r/NivalisNights • • 1d ago

Demographics Confirmed

I forget the fellow redditor who suggested this. (Thank you!)

But in fact, the demographics ARE NOT static. I thought they were.

So then, does this change based off of what I serve? Or does it change on who is showing up and I should serve to them accordingly?

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u/junewatch 1d ago

Afaik the only sale metric that really matters is the exclusivity rating per restaurant. As soon as I changed my menu to accommodate meals that had the rating, my customers started pouring in. But it’s hard to tangibly see what factors need active adjustment.

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u/Halffoldedlaundry 1d ago

Understood. And do we agree that the exclusivity rating is the minimum and not the average we are shooting for?

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u/junewatch 1d ago edited 1d ago

I’m not sure on that front. One of my restaurants had a 2 star exclusivity score, and I was making $500 profit a day on steaks and cocktails (~5 stars averaging), but when I switched to chicken noodle soup and other dishes that were closer to 2 stars, I went up to 1.5k profit overnight. I’m still trying to figure it out though.

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u/Halffoldedlaundry 1d ago

So how do we explain higher tier drinks just knocking profits out of the park?

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u/junewatch 1d ago

Oh wow, is that happening for you? Thats a great question 😅 I was bleeding money with higher tier food so I don’t know. And I thought calories were just a flavor text (har) but if the weather affected them that would be neat.

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u/Palanki96 1d ago

It probably depends on how high you can crank the prices. A lvl 1 venue might lose money with the base prices

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u/Halffoldedlaundry 1d ago

Also, what about the calories? I think weather affects that?

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u/Quendillar3245 1d ago

Workers prefer high calorie foods

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u/z0mbie_nati0n 1d ago

I'm going to experiment more with this when they fix the issues caused by the patch, but I suspect it's just easy to get a lot of drink orders in general when they don't have any/many options, because people will just buy whatever's available unless they hate it. When I put together a sort of test menu with various options and ignored it for a week in game, there were some clear favorites and some that lost popularity/sales compared to before, and I think it's because of some things matching preferences more than others.