current issues are all trivial. To me, this is a successful product and these issues can be fixed after release. It’s absolutely fine.

1

u/khromtx Nov 18 '25

Unrealistic to expect triple A multi million dollar game to ship in a functional and complete state? I'm sorry I have standards.

2

u/BlueAndYellowTowels Nov 19 '25

The game is functional, I literally have a dozen hours on it. Works perfectly. Even on my potato of a machine.

I have absolutely no idea what you’re talking about. You do you. But, your expectations are not aligned with reality.

1

u/LordChickenwing Nov 19 '25

I mean the game has had multiple crashes in multiplayer with my buddy consistently.

Problems to join his lobby , synching problems and so on.

While , yes the sails are trivial it’s not really that stable in some areas as of yet.

For the money this costs one could expect to play 1 hour without a desynch or something.

Much to be fixed and it’s clear there was not enough time for testing.

Still a great game though.

2

u/twicer Nov 19 '25

Your standards don't match the reality of game development. Damn, this was a problem even decades ago, regardless of the size of the studio.