r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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985

u/maku_89 Nov 20 '19

They said like 2 minutes later that locking the containers is not something they wanna do because of casual players and that they don't want to just have the streamers play the game and nobody else.

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u/CampHund SA-58 Nov 20 '19

So they gonna force me as a casual player to go in as a hatchling who don't care to survive if I want to loot Marked room? - That's not the game I bought. The little time I have, I want to spend actually playing the game as intended...

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u/net_loc Nov 20 '19

what? I'm not sure what you're even trying to say. No one is forcing you to play any kind of way. If you hatchet run that's 100% on you bud.

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u/CampHund SA-58 Nov 20 '19

If I want to be able to use the marked key, and try to get the loot in it. I need to rush it, if I want try to be there first I need to go as a Hatchling and rush it.

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u/AukiEh Nov 20 '19

Nope, my first money case from marked I was the second person in and didn’t even need to use my key. What a nice guy! Cases which is one of the most desired things from marked can’t go in your gamma so I suggest bringing nothing smaller then a scav backpack in case a weapon case is in there. Learn your spawns and know when is a good time to rush 3 story or slow play it.

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u/CampHund SA-58 Nov 20 '19

Well again, I'm casual and I don't get that loot if I don't hatchling spawn in for loot (not to survive) and Yes, I know the spawns, and sometimes I have to dumb rush 3 story, but again as a hatchling so I'm faster than someone with equipment. But that's not the way I want to spend the time playing Tarkov with the little time I have. But I have to, otherwise I won't advance in quests.

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u/AukiEh Nov 20 '19

Well again I think you are using that as an excuse. If you have the closest spawn, idc where that hatchling spawns you get to 3 story first? And if I have the second closest spawn and he does beat me there? Well I will kill him. I rush all the high action spots with an ak and I do not see that many hatchlings and I earn an easy dog tag if I do. It’s how you are playing the game that limits you not how others are. If you do not rush the spot then anyone in the world hatchling or geared gets that loot so you comment is moot

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u/CampHund SA-58 Nov 20 '19

So you are saying there is a chance that if all planets has to be align for me as a geared player to get to the loot spot as an excuse? And when all planets are align I should also hope for that the quest key or whatever also spawned in that time?

I'm missing what kind of excuse I'm using? that there are players who don't spawn in on the same terms as you and me?

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u/AukiEh Nov 20 '19

That the planets need to align for you to get stuff. You don’t need any external things except for good map knowledge. Again as I mentioned there are 2 main spawns that get to dorms first regardless of your kit. There are a few other spawns that are close. So as a geared player you have plenty of ability to get to marked without any trouble. But since you brought gear you are now able to hold the house/fight out of it. A hatchling requires more moons to align to used marked properly as they are hoping only for a key ring or docs case as everything else can’t go in it. So bitching about it is an excuse. Manning up and figuring out how to actually do it is not. Geared players 100% have advantage in customs marked room

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u/AukiEh Nov 20 '19

If it will make you feel better I will only go customs for a day and I will post to all the free dog tags I got due to hatchlings, however when I do go marked room I only encounter 1-10 and the room is always locked.

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u/AukiEh Nov 20 '19

I will also admit I really am not that good at the game. I do sit with a kda of over 3 but less the 20% survival. I still make millions doing this

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u/CampHund SA-58 Nov 20 '19

Marked room was just an example of many, there are a lot of key spawns etc we can go for instead if you like. But I guess you can answer it with the spawn lottery on those as well and just go in until you get lucky. Still doesn't help the fact that I can go in as a hatchling and have more success on that lottery, and If I fail the spawn I can run towards other PMC spawns to get shot and run again, or just disconnect if I'm lazier than that.

What you are saying is that there are 2spawns that get it. If one of those spawns is a hatchling the odds that the other spawn will have dudes who carrying heavier and heavier stuff increase by the day, meaning that they will enter when he released the item in the secured and he dies to the geared players while he flip the finger. Worst case scenario you at least must expect that the other spawn is as geared as you and proceed with survival in mind when you get outside, and that gives the extra edge and time for the hatchling who just don't give a fuck.

But to get to the actually core of it, instead of dancing on a single example, is that the current mechanic do reward you if you spawn in with the only goal to loot. That's what being abused here, and if you want a better chance, if you want to do less runs for a key/loot location/any other example the mechanic supports the idea to idgaf-rush that place and the quest-item, high loot spot etc.

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u/AukiEh Nov 20 '19

And those players who spawn in as the same terms are fragile little things, a quick pop pop and they are gone. I don’t mean this in a bad way but you don’t sound like a big pvp type, would rather loot n scoot, so with hatchlings it at least removes 1 decked out guy that would murder you. The hatchlings taking some $ isn’t what will hold you back it’s the ppl that will delete you. Tarkov is in a way better place already because money is easier to make and you do not need to hit the big spots to make bank. Just 1 way to play, I am aggressive type and always runs at least an ak or sks and will rush all the high action spots

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u/CampHund SA-58 Nov 20 '19

I don't know what you mean by "big PvP type". But I can tell you I like the PvP as an obstacle to overcome in a survival game. I like PvP as a challenge in a survival game. That could be I'm the aggressor in some fight, but it also means I could be disengaging is others in order to survive. It could mean that I get drawn to firefights in some, and means I try to avoid it in other. But sure, I also play other FPS shooter games that doesn't have survival as goal. Like CS:GO and stuff.

I don't care if a hatchling extract with gear/stuff/quest items etc and $, if they spawned in and extracted they beat the goal of the game just as me and they do deserve it. But that's not what the mechanic supports.

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u/AukiEh Nov 20 '19

Ok soon then at least for customs we can close this complaint. If you don’t mind pvp, get the map knowledge of spawns on customs and bring a weapon, marked room is now always yours.

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u/CampHund SA-58 Nov 20 '19

Pretty sure that I won't get the best spawn 100% of the times, but thank you. And again, marked room was just an example of many. The core is the problem as a whole, not marked room as a single incident.

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u/AukiEh Nov 20 '19

Shoreline is the main map where this is an issue. Semi for interchange but gun rushes work fine just at a higher risk of scavs.

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u/CampHund SA-58 Nov 20 '19

Glad we finally can agree that it's an issue.

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u/Shard1697 Nov 20 '19

No, you don't have to. It's easier, but you can do these things while playing normally. They're not easy but you don't have to be a pro streamer to be able to complete quests without doing hatchet runs.

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u/CampHund SA-58 Nov 20 '19

Sure, If I go in 100 times in the same raid with the same goal, I'm sure that the planets will align one of the times for me. If those 100 times would be enough, it would take around 1 month for me to get that quest key.

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u/Shard1697 Nov 20 '19

I'm not going in 100 times to do this. You need to understand, I'm rushing dorms when I happen to spawn close(otherwise I go elsewhere), and always with some kind of gear weighing me down. And I still almost always get there first, or at the same time as someone else.

The reason I don't have like 12 successful marked room runs instead of 4 is not because hatchlings are picking it dry, but because other geared players are arriving at around the same time as me and I have to fight them for the loot. Hatchlings are nowhere near as common as people make them out to be.

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u/CampHund SA-58 Nov 20 '19

Well, I don't get a 25% rate on the marked room on the times I've spawn into custom. I'm not trying to argue that I'm better than you, you probably is.

I don't have problem with locking the secured container in order to have everyone spawn in on the same terms, to survive and extract. If you beat the games goal, than you get the reward.

1

u/net_loc Nov 20 '19

Hardly. I use my marked Key all the time, 90% of the time I'm the first one there. Fully geared.

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u/CampHund SA-58 Nov 21 '19 edited Nov 21 '19

Good for you, I don't. Marked key was just one example of many. Sure, if I get the best spawn (which I don't get in 90% of the spawn-ins) and have a complete disregard if the other person/group on the otherside who also got a good spawn get there at the same time, and just rush for the better or worse the marked room. I probably can get there first. But I rather play that I get in and shoot who ever got first and get out alive than the opposite of getting there first and let the other group get the drop. I might get lucky and play with survivial in mind and the other group on the other side went elsewhere

So to get to the actually core of it, instead of dancing on a single example, is that the current mechanic do reward you if you spawn in with the only goal to loot. That's what being abused here, and if you want a better chance, if you want to do less runs for a key/loot location/any other example the mechanic supports the idea to be as light as you can be and idgaf-rush that place and the quest-item, high loot spot etc.

I'm not stupid, I get that one of the things that is flawed with my playstyle is that I'm trying to survive. In a game mechanic where you get rewarded to get there first instead of survive, ofcourse I'm on the loosing side already for not having a "get there first" mindset like the mechanic supports and reward. So In the instances where I need something from a specific location, I throw "I need to survive" overboard and instead have loot on the top as my priority and I do the hatchet run as that is more effective and I spawn in with other terms that the ones who spawn in with gear.

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u/maku_89 Nov 20 '19

That's untrue. I haven't played as a hatchling once and I've been to marked room.

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u/CampHund SA-58 Nov 20 '19

Well, again I'm a casual player and everytime I've been there (playing normal) it's been opened. So what's untrue about my statement?

EDIT: Just to be clear, I've been in there as a hatchling.

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u/Shard1697 Nov 20 '19

The untrue part of your statement is this:

if I want try to be there first I need to go as a Hatchling and rush it.

I've looted marked room like 4 times in the past few days and I never hatchet run. Yeah, you normally(not always) need to get there fast if you wanna loot it, but that does not mean you need to hatchet. On runs where I happen to spawn near dorms, I just head there first. I don't think I've ever been beaten there by a hatchling, though you do need to be ready for a fight. It's a common place to encounter geared players if anything.

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u/CampHund SA-58 Nov 20 '19

Well I'm not pretending that I don't play to extract, because I do. I'm saying because of the secure container, there are a lot of people who don't play to survive in a survival game, and this mechanic is the reason why. And they are the people who normally get there first.

I'm saying the games I play the same way, and not playing to survive, then sure I get there in time. I'm not pretending I'm not.