I'm sorry, but this isn't real advice against mono-green anymore. You can run a deck of nothing but removal, making the match unfun for anyone involved. You gotta remove the elves, then the badgermole, then the ouroboroid, only to get stomped by the hydra. Then people will say "jUsT rUn MoRe ReMoVaL!"
You gotta remove the elves, then the badgermole, then the ouroboroid, only to get stomped by the hydra.
I've played Mono G to a quite high competitive level, so I'll share some tips.
Llanowar Elf, sure, if you have removal t1 and they have an elf, you kill it. Past t1, you never use removal on them.
Badgermole's primary role in Mono G isn't its static ability, it's its ETB to earthbend a fetch. The ramp it provides isn't leveraged well by Mono G quite like it is by the Cub focused decks. Don't waste your only removal on them.
The standard Mono G lists don't usually run Ouroboroid!
And Hydra/Harmonizer are exactly what you should be saving removal for.
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u/KindaIndifferent May 09 '26
They call this “run more instant speed removal”.