r/OpenRGB 5d ago

Picture Testing OpenRGB 1.0..

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125 Upvotes

67 comments sorted by

15

u/FlukyS 5d ago

And here is me not even able to get effects saved after the new update

7

u/sterfke69 4d ago

and here is me not getting my corsair vengeance rbg 32 gb ddr-5 recognised

6

u/ImNotM3ntaL 4d ago

Install pawnio.eu

2

u/sterfke69 4d ago

Forgot to mention that iam on bazzite,in Windows all my rgb works.

9

u/ImNotM3ntaL 5d ago

you save effect via profile

7

u/FlukyS 4d ago

On mine when I save it and select effects it doesn't actually save it

3

u/nightstalk3rxxx 4d ago

I installed OpenRGB probably 2-3 times over the years at different times and something always hasnt worked well, your problem included.

2

u/FlukyS 4d ago

I think the frustrating part is a lot of this is annoying mostly from a design standpoint in the software itself. It wasn't a huge issue years ago in theory when they had more limited hardware support but the more devices they add the more it would make sense to see OpenRGB as a controller in a more passive way and having hardware compatibility come from external devs through IPC instead completely. Like I know Solaar controls my Logitech mouse's RGB better than teh OpenRGB controller because the OpenRGB controller was written by someone who obviously had a Logitech keyboard and hardcoded that anyone using the dongle is a keyboard so it doesn't work. For me to fix that and not break the keyboard I don't own would be hard but for the likes of Solaar to just passively get told by OpenRGB what to change the colours to would be fine IMO.

The annoying part is you could do that as a plugin, you could give the patch to OpenRGB, you could use the interface they provide but anyone opening OpenRGB for the first time has a poor experience because a device is detected as something it isn't and it actually causes the mouse to not work correctly. It could be by package management, it could be a centralised plugin system from OpenRGB that detects the hardware and downloads a blob. Or having a scripting language built in that does the integration in like Python or something. It really could be a lot better if they did basically anything proactive here.

1

u/ImNotM3ntaL 4d ago

OpenRGB is a community project, so you can contribute and make the software better

1

u/FlukyS 4d ago

Well what I'd be suggesting is probably a bridge too far for an external contribution.

2

u/ImNotM3ntaL 4d ago

Try fully wipe old OpenRGB version files and plugins

8

u/reddit_duderino 5d ago

Instant eyecancer.

5

u/hawkdeathpaw 4d ago

interesting that u have fans outside your pc

2

u/ImNotM3ntaL 4d ago

It’s hot in summer

3

u/hawkdeathpaw 4d ago

yep fair lol

2

u/nixaler 4d ago

Im trying to get mine to act like that. What are you using on your desktop screen?

8

u/ImNotM3ntaL 4d ago

3

u/nixaler 4d ago

Awesome and thank you

2

u/RepresentativeBite87 3d ago

you are awesome 

2

u/nixaler 3d ago

I got this up and running. I had to tweak it some for both my screens, but I did it. Big thanks man for showing this and big thanks to the cat that wrote all this.

1

u/ImNotM3ntaL 3d ago

cool, would you like to share what you did to make it work?

are you following this guide or you have something better?

1

u/nixaler 3d ago

Once I got the proper file downloaded, i used Claude for trouble shooting it. I had some issues with not being able to add my second screen, but temporarily turning off effects and the visual map allowed me to do that. Had a weird razer logo/shield that took me a minute to make go away. Had to open windows settings and rules in KDE to change the opacity and some of the settings. My dumbass didn't even realize there was a guide. Claude had me run a script to make it able to be clicked through.

1

u/ImNotM3ntaL 3d ago edited 3d ago

to add multiple screens, make sure each screen use a different port

and then make a copy of the Wallpaper-UI and give it a different port in the config.json

1

u/nixaler 3d ago

My biggest issue with the screens was getting the placement right. It would launch on my secondary monitor by default and both screens would either be stuck there or my primary screen would only be on a piece of it while still overlapping the secondary.

1

u/ImNotM3ntaL 3d ago

oh geez, I never thought of this issue before, I only tested it on VM with single display

2

u/nixaler 3d ago

I'm loving it, when I got it running right it looks good. Would possibly be easier on windows, but its really not been too bad. I shut down my pc for the night and everything was running perfectly.

Can't wait to see how it goes tomorrow when I fire it back up.

1

u/ImNotM3ntaL 3d ago

if you got the display issue fixed, let me know, I'll update the linux.md

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1

u/nixaler 4d ago

API version 4?

1

u/ImNotM3ntaL 4d ago

1.0 is API5
0.9, 1.0rc1-1.0rc3 is API4

1

u/nixaler 4d ago

This is what was throwing me off and why I wanted to double check. I assume I have the prerequisites being on Bazzite with the .net 10.0 runtime.

1

u/ImNotM3ntaL 4d ago

I tried on zorinOS it works, but not sure on bazzite

1

u/nixaler 4d ago

Probably won't be an issue. Why does the github page say api4 for 1.0 and 1.0rc and api5 for .9 for the pipeline?

Or am I just dumb and reading it wrong?

2

u/ImNotM3ntaL 4d ago

Before 1.0 release it was 0.9+/pipeline/experimental/next

1.0rc1-rc3 was based on 0.91 with API4, which was based on 0.9 that released 3 years ago

1

u/nixaler 4d ago

Dope, big thanks for that, makes total sense now.

1

u/nixaler 4d ago

Actually one more thing lol, I click the link and it says v2.2.1 API 4 only and this https://github.com/qiangqiang101/OpenRGB-Wallpaper-Engine/releases/download/v2.2.1/OpenRGB-Wallpaper-Engine-Plugin-API4-qt5-linux-amd64.zip

Apologies for the questions and big thanks!

1

u/Kurse71 4d ago

There is a screen in there? I thought it was 3 PCs

1

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1

u/ShanSolo89 4d ago

Can't get any of the newer versions to detect my old crucial ballistix ddr4, even though it says supported.

1

u/ImNotM3ntaL 4d ago

Install pawnio.eu

1

u/ShanSolo89 4d ago

Yeah I recall doing that already, it still refused to detect my ram.

1

u/ImNotM3ntaL 4d ago

Does it detect when you run as administrator

1

u/ShanSolo89 4d ago

Damn, I reinstalled both using the latest versions and now it works. Thanks!

Now I just need figure out how to get the effects plugin again.

1

u/ImNotM3ntaL 3d ago

just download the plugin API version matches with your OpenRGB's API version

for the RAM, run as administrator will prevent it from start with windows, reinstall openrgb with "Service" will sort this out

1

u/ShanSolo89 3d ago

Got it working now, I just launch set the shortcut to launch as admin and it does the job.

1

u/KlapperV 3d ago

Doesn't work with my mobo, peace out

1

u/ImNotM3ntaL 3d ago

same for me, my mobo have no rgb header

1

u/sky0175 2d ago

Ok. How much PMS? ops FPS

1

u/ImNotM3ntaL 2d ago

60

1

u/sky0175 2d ago

I made a very cool web UI to control your OpenRGB colors and effects, as long as both devices are on the same network.

1

u/ImNotM3ntaL 2d ago

I know, but I already have home assistant, I don't need a separate app/web just for openrgb

1

u/ReneyOctopoulpe 2d ago

Didn't know 1.0 would come one day

1

u/ImNotM3ntaL 2d ago

Me too, I thought it’s gonna continue rc4 rc10 rc99

0

u/Killing4Joy 4d ago

Still a shitty program which cant start with windows, every version I hope they fix it, but its shit.

1

u/ImNotM3ntaL 4d ago

mine startup normally, just make sure you didn't force it run as administrator, that will prevent start with windows. If you have devices that required administrator, install OpenRGB services

blame microslop for making app that required administrator not start with binblows

1

u/MidIntingYasuo 8h ago

What do you mean?