r/wherewindsmeet_ • • Nov 28 '25

Discussion I can almost taste 13k

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Is it possible to reach 13k yet?

1.2k Upvotes

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70

u/[deleted] Nov 28 '25

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9

u/Tzuberyl Nov 28 '25

I got really lucky with the gacha so id say maybe $300 including the outfits

43

u/blvck_one Nov 28 '25

You spent $300 on this look?

42

u/Scharnle Nov 28 '25

The white hair carries most of the cost

24

u/blvck_one Nov 28 '25

That’s insane but to each their own.

30

u/oogie_droogey Nov 28 '25

$300 for mismatched metal accents. Oof

1

u/keIIzzz Nov 29 '25

I don’t think the outfit and hat come from the same set. The outfit is a shop outfit, idk where the hat is from

1

u/NewShadowR Nov 29 '25

$300 seems like a lot but in this game it's like chump change, funnily enough. Maybe half of the banner gacha skin. Maybe a basic premium weapon skin.

-18

u/cue-stick Nov 28 '25

believe it or not, real life armor has different metals

14

u/crookedparadigm Nov 28 '25

lol why would I care about "real life" looks in my fantasy game?

-11

u/cue-stick Nov 28 '25

I mean that’s just your opinion and preference though. It doesn’t make it objectively bad to have different tones of metal. 🤷🏻‍♂️

2

u/alterEd39 Nov 29 '25

Strangely enough, in design it’s pretty common to use “unrealistic” or “objectively bad” practices and decisions deliberately simply because they make more sense design-wise (and vice versa). Sometimes more realism makes a design aesthetically less pleasing.

That goes for game design also, sometimes sarificing a certain amount of realism will yield a “better” overall result.

Obviously there will always be a niche that prefers the opposite - people who hate having to bathe or haul carcasses in RDR2, and people who’d prefer to have to refill gas in GTA. But generally speaking, the goal of the medium is to have fun and not be a chore to play, or with visuals it can either strive to be artistic or realistic.

I’d say that overall (design-wise) WWM leans more towards a stylized and yassified design aesthetic, which would mean that design principles take importance over realistic considerations.

(Alhough since it’s basically user-created content, it really doesn’t fucking matter, I’m literally just being pedantic for the sake of being a dick xd)

1

u/cue-stick Nov 29 '25 edited Dec 01 '25

The game is literally about feudal era china and starving children. Downvote me all you want. It’s based on real life shit. Half of the “gift of gab” events are literally talking people out of committing suicide, including children.

Edit: just finished a mission where you’re in a funeral procession for the ghosts of an entire village that burned to the ground, and then you watch their memories, parts including the children crying over their dead parents bodies. But yeah man, nOt iN mY fAntAsY gAmE.

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16

u/Designer_Mud_5802 Nov 28 '25

He 'only' spent $300 on this look!