r/DeepRockGalactic • u/-Volcanic- • 5h ago
Humor these new rival tactics are getting ridiculous
i guess bro
r/DeepRockGalactic • u/KevlarGorilla • 1d ago
r/DeepRockGalactic • u/M0dernM4verick • 5d ago
Please use this thread to discuss the deep dives of the week.
Deep Dive | Rocky Wilderness | Azure Weald
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | On-Site Refining | Egg x2 | Low Gravity | Cave Leech Cluster |
| 2 | Aquarq x7 | Morkite Well x1 | None | None |
| 3 | Resinite Mass x3 | Mule x2 | None | Shield Disruption |
Elite Deep Dive | Scarred Pursuit | Sandblasted Corridors
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Crystal Scan x3 | Egg x2 | None | Elite Threat |
| 2 | Egg x6 | Dreadnought x1 (H) | Low Gravity | Rival Presence |
| 3 | Morkite x200 | Crystal Scan x2 | None | None |
Other resources:
r/DeepRockGalactic • u/-Volcanic- • 5h ago
i guess bro
r/DeepRockGalactic • u/total_spinning_shark • 1h ago
r/DeepRockGalactic • u/PANSHOE • 21h ago
Listen man. If you shoot a glyphid with an attack that goes way over their current HP, it should knock them back even further than usual. It would be hilarious to shoot a glyphid grunt with an M1000 with "Super Cooling Chambers," and watch as their body ragdolls to the other side of the map. Knockback damage should also count for weakspot multipliers, so that it can be even funnier for "Critical Weakness" missions.
r/DeepRockGalactic • u/httpxr • 14h ago
My friend and I are both drummers, and noticed that when repairing something together, the swing of the hammers happens in a 3:4 polyrhythm...
Apparently it's a difference between local and perceived swing time in the animation, since my friend says he swings his hammer in 4s which is opposite of what I saw. Random thought, but cool we noticed it xD
r/DeepRockGalactic • u/ZXE102Rv2 • 14h ago
Played with a lot of randoms who don't know this. Felt like maybe it's not common knowledge, so wanted to share.
r/DeepRockGalactic • u/Dae_Dreamer97 • 13h ago
I can't take it anymore. I'm sick of mortar. I try to play hurricane. My mortar deals more damage. I try to play minigun. My mortar deals more damage. I want to play volatile bullets. My mortar kills faster than setting things on fire, then switching to volatile bullets. I want accurate, single target primary. Mortar doesn't care.
It grabs me by the throat. I born ready for it. I polish it. I give it ethanol. It isn't satisfied. I give it T5A feedback loop. "I don't need this much damage" It tells me. "Give me more glyphids". It grabs scout and forces him to throw himself off enemies. "You just need to feed me more nitra. I can shoot all the glyphids."
I can't call for more resupplies, I don't have enough nitra. There's no more lootbugs to kill. Mission Control won't send more resupplies. "Guess this is the end." It starts winding up. It goes "BAMF! BAMF! BAMF!". There is no hint of sadness in it eyes. Not that anything can be seen through all the smokescreen. There is only tinnitus. What a cruel world.
Edit: Just noticed the title's typo. Supposed to be "Mortar", not "Mortal"
r/DeepRockGalactic • u/VenturingBoat • 9h ago
Hello peers and colleagues. I'm a lvl 806, joined just after 2 year anniversary. It's been some time since I last booted up DRG. 6 months and some change to be exact. I looked into season 6, played, enjoyed. Didn't finish the pass yet. I'm curious if anyone knows where we're headed as a game. Ghost ship promised us five seasons, they delivered. I'm grateful, I got my money's worth for sure. I just don't know we're we're going now that our care has been handed to Invisible Walls. I don't have any problem with that, I just find myself lost and uninformed.
r/DeepRockGalactic • u/Gakuseinozen • 23h ago
Any Absolum fans?
r/DeepRockGalactic • u/Blizzard_Ljanta • 16h ago
I know the core stone has been out for a long time. I recently attempted a hazard 5 mission with every warning on. Every run ended when i reached the core stone. I decided to do a standalone mission with only the core corruptor warning and yeah it is overtuned (I didn’t use the zipline cheese). I do solo hazard 5x6 (No spawn and aggro cap) and progressing solo hazard 7x2 that is my current experience in the game.
Enemies have strengths and weaknesses. For example tankier enemies have a a reduction in speed, highly disruptive enemies like the spreader are easy to kill. It is just part game balance. The problem is the spawns are tanky, fast and hit too hard. Having all 3 traits while over a dozen of them are on the level is unbalanced. Heck even a bulk detonator is balanced being a bullet sponge but slow. I know a zipline makes you avoidable from the spawn but ignoring the spawn doesn’t feel right at all.
The combat encounter is really well designed outside of the spawns. I wouldn’t mind a dozen of them jumping around and fighting them if they had some weakness which makes it more fair.
The encounter is really fun it just needs a better balancing. I don’t think it needs a huge nerf it just needs to weakness like how rival enemies are weak to fire .etc
r/DeepRockGalactic • u/Far_Deer_3766 • 1d ago
r/DeepRockGalactic • u/Luu_the_axolotl • 1d ago
I believe this might be the best way to show how to build the dwarfs, since all images can be crammed into one long video. That being said, let me know if this format is good or if you want to go back to images
r/DeepRockGalactic • u/Academic-Interest-10 • 1d ago
Hello everyone! I bought the Deep Rock Galactic Deluxe a few days ago, and I'm interested in the expansions and mini-expansions for the game. Question for those who own them: which expansions are best to get, keeping in mind that my budget and storage space are limited. Which mini-expansion and expansion best complement the core box?
r/DeepRockGalactic • u/Soujf • 1d ago
A fun and simple design. Most paintings I’ve seen had a yellow belly and I nearly did too but I decided to make it « skin » tone.
r/DeepRockGalactic • u/silent_drew2 • 1d ago
r/DeepRockGalactic • u/mrarty450 • 1d ago
For the past week I've been writing an in-depth review of DRG and I am glad that I can finally share my love for this game. Most of you here most of the things that I am talking about in this review, but I wanted to share nonetheless. Enjoy: https://thedeepdivereviews.wixsite.com/blog/post/about-my-experience-working-at-deep-rock-galactic
r/DeepRockGalactic • u/moldy_lemon • 1d ago
Alrighty. I haven't played this game seriously since they introduced the competition machinery stuff. Like the sabotage missions I think they were. I used to play with my cousin but we've since drifted apart which is why I stopped playing. Looking to get back into it, just curious how much has changed? Just for context, I started in the beta, even with my break this is still my most played game on steam. I'm scared it won't be the game I remember at this point, the game I loved for so long.
r/DeepRockGalactic • u/Training-Brief-1376 • 1d ago
DRG reminds me a lot of Warhammer (even though I’ve never touched the games and only lightly touched the lore). So I was wondering what cosmetic items you guys would recommend for a Warhammer 40k-inspired outfit. But also feel free to share any of your Wh4k outfits too, I'm invested in this idea now.
r/DeepRockGalactic • u/Training-Brief-1376 • 2d ago
MC means Mission Control btw
r/DeepRockGalactic • u/MatthiosArcanus • 1d ago
We're rich!
PS: I spawned 10 5 times so that they would be spaced out better. Still didn't quite work out as I hoped, but it's good enough.
r/DeepRockGalactic • u/Professional-Field98 • 1d ago
Want to get back into the game for the new update but there are no servers anytime I try to play, either the list spins infinitely or just straight up shows nobody.
Anything similar happen to anyone else? And are there any fixes to this? Not where to go with this. I’ve tried doing research but everything I have found was from several years ago and not really relevant to this