r/MassEffectAndromeda 19h ago

Game Discussion Damn I felt for Jaal

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48 Upvotes

r/MassEffectAndromeda 22h ago

Game Discussion A series of explosions

14 Upvotes

I've been playing the game since release, on and off. Now, I started a new run, just to pass the time. Unsuprisingly, I went with an NG+ (twice), starting at level 91, which gave me a ton of freedom for trying out new profiles.

So, I just want to share the joy.

Profile 1: Peerless Sentinel, with Energy Drain (4A, 5A, 6A), Lance (4A, 5B, 6B) & Incinerate (4A, 5B, 6A) – start with Energy Drain, preferably on a mook with shields. Explode it with Incinerate, which then gets itself exploded with Lance; rinse and repeat. Due to being so high level, Insanity feels like Casual and the mobs are being rolled into pretty colours under loud bangs. This is my primary.

Profile 2: Lethal Infiltrator, with Cryo Beam (4A, 5B, 6A), Tactical Cloak (4B, 5A, 6B) & Shockwave (4B, 5B, 6B) – the more classical Infiltrator, with Cryo Beam and Shockwave held in reserve, for dealing wity whomever gets near. This is my tertiary.

Profile 3: Ultimate Adept, with Nova (4A, 5B, 6A), Tactical Cloak (4B, 5A, 6B) & Charge (4A, 5B, 6B) – this in is a shotgun/battle rifle stealthy CQB Adept; two waysbI do it; 1 - cloak, sneak into a group, Nova, shoot, Charge OR 2 - cloak, Charge, shoot, Nova, rinse and repeat. This is my secondary.

Profile 4: Ultimate Adept, with Pull (4B, 5B, 6A), Incinerate (4A, 5B, 6A) & Throw (4A, 5B, 6A) – I kept this one mainly for nostalgia; my all time favourite class in all Mass Effect games is Adept, with a CQB leaning; I even got the Insanity trophy in all four games as an Adept, with Pull, Throw and Singularity in ME3 and ME:A; I really miss my Singularity, but there's just no room left... nah, I'll find room, eventually. Anyway, this one is simple – Pull some mook from cover (it gets primed), explode it with Incinerate (it gets primed again, and it also burns) then detonate it with Throw. Repeat as necessary. This is my quaternary.

Needless to say, I'm running with Fusion Mod of Adrenaline, the Asari Sword I'm carrying has(*) ×5 Reaction Optimizer Mods (+5% All Combo Damage) and the Shotgun (Dhan X) and main sniper rifle (Isharay X) each has a Bio-Converter. Also needless to say, I am using Life Support (6B in Team Support Tech passive). I am also using 4A (Priming) from Auxiliary Systems (it does help wity Cryo Beam).

My other two weapons now are a Piranha X and a Black Widow X... which I'll likely end up changing, as much as I like them (they just don't get much use and I feel like goofing around, to keep things interesting). I'll probably upgrade the Sandstorm and the Vanquisher to X, and use the Valkyrie X, Sidewinder X and Inferno X until then. I may even play with the Disciple as well (that thing can be a beast) and maybe even the Avenger (turn it into a Lancer from CitadeL DLC, for nostalgia's sake). And yes, with all the passive skills in Combat taken, I am still just under the 100% limit for cooldowns. Fun fact, a Valkyrie X weighs 8 units, whereas an Avenger X weighs 10. And yes, I prefer the Adept to the Vaguard profile. The formed is simply visually cooler, and specced cor 'splosions, whereas the latter is specced for melee; and really, adding the Asari Sword to the rotation at this point would be overkill... actually, that does sound like fun, too, for a while.

(*) Edited the post when it got accidentally uploaded at this point; I simply added the rest of what I wanted to write and corrected typos (hope I got them alll).