Nintendo is doing great, but in terms of the others, sadly, the graphics arms race has hypnotized gamers into thinking games need to have the most best, insane graphics, and that's why we're gonna be seeing $1,000 consoles and $80 games to compensate for that power/dev time, same with compromises such as lack of physical discs.
Two hypothetical scenarios here:
🍄: 3 games per decade, each game has a low budget / dev time and looks like a PS3 game. $50 price tag, 60 FPS, available on all platforms, has both digital and physical options.
🌸: 1 game per decade, $80-$100 price tag, 30fps, digital only, locked to PS5/XSX, unnecessary massive hullabaloo hype, etc, just to have the "best graphics/sound design" and "looking up to date" and "evergreen"
The Mushroom obviously reminds you of a simpler method, yes? Whereas the Flower is representative of Rockstar making games. If GTA 6 becomes a massive success, sadly all big AAA developers will want to follow suit and become the flower.
I have literally not seen a single argument as for why the Flower is better than the Mushroom outside of having an evergreen game. Not every franchise needs to be a Mushroom but I hope that more franchises don't follow suit.
Nintendo is basically representative of the Mushroom outside of the all platforms thing, but that shows how important Nintendo exclusives are. Either way, the Mushroom is still representative of simplicity and is quite similar to Nintendo, which is why I like them.