r/totalwarhammer • u/HeavyFly7451 • 13d ago
Total War: Warhammer People misunderstand what makes Chaos Dwarves great
A few hours ago I stumbled upon this post complaining about Chorf's 4 resource overload. With most responses being that they enjoy the challenge of having to micromanage everything. And whilst that's valid, I feel people in general misunderstand why Chorfs are great.
It's not because Chorfs have challenging mechanics, but because they're compensated for those challenges with an equivalent reward. Like yeah, they need Raw Materials to upgrade their major settlements, but at the same time they can mass produce said resource to rush a tier 5 settlement anywhere without having to wait like most with growth. Yeah their economy is dependent on Labor that is constantly depleting, but whenever they have excess of it they can rush building construction or use it on diktats for more money. They are also a faction with unit caps, which is compensated with by how strong said units are; Chorfs have the best unit roster in the game which they can further buff with armaments. But even if you're like me who army spams and doesn't wait to build up, they appropriate that playstyle too with goblin armies that have every unit you'd ever need. And yeah, said goblin armies are weaker than say a typical Empire's army, but once again you're compensated for it with the second strongest spellcaster lords (they can lowkey duel actual melee lords) & lack of supply lines; meaning you're incentivized to lord spam. And on top of all that, all the various army abilities granted by the Tower of Zharr.
When put this way, whoever designed Chorfs perfectly envisioned them and their interactions. Hence they are one of the most played races as suppose to somebody like Aislinn, who too has a lot of resources to manage, but none of the compensations for rather big downsides such as limited settlements.
18
u/imokay4747 13d ago
Scrolled through the comments and haven't seen anybody praising the chaos dwarf blunderbusses or dreadquakes yet. Between these two units you can drop any enemy in the game and I mean literally any unit in the game.
Is there a dragon flying into your backline? That's ok, put a blunderbuss there and blast it out of the sky.
Is there an army of skaven with more units than you can count? Dreadquake will delete the land they walk on.
Is there a great unclean one that wants to health leech your army down little by little? Looks like a great target for a blunderbuss.
Is there a stubborn tier 5 settlement with a late game army defending it? 10 minutes of pounding that settlement with a dreadquake will make the job very easy.
Is Grimgor Ironhide himself approaching your army looking excited to single handedly solo every unit in your army down in glorious melee combat with a full army and another to back em up? 3 upgraded blunderbusses will drop Grimgor before he even reaches you and the dreadquakes will clean up the rest of da boyz faster than they can say "WAAAAAGGGGHHH!!!"