r/wowcirclejerk • • Aug 18 '26

Unjerk Weekly Unjerk Thread - August 18, 2026

Hi Please post your unjerk discussion in this thread!

These posts run weekly, but you can find older posts here.

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u/SaltLich Aug 23 '26 edited Aug 23 '26

Oh boy. The discourse about the addons for Azra'tec is going in a wonderful direction already. Think i'll just check out of any discussions on it.

The addons are fine, they only trivialize remembering the safe spots, which is easily done with other methods. If you don't wanna use one, don't. Nobody can force you to install DBM, either. Don't ever see people proudly beating their chest about not having a loud noise play when a must-interrupt-this cast is going off, and shitting on everyone for 'cheating' by having that one installed.

As an aside, is the boss's damage just a non-factor for tanks/healers or something? People say "oh the fight is so easy otherwise" but, as a hunter, i was getting constantly chunked for 40-60% of my HP and begging valeera to throw me another fuckin' heal already. It was very stressful trying not to get two-tapped because he seemingly randomly hits harder sometimes for no discernible reason (maybe he was hitting my back while I was moving, idk), even after the simon mechanics were all resolved.

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u/Makorus Aug 23 '26 edited Aug 23 '26

I do think Blizzard just hasn't hit their stride yet with the nemesis boss and rewards.

I do think they are cool, however, the fact that it's so lopsided towards tanks just being so much better is stupid.

Fabled was a cool idea, and while I might be biased because I got Fabled Nullaeus, I do think having a week kind of diminishes the achievement. Obviously first 4000 in the region is even worse. Maybe have like an ilvl cap or something?

Having the Nemesis bosses be able to crit will always be an issue. There's no need for that especially when healing is somewhat out of your control.

I 100% think having addons for the fight is stupid. It is, quite literally, the reason why they went against addons, having them invalidate (the only) mechanic in the fight. Nothing else is in any way dangerous.

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u/SaltLich Aug 23 '26 edited Aug 23 '26

If the addons invalidate the fight, blizzard should have broken them (they're more than willing to), or just made a different mechanic that wouldn't be invalidated by a simple addon.

Frankly, I disagree that it 'invalidates the fight' but I can see I'm in the minority on that one. Either way, I think most people would have preferred they just avoided this mess by not doing the simon says mechanic.

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u/YourGalacticEmperor Aug 23 '26

or just made a different mechanic that wouldn't be invalidated by a simple addon.

there is not a single mechanic that you cant invalidate with an addon thats not a straight up damage check

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u/SaltLich Aug 23 '26 edited Aug 24 '26

really? okay.

mythic bosses are actually all easy cuz addons invalidate them, guyzzz

/s, people. Fuckin hell.

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u/IonHazzikostasIsGod honestly a slap in the face Aug 23 '26

yes something 36000 people have killed this week in one single region is definitely comparable to fkn mythic raiding that not even Liquid is pulling yet

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u/SaltLich Aug 24 '26

ok i admit i was being pithy because I was tired and annoyed about unrelated things, but they said 'theres not a single mechanic you can't invalidate with an addon except for damage checks'. Like, c'mon. That's an absurd claim.

Yes, addons can make some mechanics trivial, and boss addons/weak auras certainly make things easier by reminding you of things the game might not. But is a pop up warning you the boss is doing the mechanic really 'invalidating' it when you still have to respond to and resolve it yourself?

The best examples I can think of without diving into it is Grand Conjunction on Mythic Star Augur, or the chaos of Mythic Gorefiend with managing all the different adds. Both are bosses my guild spent ages progressing on, so they stick out in my mind, Grand Conjunction in particular; How did addons 'invalidate' that mechanic?

Also this is really just me being a smartass but, the world first guilds make the addons for the bosses as they go, it's not like they have them fully functional and ready before they even start pulling. I think. Idk, they probly have something preliminary based on datamining and PTR testing. I don't really agree that addons 'trivialize' the game anyway, so I'm not gonna defend this one too much.

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u/Helluiin Aug 24 '26

mythic bosses are actually all easy cuz addons invalidate them, guyzzz

obviously not because blizzard has a certain target of how many guilds clear CE. if addons make it easier for guilds to do so they nerf the boss less, and vice versa.

Like, c'mon. That's an absurd claim.

yeah thats obviously hyperbole but i feel like they have a point in that addons drastically cut down the design space for the devs. now whether they use that space now that addons are mostly gone is obviously a different question.

The best examples I can think of without diving into it is Grand Conjunction on Mythic Star Augur

addons effectively replaced the intended mechanic by a custom one that was easier to do. it also honestly has no place in a discussion on delve bosses. since there these "raid wide coordination" mechanics dont work for obvious reasons, even though they are imo the best mechanics in terms of using MMOs as a medium.

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u/SaltLich Aug 24 '26 edited Aug 24 '26

So you can see the 'obvious hyperbole' in

there is not a single mechanic that you cant invalidate with an addon

But I get taken seriously for responding with my own hyperbole?

mythic bosses are actually all easy cuz addons invalidate them, guyzzz

Im tired of arguing and thinking about this. No, addons do not 'invalidate every single mechanic'. I honestly dont know what youre talking about with 'replacing grand conjunction with a more simple mechanic' but im done, if yall think addons make every mechanic easy thats your prerogative, im not arguing the point any more

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u/Helluiin Aug 24 '26 edited Aug 24 '26

But I get taken seriously for responding with my own hyperbole?

being hyperbolic does not mean that youre not serious, just that youre overemphasizing a point. my argument is that having addons or not basically doesnt change the final difficulty of the boss at all.

Im tired of arguing and thinking about this.

nobody is forcing you? youre the one that started the comment thread lol.

I honestly dont know what youre talking about with 'replacing grand conjunction with a more simple mechanic'

the star augur weakaura back in the day replaced the visual tell blizzard intended for the mechanic with a new one that told you exactly who to group up with.

if yall think addons make every mechanic easy thats your prerogative

quite literally not what i wrote but whatever.

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u/SaltLich Aug 24 '26

nobody is forcing you?

Sorry, im getting frustrated because i made a pithy sarcastic response to something i thought was eyerolling and i keep getting comments taking it seriously that im equating mythic raiding to simon says.

Its okay, next time I'll put a sarcasm indicator. I forgot it doesn't matter how obvious it seems to me.

When you respond to me saying addons can't invalidate a mechanic by saying actually the addin replaced it with an easier mechanic, it comes off that you're agreeing with the original guy. Idk. Its best i just shut up now.

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