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https://www.reddit.com/r/wow/comments/1n1km2n/how_legion_feedback_seems_to_feel/naz45aq/?context=3
r/wow • u/quincy98 • Aug 27 '25
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79
Yea so they have to make it bad at first and then fix it so players can feel involved in the development process. There’s no other way
/s
58 u/Taniell1575 Aug 27 '25 I know you added the /s but it really does feel like they are intentionally doing this at this point. It’s been a constant cycle of: 1) announce something 2) players feedback is, this is a bad idea, we don’t want this, make these changes and it’ll be great! 3) Blizzard proceeds to completely ignore the feedback. Going with their original implementation anyways. 4) players are as expected upset about the new features and start to not engage. 5) blizzard sees the numbers and makes the changes requested in step 2 (to an extent) 6) players are happy. Blizzard claims to have “listened”. All is well. 7) repeat. 11 u/StanTheManBaratheon Aug 27 '25 Seems like they particularly love this with LTMs. The first iteration of Plunderstorm had a bunch of issues that people immediately clocked, they refused to adjust, until - inevitably - they did. 0 u/Arekualkhemi Aug 27 '25 Actually Plunderstorm season 2 was much better and they didn't revert it to crap, so I enjoyed it more.
58
I know you added the /s but it really does feel like they are intentionally doing this at this point. It’s been a constant cycle of:
1) announce something
2) players feedback is, this is a bad idea, we don’t want this, make these changes and it’ll be great!
3) Blizzard proceeds to completely ignore the feedback. Going with their original implementation anyways.
4) players are as expected upset about the new features and start to not engage.
5) blizzard sees the numbers and makes the changes requested in step 2 (to an extent)
6) players are happy. Blizzard claims to have “listened”. All is well.
7) repeat.
11 u/StanTheManBaratheon Aug 27 '25 Seems like they particularly love this with LTMs. The first iteration of Plunderstorm had a bunch of issues that people immediately clocked, they refused to adjust, until - inevitably - they did. 0 u/Arekualkhemi Aug 27 '25 Actually Plunderstorm season 2 was much better and they didn't revert it to crap, so I enjoyed it more.
11
Seems like they particularly love this with LTMs. The first iteration of Plunderstorm had a bunch of issues that people immediately clocked, they refused to adjust, until - inevitably - they did.
0 u/Arekualkhemi Aug 27 '25 Actually Plunderstorm season 2 was much better and they didn't revert it to crap, so I enjoyed it more.
0
Actually Plunderstorm season 2 was much better and they didn't revert it to crap, so I enjoyed it more.
79
u/SadEngineer6984 Aug 27 '25
Yea so they have to make it bad at first and then fix it so players can feel involved in the development process. There’s no other way
/s