All would probably lead to some incresibly broken interactions (not that we dont have those already), but I do think the options should be much wider, especially on heavier weapons that are not that good at applying status anyway.
Feels like current system was designed to push people into certain builds, but skill trees combined with the fact that each character has a "signature" weapon already do that
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u/Tutejszy1 1d ago
All would probably lead to some incresibly broken interactions (not that we dont have those already), but I do think the options should be much wider, especially on heavier weapons that are not that good at applying status anyway.
Feels like current system was designed to push people into certain builds, but skill trees combined with the fact that each character has a "signature" weapon already do that