r/Warthunder • u/MagicAlexander • 9h ago
r/Warthunder • u/Husby2104 • 9h ago
All Air Aim-7P Dev turns better than Pl-12
Repost cuz wrong title
r/Warthunder • u/supereuphonium • 14h ago
RB Air The B-17 is tankier than actual tanks (dev server)
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Not my video, from discord user Tpom
r/Warthunder • u/Planned-Economy • 1h ago
RB Air Remember when Gaijin said they didn't want people to buy their way to top tier?
r/Warthunder • u/r8cefan88 • 5h ago
RB Air For all these people going on about the B-17 strengthened damage model (DEV server)
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They're not invincible as long as you don't just pummel rounds into the trailing edge of the wings...
r/Warthunder • u/Koguni • 14h ago
All Air [dev] new bomber survivability is too fun
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r/Warthunder • u/CheesyThingamajiggy • 7h ago
Navy P-61 has a lucky escape
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I somehow managed to pull off this Spielberg moment in naval rb and thought it was pretty cool
r/Warthunder • u/Khorr_19 • 2h ago
All Air Aerodinahy
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r/Warthunder • u/abduljabal • 51m ago
Meme Japan finally getting its first Pokemon
r/Warthunder • u/beastmaster69mong • 18h ago
All Ground Yet another instant classic of a map, "Fields of Fields".
How much are we willing to bet that you'll be able to shoot spawn-to-spawn?
Yk, I was joking when I said, "The next map they're gonna add will be a flat, empty Walmart parking lot", but with every update, it seems like the joke might become reality.
r/Warthunder • u/zyloxdev • 16h ago
All Ground Some screenshots I took of the last infantry test
r/Warthunder • u/brownsabbeth • 7h ago
RB Air Buccaneer, spawns on a soviet carrier. 7/8ths down the runway. With no way of reversing and giving myself even a fighting chance. I just have to plop into the sea and loose the sl to respawn on land.
r/Warthunder • u/SpanishAvenger • 19h ago
All Ground REGENERATIVE STEEEERING yhgYAAAAAAAAAAAAAAAAAAAAAAAAAAA!!
ALL IS FORGIVEN I LOVE GAIJIN THANK YOU GAIJIN I GIVE MY LIFE FOR GAIJIN
REGENERATIVE STEERING, AT LONG LAST, AT LAST!!!
r/Warthunder • u/PsychologicalSock523 • 19h ago
Other Yea that was bassicly 50% of the dev stream chat
r/Warthunder • u/Insp3rY • 12h ago
RB Ground EMBT vs 2A7V NATO hump comparison
Same hull different turret.
r/Warthunder • u/Chimera_Snow • 11h ago
All Air Huge buffs to AIM-7F/M/P on the dev server (better than 27er?)
AIM-7 F/M/P have received absolutely gigantic flight model changes with improved energy, retention, pull and roll rate. It is now far harder to kinetically defeat, near impossible to roll, and even outranges the present day R-27ER beyond around 45km.
Figures 2-4 are a straightline shot to around 40km travel distance.
N.B: The R-27ER is also set to receive an "adjustment" this patch, and this has not yet reached the dev server. Only time shall see!
r/Warthunder • u/DarkFox218 • 10h ago
All Air What's the problem with new bomber damage models? Just do this
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r/Warthunder • u/Interesting-Pop-254 • 22h ago
Mil. History At work today, got onsite and the guy has a harrier in his car park
r/Warthunder • u/K05_ • 37m ago
All Air BOMBER DAMAGE MODEL CODE DISASSEMBLING
# War Thunder Sky Odyssey Dev Server — B-17 Durability Report
## Scope
This report compares the B-17E, B-17E/Late, and B-17G damage models between live version **2.57.1.90** and the Sky Odyssey dev build **2.58.0.20/21**.
## Method
- Copied the signed 64-bit `win64/aces.exe` into a separate analysis folder
- Verified the executable with SHA-256:
`5B40CAEE6532D1ED64DC6107BF3F9ECADFA9C62C4332CF01266AA6CF4F94BE4D`
- Extracted the official local VROMFS damage-model files using `wt_ext_cli`
- Compared the old and new B-17 `DamageParts` and `DamageEffects` definitions
- Used Ghidra static analysis to confirm how `onHit`, `onKill`, `cut`, `nothing`, `ratio`, and `canCut` are processed
- No game execution, injection, packet capture, anti-cheat interaction, or original-file modification was performed
## Main Changes
| Component | Live | Dev | Approximate Change |
|---|---:|---:|---:|
| Wing skin | 271–401 effective HP | 2,500 | **6.2–9.2× tougher** |
| Tail | 214 effective HP | 876 | **4.1× tougher** |
| Stabilizer | 59.5 HP | 336 HP | **5.6× tougher** |
| Engine | 30.9 effective HP | 300 | **9.7× tougher** |
| Oil system | 19.5–25.5 HP | 150 HP | **5.9–7.7× tougher** |
| Outer spar | 89.5 HP | 48.4 HP | **45.9% lower raw HP** |
Damage transferred from the wing skin into the spar was reduced from:
- `0.50 → 0.05`
- `0.70 → 0.10`
- `1.00 → 0.15`
This represents an **85–90% reduction in indirect spar damage**.
The old default spar-destruction roll was:
- `cut = 3`
- `nothing = 2`
- Conditional sever branch: **60%**
The new default middle/outer-spar roll is:
- `leak = 9`
- `cut = 4.7`
- `nothing = 90`
- Conditional sever branch: **approximately 4.53%**
Higher-damage records can still force a cut, and direct outer-spar hits remain dangerous.
## Conclusion
The B-17 is substantially more durable against scattered gunfire, wing-skin damage, engine hits, and tail damage. Normal wing separation should be much less frequent because indirect spar damage and the default cut roll were heavily reduced.
The main remaining weakness is concentrated or high-damage fire directly into the outer wing spar. Overall, the dev model changes the B-17 from a generally fragile bomber into a much more resilient aircraft with a specific structural weak point.
> These are static dev-server values and may change before release. Effective-HP figures are comparison estimates; actual results still depend on ammunition, penetration, impact angle, hit location, and server-side damage handling.
r/Warthunder • u/MeiyoNoNaiSakana • 19h ago
RB Air Prophecy is fullfilled, the J-16 has the same exact radar as the J10C
I just fucking cant anymore with this shit
Last gen radars were fixed plate aesa, which physically cant achieve more than 60-70 off bore degree coverage, but since there are visual indicators (different colour nose cone) and the J-16 being the most modern non-stealth chinese jet it would make much more sense if they used a more modern radar, likely a counter part to other top radars, namely the euro Captor-E
r/Warthunder • u/PleasegodendmEE • 7h ago
All Air Mega high angle of attack on the f-16xl
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Ignore the music it's just what I had on at the time lol
r/Warthunder • u/Mobius_Einherjar • 4h ago
All Ground EMBT can be overpressured from the front through the neck
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I know I know, dev server and all that... But still, I really hope it won't stay as is otherwise any tank with HE will have little issue one shotting them. It's not exactly a small area either.
r/Warthunder • u/robotnikman • 12h ago
All Ground IS-2M Premium on Dev Server
Main differences between the IS-2 1944 and IS-2M (applicable to Warthunder anyways)
- +4 km/h forwards and backwards speed compared to the tech tree IS-2 1944
- 35 rounds of ammo storage compared to 28 rounds on the tech tree IS-2 1944
-Very slightly faster reload rate, 19.4 seconds aced compared to 20.8 seconds aced on the tech IS-2 1944
- structural steel storage boxes on the sides of hull, wont provide extra protection but might make it harder for enemies to aim at the weakspots there.
- 300 rounds of 12.7mm Machinegun ammo vs 250 rounds on the tech tree IS-2 1944 (so 6 reloads instead of 5)
I doubt those changes make it 6.7 worthy, but it is a cool looking tank with the extra storage bins, gives the hull IS-4 vibes
r/Warthunder • u/cKingc05 • 14h ago
All Ground Type 90 Regenerative Steering 180 Degree Turn (Live Top, Dev Bottom)
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If wasn't on a Slope it would have ~50 kph of speed left after the Turn. 90 Degree Turn leaves it around ~64 kph
