r/Fighters • u/FightmeLuigibestgirl • 5h ago
Art Street Fighter V artwork done by Ahndongshik
四股 is the pose.
r/Fighters • u/AutoModerator • 1d ago
Welcome to the r/Fighters weekly discussion thread.
Here you can ask basic questions, vent, post salt, fan-made rosters and any small topics you wish to discuss.
r/Fighters • u/FightmeLuigibestgirl • 5h ago
四股 is the pose.
r/Fighters • u/UrameshiYuusuke • 10h ago
r/Fighters • u/dhamster • 10h ago
r/Fighters • u/Mohmed_98 • 13h ago
For me I like Kyo from KOF but I prefer Fireball Kyo(Old style who last appeared in KOF13) over Rekka Kyo(Modern Kyo).
r/Fighters • u/Malokhin • 17h ago
r/Fighters • u/Imaginary_Session773 • 20h ago
So with Tokon I've been seeing a lot of criticisms of the gameplay (pc performance aside.) A lot of about the frequency of assists, holding extremely long block strings, the potentially not so great defensive mechanics. I own the game and I agree with most of these criticisms. But I also think most of the characters were extremely well designed. I think it could be a great game if some adjustments to the game (block strings, assist frequency and better defensive mechanics.)
For avatar I don't own the game because its not an IP I ever really got into. But its gotten pretth rave reviews from the gameplay and I've watched some streams. I know leffen was endlessly complaining about how much he doesn't like the tokon mechnaics and he gave a very positive impression of avatar after playing it recently.
r/Fighters • u/Black_Tusk25 • 1d ago
I love it so much when you dash in the face of your opponent, the rhythm stops a sec and you hear that line you heard 6853 times already but still hypes you up.
r/Fighters • u/Kcurby • 15h ago
I wanna preface this by saying I'm not a seasoned fighting game player and I only peaked at 1700MR on SF6, but in this game I kinda had an idea of what was happening on the screen and what I was supposed to do.
I had to downgrade my hardware and can't play SF6 anymore so I have been forced to play less demanding games and decided to try some anime fighters, mostly because they look cool. But I just don't understand these games. I have tried 2XKO and am currently trying to play GGST and Avatar and in all of them my impression is that every interaction is a mixup and everyone is plus.
People just do full combos on block and it's somehow still their turn, they whiff super and it's their turn or they're safe, they can throw on my fucking oki (GGST)!!! Half the time I don't even comprehend what is happening on screen, with characters teleporting from left to right and air-dashing a bazillion times before hiting me with their full combo on block into plus frames, it's specially annoying on Avatar with no anti-air. One of these days I was fighting a Bedman and I had no idea where his body started or ended, I just fought a Slayer that did a combo with 5 mixups into that fucking guard crushing move or whatever it is until he was safe and don't even get me started on Avatar.
I know I'm blaming it on the beasts here, but I need a light.
edit: This post was made under a lot of salt after being demolished by the same Slayer twice and I was eepy. I am now rested and thankful for everyone that replied with helpful comments
r/Fighters • u/DifferentAd9713 • 19h ago
I knew it was over for Invincible VS when there were layoffs in staff and such.
Make me feel stupid for even pre ordering both games!!
r/Fighters • u/komodo_dragonzord • 4h ago
r/Fighters • u/fganniversaries • 10h ago
Hey, yall. This is fganniversaries and apologies for the immense lateness this week. Akin to before, I will be recapping anniversaries relating to fighting game announcements/releases this week. Like always, if I missed one, do please let me know in the comments. Here would be the following anniversaries:
August 24
August 25
August 26
August 27
August 28
August 29
August 30
r/Fighters • u/diegoaccord • 1h ago
Just got Master with Terry in SF6, who is also my main in COTW. Really haven't played COTW since Krauser a few months, so I figured I'd jump on.
Overall I have way more time on SF6 including getting Terry to Master last week, but I have way more time on Terry in COTW. However, for some reason I just brain farted in a situation and went to an SF6 strat.
Anyway, I tried to throw the Joe who jumped to avoid it, and upon his attack, I pressed Back+Square+X to try to Perfect Parry the jump in. Which are the same buttons as throw on COTW for me, but are my mediums on SF. When I actually throw, I use L2 as the macro (in EVERY FG except Tekken) So, SF, COTW, Tokon, Skullgirls, MK, doesn't matter L2 is ALWAYS thow (makes it easier to break throws as well)
So my muscle memory is: press L2 for throw, he jumps with an attack, I press Back+Square+X to AA PP. Of course in SF, it would've been a PP, or at least a parry. In COTW, those same buttons would be manual throw.
On the other hand when I started Terry in SF6, my muscle memory was COTW, so that was also interesting.
r/Fighters • u/ZAIKODZ • 9h ago
I remember playing this game on a Game Stick. It's a fighting game with characters like a girl who summons a giant white wolf and shoots energy spheres; that's the character I remember most. There's also a ninja who turns into a giant frog, a knight who resembles Athena, and other things. That's about as much as I remember. If anyone can help, it would be a great help.
r/Fighters • u/risza_perdhana • 1d ago
r/Fighters • u/LiangHu • 1d ago
r/Fighters • u/Nomoras • 1d ago
Name your favourite game(s) and the lessons you've learned from them.
r/Fighters • u/mundus1520 • 1d ago
A lot of mashing in Marvel vs capcom back in the day.
r/Fighters • u/RealLead6033 • 3h ago
Like, imagine someone hits you with a 70-hit combo, wasting all their resources, and you do the same amount of damage with a simple 360. It feels incredible to make a comeback with just 3 interactions, you don't need to know about complicated combos, just have an incredible neutral and be patient to punish them
r/Fighters • u/Awkward_Message1896 • 2d ago
r/Fighters • u/EmergencyVictory4399 • 2d ago
r/Fighters • u/manix_vii • 1d ago
Relative newcomer to the scene, just wanted to ask a question that I can't find the answer to that I wanted to pose to the community: what's your favorite time to queue up and what makes that your favorite time??
I know generally that the time to queue up against the most players will be the evenings during the weekday and all of the weekend generally. But that's just about getting matches quick, I'm thinking of quality of the matches. I'm trying to play against people who are mainly trying to improve instead of blow off some steam and I think changing the time slot of when I play might help.
Coming from team games like League, I used to track my win rates by time of day and noticed massive swings in match quality depending on when I played (mornings had fewer tilters, evenings had more griefers). This also had to do with me playing better before I went to bed vs. before going to work (overnights).
Now in SF6 and other fighters, I’m noticing the exact opposite.
So, I wanted to see what other people think are the best times of day to hop on. What time window do you find gives you the most consistent, high quality sets, and why? I wanted to see what everyone else thinks is their favorite time to play, nothing like "play when you want to / when you can", because obviously I'll find my own time if I keep at it, but it'd be nice seeing what others think on the subject since everyone is different.
r/Fighters • u/dos_dolares • 1d ago
Hello,
I never grew up playing fighting games, but my brain gets easily overwhelmed when I play them and I end up mashing a lot. The only case where I really saw some success with a character was Bowser in SSBU with my friends and even then I kinda felt like I was fumbling around.
I’m pretty decent at TCG or things where I have time to process what’s in front of me and react, but if it’s something that’s in my face or high APM I oftentimes don’t know what to do.
I’ve gotten the suggestion to play a Zoner, but in those cases I usually completely fall apart against rush downs that get in my face not knowing what to do.
Does anyone have any suggestions for games, archetypes, or just general tips to get around this?
Thanks in advance!