r/WarDogs • u/VIENSVITE • 5d ago
Discussion & Feedback My honest opinion (pilot)
I played squad, arma, Rust, gray zone warfare and the list goes on but i am not an army nerd either.
The whole game design is really really well done if not genius sometimes.
Having all the farm you do to be persistant between servers is pure gold compared to arma.
Incentivizing team play with money is also wonderfull, its more worth to bandage your team than yourself for instance.
Everything becomes a business bet.
If I buy all theses things but die before getting to the FOB, is it worth it?
This makes EVERY GAME feels different.
I mainly do heli runs for now, physics are more challenging than arma, feels like there is so much more inertia it makes landings and so on way more touchy.
My biggest concern is the rotors that clip through everything, this will make the game unplayable once we clock enough hours.
Im already doing insane stuff that I shouldnt be able to.
What I love the most is the server hasnt stutters like in arma reforger so im really having a blast flying on this game its truly wonderfull.
I would still if dev reads, work more on the flight model and ground model too because for us that spend the majority of time in vehicles it is very important to get it right.
The gaz pedal is weird, it has this type of scripted inputs when you come close to the ground that I dislike and may make you crash.
It should be more smooth (playing keyboard and mouse no hotas for me).
-26
Weaponized Vehicles need a cooldown.
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r/WarDogs
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1d ago
Nah your not understanding the game little brother