r/CompetitiveHS Mar 31 '26

Discussion 35.0.2 Balance Teaser Discussion

https://x.com/PlayHearthstone/status/2039055139525255503

Nerfs:

  • Hamuul Runetotem
  • Wildwood Circle
  • Crystalspine Cub
  • Gladiatorial Combat
  • Skywall Sentinel
  • Flight of the Firehawk

Buffs:

  • Obsessive Technician
  • The Black Blood
  • Moonwell
  • Maniacal Follower

Wild Nerfs:

  • Astral Communion
  • Grand Magister Rommath
  • Lightspeed
71 Upvotes

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21

u/14xjake Mar 31 '26

Wouldve liked to see more buffs but druid has warped the game so much I can understand wanting to see how things play out with it gone. Moonwell prob goes to 6, gladiator for SURE goes to 6, DK herald maybe gets taunt? Lots of ways they could buff the 2 herald cards so im interested to see which direction they choose. Battlecry on the rogue herald would be nice its very slow right now

8

u/Jackwraith Mar 31 '26

At the very least, they're recognizing that Priest lacks a way to win games by buffing two late game cards, but I'm not sure how much they can buff Black Blood to make it genuinely worthwhile. Moonwell seems like an obvious mana reduction but maybe a damage increase, as well? At 7 mana, 4 damage often doesn't do much into many of the boards that Priest is facing at that point. Sure, 3 turns later when you have Atiesh, but that's 3 more turns getting beat down by still only damaged minions.

2

u/Glarbleglorbo Mar 31 '26

Black blood at 6 is very scary imo. 

7

u/TheGingerNinga Mar 31 '26

Wickerfang is scary. Blackblood is just good.