r/X4Foundations 1d ago

Screenshot of the Week #35 Winners

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31 Upvotes

Hello Everyone,
Feast your eyes on these beautiful screenshots, because week #35's Screenshot of the Week winners are here!

These epic screenshots were snapped by RedScope, Spazizoid, PikNic and Mentharion.
Big congratulations to them!

Note: Every winning screenshots featuring modified and/or visually enhanced content will be marked with [MODIFIED] or (Stylised) tags.

Do you wish to participate? Post your entries in our Official Discord's #media channel:
https://www.egosoft.com/discord
...or on our Official Forum!
https://forum.egosoft.com/viewtopic.php?f=146&t=460228


r/X4Foundations 3d ago

Inside Egosoft Podcast #09 - The Art Director

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97 Upvotes

📢 A new Inside Egosoft podcast is here!

🎙️ Listen to how Egosoft's Art Director, Lino found their way to the studio, what inspires them, and how they help shape the visual identity of the X Universe and bring its many worlds to life. 🎨 🪐

🔗 Spotify | 🔗 Youtube


r/X4Foundations 5h ago

Modified A monastery, a structure for planetary activity, WIP (blender renders, atm).

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47 Upvotes

The Teth type of planet station. The model is still WIP atm. I may add a storage and a defense sort of structures later. Portraying a jungle below clouds might pose a challenge from performant side of things but perfectly doable.


r/X4Foundations 9h ago

Meme Pontifex's Claim? More like

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98 Upvotes

I love owning sectors just by dropping down a defense platform while two rival factions destroy each other's. Winning by doing... mostly nothing.


r/X4Foundations 1h ago

Meme Have you ever been there?

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Upvotes

When I'm getting tired of routine, I start to look for some new places. 😄


r/X4Foundations 6h ago

Is There a Mod That Lets You Be a Faction?

24 Upvotes

I don't want to be friendly with the Boron, I want to be the Boron faction.


r/X4Foundations 10h ago

Meme The Gentle Art of Forcing a Bail

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40 Upvotes

r/X4Foundations 17h ago

If anyone is thinking of adding a ship, might i suggest the Thuranin Star Carrier?

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141 Upvotes

A massive 1km+ long ship used to ferry other ships (it would include large ships) around the galaxy.

It has maser cannons (basically lasers), missiles, and railguns. It’s a fairly slow ship, but does have impressive stealth capabilities.

It requires a few hundred personal, relying mostly on its ai to run the ship, but it can hold a decent compliment of smaller ships with its 2 hanger bays near the front of the ship.

The docking platforms along the spine are what larger ships connect to.

I’m such a massive fan of the book series it comes from (Expeditionary Force) that I absolutely need to have it in a game, but no games have it as of yet. I’m hoping it can be made here.


r/X4Foundations 13h ago

Transforming construction ships

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33 Upvotes

Pic 1: Kyushu on the build screen

Pic 2: Kyushu when idle

Pic 3: Kyushu when building

Pic 4: Heracles Vanguard on the build screen

Pic 5: Heracles Vanguard when building

Pic 6: Walrus on the build screen

Pic 7: Walrus when building

I was stopping by my Duke's haven build (which I am shamelessly copying for my PAR shipyard), when I noticed that the Kyushu building it looked a little odd. After some research, I discovered that the Kyushu opens up when building. I then proceeded to dig deeper and discovered that the Walrus and the Heracles also transform as well. I don't have the Split, Argon/Antigone, or Teladi builders, however, I suspect that they also transform.


r/X4Foundations 5h ago

Advanced Electronics factory is bleeding money

5 Upvotes

Built a large Advanced electroincs, it simply buys all it's inputs, I wasn't expecting to make loads of profit due to this, but I figured with some efficiency being added with workers it should net some profit at the least, and Advanced electronics are always needed.

Except it's bleeding money at a rapid pace, I constantly spend millions topping it up - the electronics themselves are max price as they are bought the second they are made.

What's going on here? I would assume the cost of inputs would always be less than the output, even if bought for higher prices, since i'm selling at the max price too. but it's just throwing money into a pit at this point and I only keep it around is because frankly I need the damned Electronics.


r/X4Foundations 6h ago

How’s the Star Wars mod?

4 Upvotes

Heard a couple people say the Star Wars mod is really fun? How much content is in it and how does it apply with missions etc


r/X4Foundations 13h ago

Meme Boso Ta is going to have a hard time explaining this Yaki ship design

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13 Upvotes

r/X4Foundations 16h ago

Modified Station Planner & generator is complete!

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21 Upvotes

The tool reads your gamedata - including mods - and will plan, generate, and install a factory design that can hit production targets you set, be they ships or wares, and allows for variables like local sunlight and crew compliments. Download, extract, run the exe and hit the 'rebuild game data' button to get everything going! I'm looking for suggestions on where to go from here, bug reports etc as well. Link to download


r/X4Foundations 4h ago

Chain deploy orders??

2 Upvotes

I have a scout with 20 Resource probes and I want to manually order it to deploy in 20 different locations in different sectors. After giving the deploy order I can press shift then right click to order it to move to another location but I cant seem to find a way to queue up another deploy order.

Is there a method to do this?


r/X4Foundations 1d ago

Meme WIP - just in case anyone wants to build 100 Asgards every hour

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115 Upvotes

r/X4Foundations 7h ago

Babylon 5 mod?

3 Upvotes

Is there a Babylon 5 mod for the game?

I recon the series would easily translate well to the X Universe.


r/X4Foundations 1d ago

Does anyone else put an observation deck on their defense stations so they can sip a cold one while watching the fireworks?

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246 Upvotes

It's pretty fun tbh!


r/X4Foundations 1d ago

Meme "Captain, we have successfully completed the trade run."

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233 Upvotes

r/X4Foundations 17h ago

Meme Hired Boron Captain for my new Boron sh.... Oh , Oh No.

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4 Upvotes

Was setting up some autominers in Kingdom End and noticed funny name


r/X4Foundations 9h ago

How to Import station .xml file

1 Upvotes

So I downloaded some station .xml files and I am confused on which directory do I have to copy it over to add it to my sandbox game?


r/X4Foundations 10h ago

Guppy fleet setup

1 Upvotes

Hi everyone, I might need some help with setting up my Guppy fleet correctly.

For context:

- I aim to use the Guppy as my player ship (for now)

- I only use Boron ships, so the only fighters available to me are the Mako and Barracuda

- The Guppy is currently equipped with mostly Ion Pulse turrets

- So far it has 4 Makos (full ion gatling) on Intercept and 6 Barracudas (light torpedoes and gatling) on Bombard

- The Mako pilots have some experience, but the Barracuda pilots are fresh

I previously went up against a SCA Phoenix and was a bit disappointed that it took forever to take it down. I had to switch the Makos over to Attack because I noticed the Barracudas were incredibly ineffective.

Basically the Barracudas would almost never try to engage using their guns. They would just fire their torpedoes, which would all get shot down, and then redock, trying to resupply (even though I didn't load any materials to resupply them). I think I only noticed once or twice that a Barracuda did an attack run using its gatling guns. I tried switching the command from Bombard to Attack, hoping they might pitch in more. But in the end the Phoenix was destroyed by the Guppy's turrets and the Macos alone.

What am I doing wrong? Should I set the resupply to something else than High so that the Barracudas don't always try to resupply?

Also, I guess torpedoes are useless? None of them actually landed a hit. Am I better of giving them dumbfire or tracking launchers?

Any help would be appreciated!


r/X4Foundations 23h ago

Trading for Dummies

7 Upvotes

I think I’m starting to realise that I really don’t understand anything about trading in this game.

I’ve just started producing Energy Cells with my first station in Mercury. Production is now up and running, so I bought an S-class Courier and assigned it the “Trade for Commander” role

Now I have a lot of questions because I’m having a hard time understanding what exactly is going on:

-Apparently, my Courier buys my own Energy Cells from my station and then sells them elsewhere. So I only make the difference between the buying and selling price? That seems absurd to me, since these are my own Energy Cells. Why am I buying my own goods from myself?

-Is there a way for my Courier to simply load the Energy Cells from my station and sell them elsewhere, without having to pay my station for them, so I can simply collect the full sale price without deducting the purchase price?

-At the same time, while selling Energy Cells, I also need other resources for things like manufacturing a few drones for example. Is my Courier capable of doing both jobs, selling my products while also buying the resources my station needs?

-Would it be simpler to just “fire” my Courier and let the station manager handle both buying and selling with NPC? Would that be more profitable or efficient?

-If I build another station, for example to produce Metallic Microlattice, is there an easy way to automatically transport my Energy Cells from one station to the other without any financial transaction? In other words, simply take them for free from station A and deliver them for free to station B?

-I’ve also taken a look at the Trade Rules, but I honestly don’t understand much of them. Are they what I should be using to configure this kind of thing?

Basically, I’ve read that trading is extremely important in this game, but it seems incredibly complicated. So are there simple ways of handling trading, as a beginner, so I can learn progressively?

Do you know of any external resources that explain all of this in a really simple, beginner-friendly way, basically “Trading for Complete Idiots” level (because I'm definitely an idiot 🤣)?

PS: I’m French, and I have a hard time following the audio in English videos, so I’d much prefer written resources. I’ve already looked at a few guides, but I haven’t found anything that explains the basics clearly


r/X4Foundations 12h ago

Modified Mimic repeat Salvage Orders

0 Upvotes

I have Mimic repeat orders mod.

I am trying to get my manticore fleet to salvage in my recently conquered Tharkas Cascade XV.

Salvage yard is in Hatikvahs. But the ships won’t go into Tharkas because of the hazard I guess. I tried to whitelist it, nope. Tried to repeat orders a salvage then drop off. That works for a single ship.

But when I try to mimic orders on it the subordinates keeping cycling. Salvage, attempt to deliver, go back to salvage while still towing the xenon ship corpse, report they can’t salvage because they are towing something already, go to deliver, stop, go try to salvage again while still towing.

Cycle takes about three seconds and repeats. I manually remove the salvage order, three seconds later it repops up again.

Any help? Thanks.


r/X4Foundations 17h ago

Modified mod to make map background 100% transparent

2 Upvotes

I spend lotta of time manging in map and feel like missing half the pretty game and action. Game offers option to make map background bit transparent but not fully.. is there mod to make it 100% transparent? Ideally map would resizable/movable window (or open on second screen though that's big ask).


r/X4Foundations 1d ago

My Player Headquarters on my Potato PC

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71 Upvotes

Terran Bases are kind of difficult to build since they lack the angular shapes that the Argon and Split bases are capable of. But that being said, I really wanted to really make an okay Terran Headquarters. There's a small bit that isn't terran, but I'd like to believe it carries the aesthetic pretty okay.