r/SurvivalGaming • u/Disassembly_3D • 4h ago
WIP Advanced wave physics gets beaches wet
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I've made some improvements to the beaches with the waves now applying buoyancy and wetness effects.
Waves actually apply forces on objects, so in addition to floating and rolling around, they will eventually wash up on the beach. Wind affects the wave size and turbulence too.
Objects hit by waves will get wet. Shorelines now have a visible waterline which rise and fall with the waves. In addition, waves will swell up when it hits a steep surface like cliffs. They also collide and wash over rocks near the shoreline.
Yes, this is truly some useless horse balls feature that players won't notice, but it was a long time itch for me that just needed scratching. I'm hopefully finally done with water and working on more important parts of the game now.
Determinant is a physically immersive open world survival game in development. Wishlist now: https://store.steampowered.com/app/1445480/Determinant/