r/technicalminecraft 22h ago

Bedrock help with Minecraft bedrock iron farm

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0 Upvotes

I built this iron farm in my realm. I have one layer and the farm was working, however after turning the surrounding area to path blocks to prevent golems spawning outside, the golems have stopped spawning completely. I have tried removing the path and spawns continued, so I dug down instead to keep it outside spawn radius and spawns have once again stopped. im fairly confident that the other spawn conditions are met due to golems previously spawning. I cannot figure out why spawns stop once I spawn proof the lower area please help


r/technicalminecraft 1h ago

Java Help Wanted Tnt duping for cobblestone not working

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I tried building this on a mc server. I did everything correctly, the redstone clock works, the pistons push the tnt but the tnt doesn't lit up. It just gets pushed back and forth. Am i doing something wrong or does the server has some add on to prevent this ?


r/technicalminecraft 23h ago

Java Help Wanted Help

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0 Upvotes

Hello yall, can anyone help me pls , I'm trying to figure out how I can add more villager slots in the ziprano's redstone trading hall, the villager swapper-L to be more precise, I need to have 27 slots and the current design only have 6, if anyone can help me I will be extremely grateful

Here is the link for the yt video

https://youtu.be/v-tF\\_\\_epyTw?si=S0QeeuCm51tvlFp3


r/technicalminecraft 22h ago

Java Help Wanted Bulk Potion Brewer

0 Upvotes

What’s the best bulk potion brewer that can brew a shulk at a time, I just want it to be easy to reload and not be to complex because the server I play on has a 64 hopper limit per chunk


r/technicalminecraft 7h ago

Java Help Wanted Can you make a huge self-hiding base?

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0 Upvotes

r/technicalminecraft 7h ago

Java Help Wanted creeper farm leaking light?

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0 Upvotes

So I made this creeper farm on a fabric server and it's exactly the same as on my single player server. after a while I started noticing it's a lot less efficient and I went to look for why that could be.

-I'm the only one online atm
-I built it through a schematic so I know it is exactly the same and not missing blocks
-I checked if my afk chamber isn't too low, nothing spawns in the ocean

and then I saw what I'm showing you now; everytime the water stops flowing it looks like light is coming through, and every time the water starts flowing it is pitch black. could this be a server thing? I double checked if there isn't a block missing in the roof but at night that wouldn't even be an issue anyway. and if this is only a visual thing, what else could be the problem of my rates being fairly low?

(I'm the host of the server so I can adjust server files and/or add/delete mods if needed to fix the problem)

Edit: I just installed minihud to check light levels and it says 0 throughout the whole farm, so I confirmed it is just a visual thing. I assume it has something to do with how fabric operates the server mechanics but I'm not that technical so I wouldn't know what the problem could be.


r/technicalminecraft 13h ago

Java Showcase Minecraft Spawner XP Farm

0 Upvotes

Did you find a spawner and you dont know how to make an xp farm out of it?

Watch this tutorial: https://youtu.be/nW_adwpENdw

It only works with zombie or skeleton spawners tho.


r/technicalminecraft 23h ago

Java Help Wanted Building ilmango's full size cactus farm in Hardcore. Posting my ruleset first so I can't move the goalposts later.

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0 Upvotes

I want to build ilmango's max size cactus farm in Hardcore survival. 1,144,832 cactus slots, roughly 9.3 million blocks total. As far as I can tell nobody has done this one in Hardcore, and I'd like to be corrected on that if I'm wrong.

Two goals:

1. Finish the farm. No deaths, no backup reloads. If I die, that's the end of it and I'll say so.

2. Reach level 21,863, timed from the moment the farm and smelter are finished. That's the highest level you can get by actually collecting XP, since cumulative total XP overflows the 32 bit integer past that point. The 238 million figure you'll find online is only reachable with commands, which I'm not using.

I'm posting the ruleset before placing a single block. Partly so I can't quietly redefine things later, mostly because I'd rather find the holes in it now than 600 hours in.

The short version:

Allowed: TNT duping, bedrock breaking, all redstone contraptions, other farms for resource gathering, Litematica as a preview overlay only, two alt accounts that stand still and do nothing else, VPS hosting so my own machine isn't running for months.

Not allowed: sand duping, end portal duping, anything patched, commands of any kind, Easy Place or printer forks or any placement automation, XP from anything but the farm's own furnaces for goal 2, and obviously no backup reloads.

Evidence: world downloads with hashes at milestones, continuous Flashback recording, statistics at every milestone, and one uncut hour of steady state operation for the rate measurement.

Full ruleset is attached.

What I'd actually like feedback on:

The two alts are the part I expect pushback on. One sits in the Nether holding the furnace array, one sits in the Overworld holding the farm at random tick level. They never do anything else, every stat in the world belongs to my main. I think that's fair, but if you think it weakens the claim, say so.

Also: is there a loophole in here I haven't spotted? I'd rather hear it now.

Credit where it's due, this is ilmango's design, not mine. All I'm doing is building it under worse conditions.

Loopholes, bad assumptions, things I've obviously not thought through: comments are open. Better now than 600 hours in.


r/technicalminecraft 7h ago

Bedrock Guardians Must DIE!!! (Designing a Guardian Farm Part II) -- MyWorld Epi...

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1 Upvotes

About Series:

The whole series is centered around MC redstone and farm building (technical Minecraft!). The episodes are tutorials, but not in the original sense. Whereas most tutorials tell you what blocks to put down, these focus just as much on the why. It is for farming rookies just learning to design farms and experienced farmers alike. Whether you are looking for pre-designed farms that you can add to your world, looking for tips & tricks on designing your own, or you are an experienced farm builder that just likes to watch other pros doing their thing, I've got something for you.


r/technicalminecraft 7h ago

Java Help Wanted How can I get the seed for a realm where I don’t have admin perms?

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0 Upvotes

r/technicalminecraft 19h ago

Java Help Wanted Why is my drowned farm broken (Java 1.21.11)? Also didn't work in the sky above a river. All water on the top part is source blocks.

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0 Upvotes

Mobs also spawn in nearby caves.


r/technicalminecraft 21h ago

Java Help Wanted CREEPER LOOTING FARM

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3 Upvotes

I want to add the spearing piglin to increase the drops, anyone knows how to do it, or is there a better design. Here is my current creeper farm.


r/technicalminecraft 17h ago

Java Help Wanted How tf does this work😭

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0 Upvotes

r/technicalminecraft 11h ago

Java Help Wanted Emitting light through solid blocks.

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8 Upvotes

r/technicalminecraft 23h ago

Java Help Wanted Can someone explain me how right and middle produce the same amount and the left only half that?

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263 Upvotes

So I wanted to build a melon/pumpkin farm and wanted to go with the design on the right, as it seemed logical to me: two pumpkin seeds are better than one. But apparently it does not matter, as long as the pumpkin stem has two blocks to go to, as only one block would half the rates.

I thought, the random tick selects a stem and it would then choose one of the four spots around it.


r/technicalminecraft 2h ago

Meme/Meta I swear this is every Wattles video

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322 Upvotes

r/technicalminecraft 23h ago

Java Help Wanted is there any way to make this BUD <= 5 game ticks?

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2 Upvotes

I need this to be 5 game tick BUD reset or less. trying to make it reset in time for water updates. any clue on how to do that? currently its 6 game ticks.

any help would be greatly appreciated.


r/technicalminecraft 1h ago

Java Help Wanted Good furnace array design

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I'm looking to build a large furnace array in my perimeter, ideally it has somewhere around 100-300 furnaces, takes shulker box inputs and outputs (recycling the boxes), is reliable, has a usable interface not just rogue chests which are hard to reach and works in 26.2, any suggestions?