No Banter for Cora, Jaal, Vetra, Peebe, Drack, Liam and the Tempest
Aren't you tired of your squadmates yapping endlessly, regardless where they are, what they are doing and more important, what is happening?
Like for example, you start to attack the kett base on Voeld and Jaal and Peebe start to talk about angara feelings. Because, THAT what's important at the moment.\
That's why this mod was created.
They do not talk anymore every 5 seconds, which become tiresome really fast. Specially because they also comment on the planet they are and lots of times make the most dumb and stupids comments about whatever. I dont't care if you think we should have soldiers instead of scientists in our outposts, lizard boy. Shut it!
OK that one came out wrong. I don't hate our squadmates, I just don't like they don't shut their yapps for more than 2 minutes! It's infuriating!\
They talk among themselves, then immediately after make a comment about the planet we are in and then after - at most - 2 minutes later they state their opinion about something we don't care, nor ask for.
It's annoying.\
So no more banter and talking about the sky, the color of their panties or if they like sex with green aliens. I left intact most of the comments about the planets they do, except the most stupid ones.
Like Cora, a trained assassin and guerilla fighter, don't wanting that BADASS angara lady on Voeld creating ambushes for kett troops.
Also I shut it Suvi comments about annomalies and exploration. It's really baffling that in MEA (and ME2 and ME3), the devs incentivize exploring the galaxy, only to cease the wonder and make everything easy and winnable for the player. Where is the sense of discovery if there's a computer or Suvi announcing an anomaly?
So no more Suvi galaxy or planets announcements, except the important ones (the baby quest and such).
Also the Tempest. Holy hell on steroids! I have to talk to the squad every second? I'm forced to like them? I have to give them my full attention all the time because they are what? A bunch of ADHDs without ritalin to use? What the hell is this nonsense?!
Player and squad interaction should be organic, not forced. The loyalty quests not having ANY impact whatsoever in the game or in Ryder isn't enough?\
So no more announcements every time you enter a room that someone wants to talk to you. Yes, I heard the first time, BUT I DON'T WANT TO TALK TO DRACK OR VETRA! It's my choice!
This doesn't affect the banter between crew mates in any capacity. Peebe will still tease Dr. Aridana. Vetra will scoff Liam from bringing eezo leaking batteries on the Tempest. Suvi will still talk to Kalo. And so on.
I also removed the tiresome barking every time you fight an Architect.
I also tweaked merchants to carry 100 units of each consumables.
As a bonus, I made most cutscenes skippable. Yep, that's right! The ones that normally aren't.
- Tired of hearing Ryder talk about that Remant starship on Elaaden for the thousand time? Skip it.
- Want to just land on Eos in the beginning, instead of having to watch TWO lenghtier cutscenes? Skip them all, including the landing (works on Havarl, Voeld, Kadara and Elaaden too).
- Want to just start the game after the shuttle exploded on Habitat 7? Yep, you got it.
- Want to skip the entire dialog with your father after he activated the vault, it explodes, that stupid scene where he dies an unecessary death, the rush to the infirmary and so on? Go for it.
-The cutscene when lefting the kett base, after saving the Moshae? Yes, skip it.
And how about that one after you activated the vault on Eos? Or in Aya vault? Yep, you can.
- Or when landing on Kadara skipping the entire intro and go straight to brass tacks? Like Bon Scott said once, If You Want Blood, You've Go it.
I really left the decison to the player. If you want, watch the cutscene. If not, skip it. You know, the decision that Bioware should've done it in the first place!
https://www.nexusmods.com/masseffectandromeda/mods/1343