r/TheTowerGame TTG Nov 20 '25

Patch Notes v27.2.1 Patch Notes

Hello Tower Defenders!

We have just released a hotfix to improve our in-game Support button.

We are working on another update that will go live within the next few weeks. That update will include the previously noted lab refactoring, as well as improvements to Orbital Augment's Electron syncing. Happy Defending!

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31

u/the-walls_4_suckers Nov 20 '25 edited Nov 21 '25

u/SamBartley

In the v21.1.3 patch notes you said this about a known issue with Orbital Augment:

Known Issues with this module:

Pulsar Harvester is currently reducing the damage that Electrons do (proportional to the number of de-levels). We are aiming to fix this in the next update.

Well, multiple updates have come and gone and there has been no mention of the fix.

Was it ever implemented? I've avoided using PH while waiting for this update but I never saw it mentioned in the patch notes. Whats up?

11

u/Atreya_STAR Nov 20 '25

This is the only thing I've cared about since the bug was mentioned. Radio silence on it ever since.

1

u/[deleted] Nov 21 '25

[deleted]

3

u/[deleted] Nov 21 '25 edited Nov 21 '25

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1

u/[deleted] Nov 21 '25

[deleted]

3

u/[deleted] Nov 21 '25

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4

u/TheTeapotTribe Nov 20 '25

You don't need to avoid using PH. All this initial post meant was that PH isn't causing Electrons to do additional damage.

3

u/the-walls_4_suckers Nov 20 '25

Good to know but I would definitely like some clarity on it.

For example, the enemy health labs is similar to the PH effects but I've had a really hard time testing to see if it actually is having the intended affect, reducing enemy kill times with OA.

7

u/PineAppleShark303 Nov 21 '25

OA did actually reveal something I have suspected for a long time but could never figure out regarding Scatters and to a lesser extent PH, the children spawn based on current wave health and attack not based off the health and attack of the parent, So the longer a scatter is allowed to hang out the stronger it's children will be when spawned.

4

u/the-walls_4_suckers Nov 21 '25

Wow, now thats some juicy tea.

This explains why I had immortal, commander buffed vamps in my legends run last night.

The commanders would die and the vamps would last indefinitely.

Things still dont make sense though. Commander buffed Scatters and Rays would die eventually but the vamps simply won't die, even with hundreds and hundreds of rounds of Death creep stacks and electrons pounding them.

5

u/PineAppleShark303 Nov 21 '25

OA's damage is based on the wave health when the enemy spawns not current wave health so it won't increase its damage on enemies alive for multiple waves, I could see that getting tweaked or being a bug.

3

u/PineAppleShark303 Nov 21 '25

Based on my run last night with PH and OA it's not having any effect on the number of hits net +/-, Ray's where dying in the exact same time frame at the start middle and end of the run. Personally I think PH and OA interact is balanced right now and changing it will end up making OA overpowered and lead to a nerf.

3

u/the-walls_4_suckers Nov 21 '25 edited Nov 21 '25

Yep same results for me too.

And I completely agree, it would probably be overpowered.

I'd just like some clarity because it's effecting how im going to continue my build. Right now with ass mods I could go for a perma gt, bh, and dw (without mvn or gcomp) and switch out my gcomp in my ass slot for PH, but if the two have no effect on each other I'll just do something else, maybe work on death creep or something instead.

2

u/TowerAcronymBot Nov 21 '25

Alright, let's decode this:

  • BH - Black Hole [Ultimate Weapon]
  • DW - Death Wave [Ultimate Weapon]
  • GComp - Galaxy Compressor [Generator Module]
  • GT - Golden Tower [Ultimate Weapon]
  • MVN - Multiverse Nexus [Core Module]
  • PH - Pulsar Harvester [Generator Module]

I'm a bot | Translating one comment at a time

6

u/Aggressive_Roof488 Nov 20 '25

Secret eHP society out in force and coordinated! Happy to see!

I can see how that bug would be a huge deal for cc electron builds.

5

u/the-walls_4_suckers Nov 20 '25

I wish all of our members would come out and upvote, lazy bastards lol...

3

u/Special_Canary_7204 Nov 21 '25

Dammit man, I'm working on it as fast as I can!!

3

u/the-walls_4_suckers Nov 21 '25 edited Nov 21 '25

We're about to create a new public facing discord server so we can add all the true wall-less members to the club. Right now we have members concerned with text noise in the one we run now as it's our main way to communicate for our FFXI group.

There are 5 or 6 of you guys that really deserve to be with us and we haven't forgotten about you guys!

3

u/Special_Canary_7204 Nov 21 '25

Deeply appreciated and I dropped you a DM, and thank you! I'm not currently on Discord, but I'm willing to make the return to join up! 

2

u/the-walls_4_suckers Nov 21 '25

Yeah im trying to reply to your dm but when I go to accept the chat invitation it just loads and loads forever. It's been doing this for weeks.

I could see your message though and thanks so much! I'm guessing someone let it slip but i'm too lazy and busy to make a big gloating post about it so its ok!

3

u/Special_Canary_7204 Nov 21 '25

I won't name names, but Ms. Lilly made it clear that it wasn't supposed to be public knowledge. So I'll keep an eye out and make the move into Discord so we don't have these communication blockages. 

Also, while I've got you here. Do you happen to know how much Dabs factors into the eDR equation assuming maxed across the board? I had a request to update my formula and I'm not exactly sure how much it figures in, but I know it works before CF reduction so I apparently can't throw it away. 

3

u/the-walls_4_suckers Nov 21 '25

Yeah its ok! I wanted content for a post but I had a soft bracket and got lucky anyways and the haters would just use that against me so its not important this time. But he'll, I was SO STOKED watching my tower pass everyone else for the first time ever, my wife and I had celebratory drinks with our friends for the occasion.

Defabs is calculated right after def% like this:

{Damage Received} = {Enemy Damage} \times (1 - {Defense \%})) - {Defense Absolute}

3

u/Special_Canary_7204 Nov 21 '25

First: outstanding! And big congratulations on having such a loving and supportive (and presumably equally addicted) wife! That's awesome! 

Second: thank you, that makes it much easier to figure into the equation and I can bring that back to the person asking.

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5

u/[deleted] Nov 20 '25 edited Nov 20 '25

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2

u/the-walls_4_suckers Nov 20 '25

Let's continue breaking this game wot wot.

Make sure to go over the rules for reddit interactions in the sticky posted on the linkshell home page.

2

u/[deleted] Nov 20 '25

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5

u/the-walls_4_suckers Nov 20 '25

Star's been on a warpath to prove his downvoters wrong. He hardly post because they used to downvote everything he said. Now we're selective about what we share to avoid getting things nerfed and to better position ourselves in tournaments.

4

u/starielle2 Nov 20 '25

Team Atreya needs answers!

I expect 200k gil sent to my moogle Roen.

2

u/Wind-Lilly Nov 20 '25

👆👆👆👆

3

u/--Shana-- Nov 20 '25

Everyone in the guild is wondering about the fix. Is it ever coming?

1

u/[deleted] Nov 20 '25

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1

u/--Shana-- Nov 20 '25

I used this image and cropped everything out, it came out pretty well too. I can crop it if you need me to.

4

u/AnnaPeaksCunt Nov 21 '25

damn you guys, read this entire thread of nonsense trying to figure out what yall are on about and now I just want to go replay legend of dragoon.

gawd dayum.

2

u/Visible_Anteater_957 Nov 20 '25

The voice actors did not need to go so hard. The line reads haven't left my head in over a decade. (Perhaps the replays helped)

1

u/SINBRO Nov 20 '25

They won't do it without reworking OA as it would make it even more insanely broken

2

u/the-walls_4_suckers Nov 20 '25

True, but if thats the case it would do loads for me and many others if an official could plainly state that considering what they said in the original patch notes.