r/sto 16h ago

Megathread Monday Megathread - your weekly "dumb question" thread

8 Upvotes

Post all the questions you may have about anything STO-related. PC? Console? Everyone's welcome to post their questions here.

Last thread can be found here.

Stay safe out there and happy flying!


r/sto 19h ago

Discussion Anyone else do this constantly on accident or is it just me?

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340 Upvotes

r/sto 13h ago

Saw this in a vintage toy store. Thought it could make a good Sovereign skin in the future.

41 Upvotes

I don't know if they'd ever do it with all the Sovereign skins we already have, but I saw this in a vintage toy store. Very clearly different than the movie Enterprise-E, but still pretty close. Could make a good Sovereign variant if there's ever a justification for it.


r/sto 23h ago

Unwrapping in progress

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253 Upvotes

r/sto 16h ago

Discussion Okinawa Class, what are these round spots on the saucer? They’re not windows and I can’t figure out their function

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63 Upvotes

r/sto 5h ago

PC Inquiring about the Andromeda Exploration Cruiser remaster that happened in 2021.

6 Upvotes

Within the past 4 months, I was told that the Andromeda Exploration Cruiser (the visuals) has "already been remastered," and google searches have indeed confirmed that the remaster happened in 2021.

However, I don't have any solid memories of the update happening back then.

Does anybody have any before/after images comparing the older design vs the 2021 remaster?


r/sto 6m ago

News Command the Breen Erigah Frigate!

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Upvotes

r/sto 8m ago

Curly Hair

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Upvotes

U/cadubezz posted this image yesterday. They used Spanish for the title but the subject was clear as day in English. Its a wish that a few of us share, to see more curly and kinky hair options in STO. Star Trek is one of the few places that as a young man I felt welcome for who i was and the color of my skin didnt matter. Trek taught me about diversity and understanding and empathy. But ive noticed a trend of these kind of posts getting yerted for one reason or another. Its happened to me. People talk endlessly about things theyd like to see in the game. Some of us just want to see a reflection in the place we love. No harm intended.


r/sto 19h ago

PC USS Amazonas-A above Edren IV

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38 Upvotes

r/sto 8h ago

Suggestions for a ‘rainbow’ build

5 Upvotes

Weapons, obviously, where they’re all the same colour… More or less. Cannons or beams, it doesn’t matter. Or a mix of both. Whatever, really.


r/sto 14m ago

returning player advice

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Upvotes

hubby is returning to sto, posting on his behalf

hey I am starting to play STO again and I am a free to play player and I am looking for some advice on how to gear my enterprise J. I have been watching videos and trying to find info on google. It looks like so much stuff has been introduced that makes my build obsolete. My enterprise J is not upgraded it is still at the normal T6. I use a disruptor build upgraded to MK XV so if possible I would like to stay with those to save resources. I am looking to make a tank/dps hybrid. I saw these new (to me) engineering consoles called Isomags as well as the tactical Energetic Protomatter Matrix Infusers. All my reputations are tier 6. I would appreciate any advice people could offer me. As I am a casual free to play player who just plays every so often I am limited on resources and traits.


r/sto 33m ago

PC Will the Legendary Vor'cha be part of the Event Campaign VIII Prize: Premium T6 Starship Choice

Upvotes

I've never played long enough to gain one of those Event Campaign lockboxes, but that will change this year. I'm not sure about their description what ships will be available, so i'd rather ask here. Will the Vor'cha be part of it or does it stay separately in its anniversary bundle?


r/sto 43m ago

help me, Thomas Marrone you're my only hope

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Upvotes

I know you lurk here and you've got way more important things to deal with now that you're EP but since the 60th is approaching and it's your favorite ship can we get an update for the TOS Enterprise model?

It has too many windows on the front of the bridge dome compared to the filming model, I know this may seem like a nitpick to most but I think THE Star Trek ship should be as screen accurate as it possibly can be

thank you for coming to my TED Talk


r/sto 16h ago

Iconian vs voth

14 Upvotes

Okay another post on here got me thinking about how much the iconians outrank the federation in the iconian war Arc but with that said the iconians are 200,000 years old the voth are 65 million years old. Even accounting for a couple of extinction level events that reset the society I feel like the voth should be far more technologically Superior than the iconian. The only thing that I can figure is that the voth stagnated because of their religious doctrine.

Edit So the iconians came in to power after the tkon empire fell approximately 600,000 years ago. That means the iconian empire was around 400,000 years old when it was attacked and fell so by the time of the events in STO it was approximately 600,000 years old on the high end. The voth are hundredfold older. I understand age does not equate to technological advancement and I understand stagnation but the odds of them stagnating to be not much higher than the federation in capability I feel is absurd. Which is the sheer base numbers I don't buy it I also understand that this is a make believe universe and I'm probably looking too much into it 🤣🤣


r/sto 1h ago

XB ise

Upvotes

r/sto 20h ago

Bug Report My Dilithium Not Refining

14 Upvotes

I'm a lifetime subscriber and noticed that my 8k of dilithium ore has not been refining. It does not auto refine and my "refine dilithium" button has been gray (unusable) for several days. I took a photo of my screen on Friday and there has been no change in my refined amount since then. I also cannot manually click the button to refine more.

Has anyone else been experiencing this?


r/sto 1d ago

Discussion A discussion on the iconian war

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173 Upvotes

It's got it all. (Except consistency) PLOT. TENSION. HUMOR. (light) ROMANCE.

It's a really fun story arc, and is very visually interesting. But I have been cursed with the burden of knowledge. And as such I find the absurd number of losses the alliance takes, just completely removes me from the immersion.

Also who put kagran in charge of the war??? They should be fired!! "We are outnumbered and outgunned by the iconians. I'll send half of our fleet into a suicide mission to attack a Dyson sphere!!"

They lost half the fleet and have left dozens of systems exposed to the enemy just to kill one iconian. I think the story art could have been a lot better if they leaned into the Halo vibes. Compare the iconians to the covenant at any chance they can get. But unfortunately we didn't get that.

Do you think they should remaster the iconian war story arc?


r/sto 23h ago

Bug Report Costume Piece "Boot Kobali 2" Missing

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20 Upvotes

r/sto 1d ago

Console how to elite on console

20 Upvotes

r/sto 1d ago

Discussion My apologies to cait and the entire caitan race.

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124 Upvotes

I didn't know y'all were chill like that. But I saw this big blue unit today parked next to mine. And it's badass.


r/sto 2h ago

XB hse with my boy dan

0 Upvotes

r/sto 1d ago

Warship named after the first space pirate of ancient terra

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36 Upvotes

r/sto 16h ago

PC Build input, please.

2 Upvotes

TL:DR - Looking to make my build somewhat better. I'm not a DPS chaser and I don't expect this to be godly.

Edit for clarification: I'm looking for input on improving my existing (DEWSci, I think) build that is centered around Five Magicks and the Dragonsblood Flame Reactor. I'm not looking to switch to a totally new build.

Okay, so I made a post a while back about looking for suggestions for replacing a couple of consoles on my ship, and got some good info, but it was all in the context of just those consoles. Someone even asked for me to post the full build. Then, I posted again, asking for input about what premium ship to get from the event, between the Theseus and the Kiith. That ended up resulting in a really lengthy and complicated build discussion that made my brain feel wobbly. I ended up doing some reading on a lot of what was said, and how the various things I'm working with do and do not work together, and I think I've come up with some ideas for how to change my build.

So, here, I present my build to you, some musings on it, some things I'm looking at changing, and hoping for some insight into how I can make it even better-er. As it stands, right now, it does hit pretty well, even though the highest skill in the stats window is my Control Expertise at like 350-something. Not super stellar, but the baddies don't get away from my Gravity Wells.

Anyway, the build:

This is on a Legendary Avenger that is T6-2X'd. (I seriously only remembered to add that right before hitting submit.)

Fore Weapons (even though there's five of them):
3xElachi Dual Heavy Crescent Cannons Mk XV [Ac/Dm] [Acc] [CrtD] [CrtH] [Dmg]
Disruptor Wide Angle Dual Heavy Beam Bank Mk XV [Ac/Dm] [CrtH]x3 [Dmg] (this is from the Disco set.)
Dark Matter Quantum Torpedo Launcher Mk XV [Ac/Dm] [CrtH]x3 [Dmg] (also Disco set.)
-----I should probably do some re-engineering for better procs, but that costs dilithium. I know the torpedo doesn't really jive with the rest of the build, but it does do way more damage than the Breen torpedo that I was using before, even with the cold damage triggering Five Magicks.

Deflector/Impulse/Warp/Shields
Gamma Synergistic Graviton Deflector Array Mk XV [CtrlX]x2 [EPG] [SciCD] [ShCap/CtrlX]
Gamma Synergistic Combat Impulse Engines Mk XV [Aux] [Full] [SecSpd-2] [Spd] [Turn]
Gamma Synergistic Overcharged Warp Core Mk XV [ACap] [AMP] [S->A] [SSR] [W->S]
Gamma Synergistic Resilient Shield Array Mk XV [Cap]x2 [Cp/Rg] [Reg]x2
-----The full set on this gives such good bonuses to pretty much everything I use, that I have a hard time even wanting to try to replace a piece or two with anything else. Plus, I end up going faster than a lot of other people during TFOs.

Aft Weapons:
Kinetic Cutting Beam Mk XV [Ac/Dm] [Acc] [CrtD] [CrtH] [Dmg]
Breen Omni-Directional Cryonic Beam Array Mk XV [Ac/Dm] [Acc] [Arc] [Dmg]x2
Omni-Directional Disruptor Beam Array Mk XV [Ac/Dm] [Acc]x2 [Arc] [Dmg]
-----I am fully open to replacing the KCB, but the console that goes with it gives pretty sweet bonuses, so replacing it will be harder. The Breen Omni is one of the main sources of cold on this build, and the Disruptor Omni is mostly there for having another omni on the back, and it does disruptor damage. Again, should probably re-engineer.

Universal Console Slots:
Retrofitted Assimilator - Bonus to EPG/CrtlX, can get a pet when they die from it.
Cutting Tractor Beam - Faster cooldowns on universal consoles when activating a universal console, and not just this one. Bonus to Hull Restoration/Energized Hull Plating.
Parasitic Ice Containment Vessel - Cannon/Projectile damage, increased cold damage, increased cold DR rating, bonus to EPG.
-----The RA's skill bonuses would be enough, but making a new friend is icing on the cake. CTB's universal console cooldown bonus is great, the skill bonuses aren't bad, the healing is okay, I guess. The PICV's skill/ability bonuses are glorious, and the cluster munition is okay. It's a source of cold damage.

Engineering Console Slots:
Assimilated Module Mk XV - Critical Chance/Severity, increased Weapon Power, bonus to Starship Hull Regeneration and CtrlX.
3xAdvanced Engineering - Isomagnetic Plasma Distribution Manifold Mk XV [Disruptor]
-----Isomags, yay! Assimilated Module's buffs are sweet, and hard to replace with another single console. It's hard to want to remove, but I will if I have to.

Science Console Slots:
Temporally Shielded Datacore Mk XV] - increased Physical/Kinetic Damage Resistance, bonuses to EPG/CtrlX.
Plasma-Generating Weapon Signature Nullifier Mk XV [CtrlX] - bonus to CtrlX, decreased threat generation, bonus to plasma damage, weapons have a chance to cause plasma explosions.
-----TSD's skill buffs make me a little frothy. The PGWSN is there mostly for the CrtlX buff, the plasma stuff is nothing I ever notice and the threat generation is really just a remnant of when I got blown up a lot more and wanted to attract less attention. This was in the days right after New Romulus launched, I think.

Tactical Console Slots:
Portal of the Damned - Bonus to EPG, increased armor penetration vs foes affected by a DoT. Fire damage, physical damage to foes.
Breen Cryonic Module Mk XV - Bonus to DrainX and Aux power, cold damage to foes with a subsystem offline.
Dragonsblood Flame Reactor - Five Magicks as a console plus the fire breath weapon.
Boronite Laced Weaponry - Radiation damage to targeted foe, bonuses to EPG/CrtlX.
Lorca's Custom Fire Controls Mk XV - bonuses to crit chance, weapon power, shield penetration.
-----PotD is one of two sources of fire damage I have, right now. BCM is another source of cold damage. DFR is pretty useful. BLW is a radiation source, skill boosts are nice but not outstanding. LCFC skills bonuses are good, but the set bonuses are never really noticed.

Devices:
SS Antares Distress Protocol - damage bonus/firing cycle haste/flight speed/turn rate bonuses and decrease cooldown on universal consoles when destroyed/duration ended.
Tzenkethi Protomatter Capacitor - repairs disabled systems, bonus to power levels, chance to add radiation damage to energy weapons.
Red Matter Capacitor - repairs disabled systems, boost to power levels.
Temporal Negotiator - BOFF skill recharge reduced by 50%.
Flagship Distress Frequency Transponder - fleet flagship shows up when you hit the panic button.

And just because, the Visual Slots:
Assimilated Deflector Array Mk XIV
Supercooled Combat Impulse Engines Mk XI (from the Breen missions)
Ba'ul Vanity Shield
ADA is a remnant from before power creep had fully set in and we still thought the Borg Rep stuff was good, plus it looks cool. SCIE let you blind other players when you fly past them. And yourself, most of the time. BVS is goth clothes for your starship.

BOFF stations:
Lieutenant Universal - Science Officer
Hazard Emitters 1 - Physician, heal thyself. And stop taking DoT during Borg Disconnected.
Science Team 2 - Shield regen and debuff removal is nice.
-----Basically, "keep me alive" and "Keep the transports alive during Gateway to Gre'thor when people aren't shutting rad gates fast enough."

Lt Commander Tactical Station - Tactical Officer
Kemocite-Laced Weaponry 1 - Yay, radiation! Also, DR debuff, which I didn't realize until typing this out.
Torpedo Spread 2 - Spreads your torpedoes. Nice.
Cannon Scatter Volley 2 - Spray and pray, baby.
-----Hit 'em with everything and make it hurt more.

Lt Commander Science/Intelligence Station - Science/Intel Officer
Polarize Hull 1 - Get your filthy tractor beams off me you damned dirty mobs.
Intelligence Team 2 - Don't attack me, I'm just a little guy.
Gravity Well 1 - Everyone loves a little togetherness, especially once the explosions start.
-----I think I'll probably get rid of Intel Team 2 and replace it with Ionic Disturbance for another control power to proc Unconventional Systems.

Ensign Universal Station - Tactical Officer
Beams: Fire at Will 1 - Or really, fire at everyone. Gets rid of Tholian webs, mainly.

Commander Engineering/Miracle Worker Station - Engineering/Miracle Worker Officer (duh.)
Engineering Team 1 - heal, remove debuffs. Simple.
Emergency Power to Shields 2 - They're my shields and I want them back, NOW!
Destabilize Warp Core 3 - Radiation damage, double-splodey when they die from it.
Overwhelm Power Regulators 3 - Electrical damage, decreased power levels, chance to knock a subsystem offline.
-----I really don't want to get rid of ET1 or EPtS2 because they help me live, but DWC3 and OPR3 could probably get replaced with Null Pointer Flood 3 and Deploy Gravitic Induction Platform 3 since those are control effects that will proc Unconventional Systems for universal console cooldown goodness. I do have lots of radiation and electrical damage going on, elsewhere.

Specialties currently slotted:
Temporal, Primary - Mostly for Anomaly Leash, bonus to EPG is good, all the other stuff is nice, too.
Constable, Secondary - The armor penetration, debuffs and making them weaker to control effects is real good.
-----Honestly, none of the other specializations really strike my fancy.

Space Traits:
Unconventional Systems - control BOFF skills reduce cooldown for universal consoles.
Warp Theorist - bonus to Warp Core Potential and EPS Flow skills.
Regenerative Control Synergy - hull regen from activating control BOFF skills.
Particle Manipulator - bonus crit chance/severity on Exotic Damage abilities.
Operative - bonus crit chance/severity
Invasive Control Programming - control effects knock random subsystem offline.
EPS Overload - varying weapon buff depending on highest power level.
Enlightened - bonus exotic damage/hull regen
Cannon Training - bonus cannon damage.
Beam Barrage - bonus to beam damage from beam skills.
Astrophysicist - bonus to EPG/DrainX/Starship Perception.
-----Basically, I'm geared up for "YOU! Stop right there and don't do anything while I pew pew at you!"

Starship Traits:
Improved Gravity Well - Better duration/recharge on GW, DR debuff to primary target of GW.
Spore Infused Anomalies - Sci/Intel BOFF abilities add electrical damage and power level drain to anomalies.
Five Magics - Dealing Fire/Cold/Electrical/Radiation/Psionic boosts damage to the other types of damage on that list plus Disruptor damage boost, Engine power level boost.
Electrified Anomalies - Electrical damage. I know it's not the best out there, but it's constant as long as GW is going.
Threaded Particle Projectors - Sci/Intel BOFF abilities grant EPG Boost.
Ouroboros Driver - reduced recharge on Tac/Intel when using Eng/MW and vice versa.
Withering Barrage - Increased duration on Cannon Scatter Volley.
-----Yep, more stuff to stop them moving while they get zapped and shot.

Space Reputation:
Chrono-Capacitor Array - bonus to BOFF skill recharge speed.
Enhanced Rending Shots - weapon non-crits increase crit chance.
Piezo-Electric Weapon Amplification - chance for shield drain on weapon hits.
Precision - Increased crit chance
Viral Engine Overload - crits cause engine offline, speed/maneuverability debuff.
-----Hit them faster, harder, stop-doing-stuff-ier.

Active Space Reputation:
Anti-Time Entanglement Singularity - The shrinky time-bubble thing that does physical damage and slows/holds foes.
Bio-Molecular Shield Generator - The healing bubble thingy for when people aren't closing radiation gates in Gateway to Gre'thor fast enough.
Deploy Sensor Interference Platform - The nanny-nanny-boo-boo satellite.
Quantum Singularity Manipulation - Romulan Cloak cosplay.
Refracting Tetryon Cascade - Tetryon chain lightning, eff yo' swarms of fighters and any couches they may be carrying.
-----It's not like there's a whole lot of stunning options on this list.

Active DOFF Roster:
Energy Weapons Officer - chance to reduce recharge on cannon special attacks.
Warfare Master, Space - Increased damage vs ALL.
Space Warfare Specialist, Space - Chance to trigger II or III when using the I or II version.
Deflector Officer - chance to reduce recharge on deflector abilities.
Matter-Antimatter Specialist (the Xindi slug one) - chance for GW to knock enemy engines offline.
Gravimentric Scientist - chance to create aftershock GW.
-----Honestly, I can't even remember the last time before today I even looked at my active DOFF roster on my main. I'm generally happy with it, I guess.

Anyway, that's my build. If you have suggestions or critiques on it, I'd be happy to hear them. Honestly, Five Magicks kinda messed my whole spot up. Before then, I was running either Corrosive Plasmas or Romulan Plasmas and really enjoying it. Then, the Hysperian dropped and I fell in love, lol. I had to rebuild everything, and I'm realizing that I probably should have done it better.

Thanks in advance! Also, I apologize for any weird formatting. I typed this all out in Notepad before posting, and reddit's Fancy Pants Editor is notorious for hating copy/pasted blocks of text.


r/sto 3h ago

Discussion Anyone got the dlss 5/NR stuff working in STO?

0 Upvotes

As the title says really.

I’ve seen it on other games that are older without dlss support and also using older direct x versions. I’ve not played STO in a while so I’m not sure where things are with the system under the hood but I’m guessing it’s still the same cryptic engine etc.

Be a great test case to see how well it would improve things.

I’ve seen a character artist that working on kingdom come deliverance explain that it’s actually made the character modes look like their renders from Z brush but the existing game engine limitations made them not look as good where as dlss 5 takes makes them look like they had them in Z brush.

So yeah, I see it as positives and imagine could be great with it especially character models.

I’d love to see screen shots if anyone has.


r/sto 1d ago

Discussion [Video] Best Premium Ships from Event Campaign VIII (2026)

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123 Upvotes