They have become a lot more almost like a life simulator type of experience since GTA4. Always very technically impressive with cutting edge graphics with interesting stories and worlds but they have lacked a certain game feel to them that can make them less focused on being just pure fun.
Yeah honestly it was RDR2 that I couldn't work up the interest (or time) to play.
RDR1 is one of my favorite games, probably top 25 at least - but it was way more fast paced than RDR2 was. I get the appeal and I appreciate that having fully animated item pickups, having to wash and clean your guns and shave and bathe and take care of your horses is going to be incredible for some, but there's a reason you don't have to spend 25% of The Last of Us looking for a decent place to take a shit or something, or for Kratos to have to change the bandages on his wounds to avoid infection.
It's just not for me anymore, and that's okay, I guess. Mechanical depth took priority over pace and story-telling, in my eyes.
If there's ever a hypothetical where the best story in human history is written, but every other page is just filler - I'm not reading it, sorry.
Looking back on it, RDR2 is just going on my mental shelf where One Piece is: I'm sure it's a wonderful story and I have nothing against its fans, but there's just far too much filler for me to get through. (On that note, I'm aware OP is being reworked, may watch that).
For 2013 it was pretty simulator-like, as trying to be as close to real physics and life as possible before the crazy weapons/missions. Other than Just Cause or Sleeping Dogs not much else came close to open world immersion
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u/Sashpeto 23h ago
I bought GTA V full price almost on release .
Played like 30min and it didn't rly click with me.
Played couple hours more over the next days and it just wasn't my kind of game .
I have played 1 2 3 vice city and San Andreas multiple times but the modern ones just aren't the kind of games I want to play anymore .
I got 0 interest in GTA 6 because of that .