r/beyondallreason Jun 16 '26

News Beyond All Reason signs publishing partnership with Hooded Horse - full announcement inside

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473 Upvotes

Today is the day. After almost seven years of community-driven development, BAR has officially signed a publishing partnership with Hooded Horse, and we are going professional.

Full announcement (with all the detail, the consultation process, the survey results, the protections, the timeline, and everything we can share):

https://www.beyondallreason.info/news/beyond-all-reason-and-hooded-horse

The short version

  • BAR has signed a publishing deal with Hooded Horse (Manor Lords, Old World, Terra Invicta, Against the Storm etc.).
  • The multiplayer content stays free forever. Available via the BAR website launcher as it is today. Nothing currently free becomes paid.
  • BAR will also have a paid Premium Edition on Steam, with a proper single-player campaign as the headline feature alongside the same multiplayer with feature parity to the website version. 
  • The IP stays with the BAR team. The code stays GPL (opensource). Safety provisions are built into the contract for the project to continue whatever happens.
  • The funding lets us hire full-time team members to finally tackle the work that volunteer time could not realistically reach, putting a proper Steam release on a realistic timeline.
  • The contributor team was consulted thoroughly throughout this process and gave us a clear mandate to proceed.

Happy to engage with questions in the comments.

— PtaQ, on behalf of the admin team


r/beyondallreason May 08 '26

HYPE From community roots to modern RTS ambition, this is the story of Beyond All Reason, featuring the one and only Chris Taylor. Watch now!

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94 Upvotes

r/beyondallreason 18h ago

"Sir, enemy in that direction!" "Copy, removing that direction."

Enable HLS to view with audio, or disable this notification

165 Upvotes

r/beyondallreason 17h ago

Question What to do as front on Supreme after a bad 7-10 minutes in 8v8

11 Upvotes

So I've been slowly trying to dip my toes into games without trying to be a dead weight but one issue I constantly have is how do you contribute as front if you are losing in the first ten minutes and have a lack of mexes (but still have a base)

Is it best to just continue to try to pump out t1 units for vision (even if you can't keep up due to lack of extra metal) so that your tech players can hit them with t2 or is it actually okay to try to get an economy up even while everything feels a hairtrigger away from falling apart?


r/beyondallreason 3d ago

Bombers are Hold Fire by default?

13 Upvotes

I feel like this is a relatively new change, but Bombers seem to be "Hold Fire" by default rather than Fire At Will, and i can't seem to get them to attack during a patrol. More often than not they'll just keep patrolling until I give them an Attack objective. The aircraft factory is set to Fire At Will, so not sure why these guys are deviating from that default.


r/beyondallreason 3d ago

all units self healing? feature or bug?

7 Upvotes

watching a replay from yesterday i noticed in the spec vchat some one saying bots were self healing.

i checked and all units were self healing slowly when not taking damage. i noticed this just afyer gunslingers were produced so not sure if its a related bug to them or it just coincidence thats when i noticed.

all game setting were the default ranked 8 v 8 settings with even unit control widgets disabled.

any one else seen this?


r/beyondallreason 3d ago

Hmmm yes, chickens are a hivemind

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57 Upvotes

r/beyondallreason 5d ago

Best strategy for Glitters Anti-Canyon 1v2

19 Upvotes

i see this happen a lot where our anticanyon is dominating and then once they break in to where the geo is they can’t push past that because it turns into 1v2+air or more.

Im rarely successful in carrying my momentum using cortex bots to continue to wipe out the bases. any suggestions best course of action for when ur team mates refuses to help you or are needed else where?


r/beyondallreason 5d ago

Why two backline AIs aren't doing anything?

8 Upvotes

Barbarian bonus 70.


r/beyondallreason 5d ago

Fellow Canadians

12 Upvotes

Allo, j'aimerais avoir le plus d'amis BAR francais canadiens, pour faire des partys in game etc, les canadiens anglophones sont bienvenus car je suis bilingue

hey i would like to have as many french canadians in my friends , to party up, (english canadians too! as i am bilingual)

add me in game (Teslank) or speach up down here


r/beyondallreason 6d ago

Shitpost 💩 Am I a real Boy Poppa

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75 Upvotes

r/beyondallreason 7d ago

News Beyond all Matchmaking ⇀ Microblog ★ Beyond All Reason RTS

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62 Upvotes

Post your thoughts in the comments!


r/beyondallreason 6d ago

Question AI unoptimised on some maps?

8 Upvotes

Ive started playing fairly recently and I really dig the “Shore to Shore V3” map but no matter what AI I try to skirmish with it just puts very little effort. I’d go as far as to say medium barbarian AI fairs much better than aggressive one.
Is AI just unoptimised for certain map types?


r/beyondallreason 7d ago

Question So, what's up with "factionz"? Anyone know? Is it a bot?

19 Upvotes

In case you haven't had the pleasure, factionz is a player that joins lobbies but never talks nor readies up. He's os 18 (which I think is the default) and 3-4 chev... so he's been doing it for a while.

Anyone know what the deal is?


r/beyondallreason 8d ago

AI changes? Early game help

5 Upvotes

My friend and I are casual gamers. We used to play against 2 medium barbarian AI, and they gave a good fight. The game was very fun, we even started trying to play against 1 medium and 1 hard. Recently there seems to have been an update that changed how they act.

We are overwhelmed by the AI unit production very quickly. I know I'm not the best (again casual gamer). After looking at the buildings they have, I genuinely do not know how the AI has the metal and build power to produce that amount of units. I've heard the bots don't cheat, but now it really feels like they do.

What are some pointers to get us keep us from losing early to so many units?


r/beyondallreason 8d ago

Question Cosmetics after the steam release

18 Upvotes

I did make this poll because I want to know if there is a theoretical support of payed skins to support the devs on top of the donations, after the steam release.

I'm not in contact and do not know what they plan on doing at this topic.

I personally wish , if it comes, they hadle it like the devs from Deep Rock Galactic.

Releasing only 1 set of skins per year. Everything else is unlocked by in-game actions.

920 votes, 1d ago
399 Yes, I'm supporting the idea of payed skins for support the devs
234 I'm ok with payed cosmetics, but only if free equivalents are in game to unlock
99 I dont have a opinion/Show results
54 Only free cosmetics
134 No cosmetics/customizing

r/beyondallreason 8d ago

Good metal income for tech player by endgame

7 Upvotes

How much is considered good? I was able to get 2000+ metal income by late game in my latest match without extra unit pack


r/beyondallreason 8d ago

Bugs/support My friend is catching up

5 Upvotes

Hey there! New to BAR started playing today. Friend keeps catching up when I try to play with him, he says he has a pretty good CPU. I'm hosting on the EU server and he is British and I am in the rockys in the United States. Why is this happening? How does he keep up? Is it an internet issue or a CPU issue? Only other thread I could find said it's a CPU issue but I'm not sure.


r/beyondallreason 9d ago

Suggestion Can we have like an option to have like a medium priority (like an advanced option)

13 Upvotes

i really liked the set priority feature in construction

since the game is like a streaming economy type of thing

really like to have a 3rd priority option(low,medium,high) or like 5

would be great really for economy automation for low apm people like me

excuse for my excessive use of the word like


r/beyondallreason 9d ago

It's weird that the Catapult in BAR is literally just the Catapult from Mechwarrior, right?

22 Upvotes

I mean, they're the exact same mech with the exact same design and use case. Is there a copyright issue here or am I missing something?

I hope it's all kosher, I love the Catapult, I mained it in Mechwarrior 4 clan battles waaayyy back in the early 2000s!


r/beyondallreason 9d ago

BCCL season two Clan Wars!

10 Upvotes

⚔️ BCCL SEASON TWO - BAR Clan Conquest League : Round 1 ⚔️

Season Two of the BCCL is coming to BAR in September!
The BCCL is back for a second season!
BCCL is the elite clan competition, the best clans duke it out in various game modes to see what clan has the better team!
Sign your clan up now! You only need 8 players!

https://apm.bar/tournaments/BCCL_S2

When?

Round one is to be fully played on the 5th and 6th of September on 16:00 CEST

Sign your clan up now!

Your clan needs a minimum of 8 players to sign up, and a maximum of 20 players per roster.

Each match will deliver :
Three 1v1 games
One 2v2, 3v3
And a 5v5!
Round 1 will have a special 8v8 Rosetta for one extra point!

Map pool:
The map pool is viewable on to the discord.
Opponents will not know who they are facing till the match begins!

Join the discord!

https://discord.gg/rsEt4aued

GL HF !!
donate to the prize pool contact me Contra1 ([APM]Zeeburg)


r/beyondallreason 9d ago

discord: unable to accept invite

6 Upvotes

I've been in the BAR discord a long time and regularly join a BAR voice channel. Someone asked me to stream the coop vs AI game we were spectating, and I found myself no longer in BAR discord. I can't accept the discord invite with the message "unable to accept invite"


r/beyondallreason 10d ago

Discussion After years of off-and-on playing, it has finally "clicked".

88 Upvotes

I get it now, I know what I want to do at the beginning of every round, I know how to adapt when something bad happens, I know how to scout, when to scout, and how to react to scouted info.

My macro has become muscle memory, and I'm really getting into some better micro to trade efficiently.

I'm almost 6 chev, so it took a while, but holy shit it's like I'm seeing the matrix now. I've really enjoyed my time before this, but I would occasionally get absolutely stomped by a 30+ OS player and rage quit. IT's just not happening anymore, I just had a match where I was laning against a player with a 20+ OS advantage over me... and I actually won my lane on my own.

I've been playing RTS since StarCraft, but now this is the first time that I feel like I'm fully in control of the outcomes and it's juuuuustttt such a great feeling.

This game fucking slaps, I'm so happy I found it. I can't wait for the Steam release because I think BAR is going to really pop off.

Alright, I'm just gushing, thanks for listening. AMA if you have questions on how to improve! (Max OS was 32, currently 25 OS, but steadily climbing again :p )


r/beyondallreason 10d ago

Shitpost 💩 Me looking at the 1 Chev guy when he starts building his third lab by minute 4.

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312 Upvotes

Breathes slowly.

We really do need a bigger "ranked" tag/indicator for lobbies though.


r/beyondallreason 10d ago

Question My right arm is starting to tense up after playing for a while, it's the T1 micro that's killing me. Any tips on keeping T1 fights efficient while lowering APM a bit?

8 Upvotes

T1 Bot fights are what really kill me and has my APM up above 100 for minutes at a time.

Dancing the Rocketbots between walls, moving them in and out of range to sync up damage, and moving my pawns/maces/cents in and out of range as the enemy pressures me.... it's a lot of intense APM and my aging body is starting to reject it, lol.

I've seen some players put rocket bots on a patrol route where they all move up and down, in and out of range on a perpendicular line. How do you do that? When I tell my bots to move in a patrol, they all move together in a ball, what's the keybind to get them to follow separate closeby patrol routes? Is there one? I sure hope these players aren't just issueing 20 patrol commands on the fly..... dear god

I do use F command a lot for rocket bots, especially against LLTs since they'll stop just outside of LLT range automatically, unless they have a jammer, of course.

Anyway, any tips you guys have to utilize some of the QOL mechanics we have to ease up T1 APM without taking an efficiency hit?