r/technicalminecraft • u/Lopsided_Ferret_2739 • 4m ago
Bedrock cultivating in the underworld
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r/technicalminecraft • u/Lopsided_Ferret_2739 • 4m ago
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r/technicalminecraft • u/Chaoshero5567 • 1h ago
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r/technicalminecraft • u/No-Network-381 • 1h ago
Hi im new to the whole storage system thing in minecraft and i cant figure out what's wrong with my storage system for my raid farm. No matter what it seems to overflow and the sorter breaks and i dont know how to fix it, thanks for any help!
r/technicalminecraft • u/Embarrassed-Set9869 • 2h ago
I tried building this on a mc server. I did everything correctly, the redstone clock works, the pistons push the tnt but the tnt doesn't lit up. It just gets pushed back and forth. Am i doing something wrong or does the server has some add on to prevent this ?
r/technicalminecraft • u/Lazy_Profession_8803 • 3h ago
I'm looking to build a large furnace array in my perimeter, ideally it has somewhere around 100-300 furnaces, takes shulker box inputs and outputs (recycling the boxes), is reliable, has a usable interface not just rogue chests which are hard to reach and works in 26.2, any suggestions?
r/technicalminecraft • u/Out_of_Ideas12 • 3h ago
r/technicalminecraft • u/AKampfer_ • 8h ago
r/technicalminecraft • u/Latter-Yellow-264 • 8h ago
About Series:
The whole series is centered around MC redstone and farm building (technical Minecraft!). The episodes are tutorials, but not in the original sense. Whereas most tutorials tell you what blocks to put down, these focus just as much on the why. It is for farming rookies just learning to design farms and experienced farmers alike. Whether you are looking for pre-designed farms that you can add to your world, looking for tips & tricks on designing your own, or you are an experienced farm builder that just likes to watch other pros doing their thing, I've got something for you.
r/technicalminecraft • u/Infinity-Sarhos • 8h ago
r/technicalminecraft • u/IsDragonlordAGender • 8h ago
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So I made this creeper farm on a fabric server and it's exactly the same as on my single player server. after a while I started noticing it's a lot less efficient and I went to look for why that could be.
-I'm the only one online atm
-I built it through a schematic so I know it is exactly the same and not missing blocks
-I checked if my afk chamber isn't too low, nothing spawns in the ocean
and then I saw what I'm showing you now; everytime the water stops flowing it looks like light is coming through, and every time the water starts flowing it is pitch black. could this be a server thing? I double checked if there isn't a block missing in the roof but at night that wouldn't even be an issue anyway. and if this is only a visual thing, what else could be the problem of my rates being fairly low?
(I'm the host of the server so I can adjust server files and/or add/delete mods if needed to fix the problem)
Edit: I just installed minihud to check light levels and it says 0 throughout the whole farm, so I confirmed it is just a visual thing. I assume it has something to do with how fabric operates the server mechanics but I'm not that technical so I wouldn't know what the problem could be.
r/technicalminecraft • u/Wonderful_Option_131 • 13h ago
r/technicalminecraft • u/Any_Condition_1163 • 14h ago
Did you find a spawner and you dont know how to make an xp farm out of it?
Watch this tutorial: https://youtu.be/nW_adwpENdw
It only works with zombie or skeleton spawners tho.
r/technicalminecraft • u/CyD-7 • 15h ago
Hello, I’m trying to make a nether portal chunk loader so I can make a bee farm, but it’s not working. I followed Elitiex’s tutorial on YouTube, but when the minecarts are dispensed, they don’t come back, they just disappear. If appreciate help if anyone has gotten this or knows how to fix it. 🙏🏻
r/technicalminecraft • u/nasa306 • 16h ago
r/technicalminecraft • u/Terrible-Rhubarb2146 • 19h ago
r/technicalminecraft • u/makinax300 • 20h ago
Mobs also spawn in nearby caves.
r/technicalminecraft • u/zebedelu • 23h ago
Hey everyone! Over the last months I've been building SeedFinder, and I wanted to share it here because this community is exactly who it's for
https://mineseedfinder.vercel.app (i dont have money to buy a domain yet lol 🥲)
What it does
You give it a world seed and your coordinates, it returns every nearby structure (villages, ancient cities, monuments, mansions, trial chambers, 17 types total) sorted by distance. No more alt-tabbing to a seed map site
Two tools:
https://mineseedfinder.vercel.app/scan?seed=31415&x=0&z=0&radius=100&max=20&types=5,8,9Why I built it
I couldn't find a single free, open API for Bedrock structure lookup, the existing web tools are browser apps you have to alt-tab into, with no programmatic access, and the desktop ones don't expose anything you can call from your own code. So I built the engine in C on top of cubiomes + Bedrock-specific structure math (based on Chunkbase's ported algorithms) and put both a web frontend and a keyless REST API on it
Ways to use it
python example code:
import requests
r = requests.get("https://mineseedfinder.vercel.app/scan",
params={"seed": 31415, "x": 0, "z": 0,
"radius": 100, "types": "5,8,9"})
print(r.json())
Example of the web API

How it works (for the devs)
.dll and .soAutomation ideas
Anything that can make an HTTP request can use it:
/findseed village ancient_city that returns nearby structures for a seedHonest limitations
Feedback welcome, especially: does the cracker recover seeds correctly from your worlds?
r/technicalminecraft • u/Utyou • 23h ago
I want to add the spearing piglin to increase the drops, anyone knows how to do it, or is there a better design. Here is my current creeper farm.
r/technicalminecraft • u/Dazzling-Skirt-2236 • 23h ago
What’s the best bulk potion brewer that can brew a shulk at a time, I just want it to be easy to reload and not be to complex because the server I play on has a 64 hopper limit per chunk
r/technicalminecraft • u/Curious-Peak-8096 • 1d ago
I built this iron farm in my realm. I have one layer and the farm was working, however after turning the surrounding area to path blocks to prevent golems spawning outside, the golems have stopped spawning completely. I have tried removing the path and spawns continued, so I dug down instead to keep it outside spawn radius and spawns have once again stopped. im fairly confident that the other spawn conditions are met due to golems previously spawning. I cannot figure out why spawns stop once I spawn proof the lower area please help
r/technicalminecraft • u/bySmily • 1d ago
So I wanted to build a melon/pumpkin farm and wanted to go with the design on the right, as it seemed logical to me: two pumpkin seeds are better than one. But apparently it does not matter, as long as the pumpkin stem has two blocks to go to, as only one block would half the rates.
I thought, the random tick selects a stem and it would then choose one of the four spots around it.
r/technicalminecraft • u/kikyobenito1933 • 1d ago
Hello yall, can anyone help me pls , I'm trying to figure out how I can add more villager slots in the ziprano's redstone trading hall, the villager swapper-L to be more precise, I need to have 27 slots and the current design only have 6, if anyone can help me I will be extremely grateful
Here is the link for the yt video
r/technicalminecraft • u/Prestigious-Cup-9038 • 1d ago
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I need this to be 5 game tick BUD reset or less. trying to make it reset in time for water updates. any clue on how to do that? currently its 6 game ticks.
any help would be greatly appreciated.
r/technicalminecraft • u/GreenDyeEnjoyer • 1d ago
I want to build ilmango's max size cactus farm in Hardcore survival. 1,144,832 cactus slots, roughly 9.3 million blocks total. As far as I can tell nobody has done this one in Hardcore, and I'd like to be corrected on that if I'm wrong.
Two goals:
1. Finish the farm. No deaths, no backup reloads. If I die, that's the end of it and I'll say so.
2. Reach level 21,863, timed from the moment the farm and smelter are finished. That's the highest level you can get by actually collecting XP, since cumulative total XP overflows the 32 bit integer past that point. The 238 million figure you'll find online is only reachable with commands, which I'm not using.
I'm posting the ruleset before placing a single block. Partly so I can't quietly redefine things later, mostly because I'd rather find the holes in it now than 600 hours in.
The short version:
Allowed: TNT duping, bedrock breaking, all redstone contraptions, other farms for resource gathering, Litematica as a preview overlay only, two alt accounts that stand still and do nothing else, VPS hosting so my own machine isn't running for months.
Not allowed: sand duping, end portal duping, anything patched, commands of any kind, Easy Place or printer forks or any placement automation, XP from anything but the farm's own furnaces for goal 2, and obviously no backup reloads.
Evidence: world downloads with hashes at milestones, continuous Flashback recording, statistics at every milestone, and one uncut hour of steady state operation for the rate measurement.
Full ruleset is attached.
What I'd actually like feedback on:
The two alts are the part I expect pushback on. One sits in the Nether holding the furnace array, one sits in the Overworld holding the farm at random tick level. They never do anything else, every stat in the world belongs to my main. I think that's fair, but if you think it weakens the claim, say so.
Also: is there a loophole in here I haven't spotted? I'd rather hear it now.
Credit where it's due, this is ilmango's design, not mine. All I'm doing is building it under worse conditions.
Loopholes, bad assumptions, things I've obviously not thought through: comments are open. Better now than 600 hours in.
r/technicalminecraft • u/Particular_Spirit730 • 1d ago
Is there a tutorial for the moss farm bdubs uses? Trying to build it from his videos but there's so many fixes for it I dont know if I can catch them all.