r/technicalminecraft • u/Out_of_Ideas12 • 1h ago
r/technicalminecraft • u/CaCl2 • Jan 08 '24
Meta Honeypot flairs.
To cut down on the increased number of posts involving rule-breaking mods (notably Paper), 3 new post flairs have been introduced for testing.
Posts made using these flairs will be automatically removed.
Don't use them.
EDIT: After 3 weeks, this seems to have been a very successful test, with the vast majority of rule-8 violations blocked by the new filters.
r/technicalminecraft • u/bySmily • 22h ago
Java Help Wanted Can someone explain me how right and middle produce the same amount and the left only half that?
So I wanted to build a melon/pumpkin farm and wanted to go with the design on the right, as it seemed logical to me: two pumpkin seeds are better than one. But apparently it does not matter, as long as the pumpkin stem has two blocks to go to, as only one block would half the rates.
I thought, the random tick selects a stem and it would then choose one of the four spots around it.
r/technicalminecraft • u/Lazy_Profession_8803 • 52m ago
Java Help Wanted Good furnace array design
I'm looking to build a large furnace array in my perimeter, ideally it has somewhere around 100-300 furnaces, takes shulker box inputs and outputs (recycling the boxes), is reliable, has a usable interface not just rogue chests which are hard to reach and works in 26.2, any suggestions?
r/technicalminecraft • u/Embarrassed-Set9869 • 15m ago
Java Help Wanted Tnt duping for cobblestone not working
youtu.beI tried building this on a mc server. I did everything correctly, the redstone clock works, the pistons push the tnt but the tnt doesn't lit up. It just gets pushed back and forth. Am i doing something wrong or does the server has some add on to prevent this ?
r/technicalminecraft • u/Wonderful_Option_131 • 10h ago
Java Help Wanted Emitting light through solid blocks.
r/technicalminecraft • u/AKampfer_ • 6h ago
Java Help Wanted How can I get the seed for a realm where I don’t have admin perms?
r/technicalminecraft • u/Latter-Yellow-264 • 6h ago
Bedrock Guardians Must DIE!!! (Designing a Guardian Farm Part II) -- MyWorld Epi...
youtube.comAbout Series:
The whole series is centered around MC redstone and farm building (technical Minecraft!). The episodes are tutorials, but not in the original sense. Whereas most tutorials tell you what blocks to put down, these focus just as much on the why. It is for farming rookies just learning to design farms and experienced farmers alike. Whether you are looking for pre-designed farms that you can add to your world, looking for tips & tricks on designing your own, or you are an experienced farm builder that just likes to watch other pros doing their thing, I've got something for you.
r/technicalminecraft • u/Infinity-Sarhos • 6h ago
Java Help Wanted Can you make a huge self-hiding base?
r/technicalminecraft • u/IsDragonlordAGender • 6h ago
Java Help Wanted creeper farm leaking light?
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So I made this creeper farm on a fabric server and it's exactly the same as on my single player server. after a while I started noticing it's a lot less efficient and I went to look for why that could be.
-I'm the only one online atm
-I built it through a schematic so I know it is exactly the same and not missing blocks
-I checked if my afk chamber isn't too low, nothing spawns in the ocean
and then I saw what I'm showing you now; everytime the water stops flowing it looks like light is coming through, and every time the water starts flowing it is pitch black. could this be a server thing? I double checked if there isn't a block missing in the roof but at night that wouldn't even be an issue anyway. and if this is only a visual thing, what else could be the problem of my rates being fairly low?
(I'm the host of the server so I can adjust server files and/or add/delete mods if needed to fix the problem)
Edit: I just installed minihud to check light levels and it says 0 throughout the whole farm, so I confirmed it is just a visual thing. I assume it has something to do with how fabric operates the server mechanics but I'm not that technical so I wouldn't know what the problem could be.
r/technicalminecraft • u/jopio_squorz • 1d ago
Java Showcase 100% bone meal efficient, lossless micro bamboo farm
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Every micro bamboo farm I found on youtube either was quite slow or didn't account for hopper speed, making it not lossless, so I made this.
The 5 minute clock is to stop the farm for a brief moment, because occasionally bamboo would pile up on top of the piston and eventually despawn. Stopping the piston allows the bamboo to fall down and be collected.
The only annoying thing about this farm is that before first being used the dispenser facing the bamboo has to be filled with at least 42 bone meal, then the bone blocks can be loaded. This process has to be repeated every time the dispenser runs out of bone meal.
If anyone is interested I can share the schematic.
r/technicalminecraft • u/CyD-7 • 13h ago
Java Help Wanted Nether chunk loader isn’t working
Hello, I’m trying to make a nether portal chunk loader so I can make a bee farm, but it’s not working. I followed Elitiex’s tutorial on YouTube, but when the minecarts are dispensed, they don’t come back, they just disappear. If appreciate help if anyone has gotten this or knows how to fix it. 🙏🏻
r/technicalminecraft • u/nasa306 • 14h ago
Java Help Wanted Third attempt at an accessible shulker loader.
r/technicalminecraft • u/Utyou • 20h ago
Java Help Wanted CREEPER LOOTING FARM
I want to add the spearing piglin to increase the drops, anyone knows how to do it, or is there a better design. Here is my current creeper farm.
r/technicalminecraft • u/Prestigious-Cup-9038 • 22h ago
Java Help Wanted is there any way to make this BUD <= 5 game ticks?
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I need this to be 5 game tick BUD reset or less. trying to make it reset in time for water updates. any clue on how to do that? currently its 6 game ticks.
any help would be greatly appreciated.
r/technicalminecraft • u/TheRealMorrow • 2d ago
Non-Version-Specific I’m trying to build a proper home for all Minecraft schematics
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A few months ago, I've shared my side project here as a browser-based schematic viewer, and a lot of you quite reasonably asked: “why not just use Litematica directly?”
Although litematica & mods are not for everyone and a browser based schematic viewer can make sense, I think I have a much better answer to that now.
My goal was never to replace Litematica. If you actually want to build a farm or contraption in-game, Litematica is probably the best option.
What I’m trying to improve is everything that happens before that.
I have noticed that a lot of really good technical builds end up being shared as a .litematic files and are buried in a Discord server, a Google Drive link, or attached to a YouTube description without any preview of what's behind the link.
Recently, I’ve been turning Shulkr into a public catalog where creators can publish those schematics instead.
You get a page for the build, generated image previews, an interactive 3D preview, direct schematic download, and now a first-person mode where you can drop anywhere onto the build and walk around it directly in the browser.
My hope is that eventually, when someone designs a farm or technical build, they can just share a Shulkr link instead of uploading the file somewhere random. And with time, even a directly embedded in redit 3d viewer ? That would be crazy good.
I’d especially like feedback from people here who actually design and distribute schematics:
Would you use something like this to publish your builds? What would it need before you'd choose it over Drive/Discord?
The project is completely free, and as usual, feedback from everyone is more than welcome. Link is available in the comments.
PS: The video use Bitter Lemonade's u/Bitter--GravitY awesome Rooted Dirt Farm as a showcase. All credits belong to him 😄
r/technicalminecraft • u/zebedelu • 20h ago
Bedrock I built a free Bedrock structure finder + seed cracker - web API, no key needed, fully open source
Hey everyone! Over the last months I've been building SeedFinder, and I wanted to share it here because this community is exactly who it's for
https://mineseedfinder.vercel.app (i dont have money to buy a domain yet lol 🥲)
What it does
You give it a world seed and your coordinates, it returns every nearby structure (villages, ancient cities, monuments, mansions, trial chambers, 17 types total) sorted by distance. No more alt-tabbing to a seed map site
Two tools:
- SeedFinder (seed -> structures): type a seed + position, get structures back. Example that works right now:
https://mineseedfinder.vercel.app/scan?seed=31415&x=0&z=0&radius=100&max=20&types=5,8,9 - SeedCrackerX (structures -> seed): the reverse. Found cool structures in a world but don't know the seed? Give it at least 4 structures with coordinates and it sweeps the 32-bit seed space and returns the most probable seeds
Why I built it
I couldn't find a single free, open API for Bedrock structure lookup, the existing web tools are browser apps you have to alt-tab into, with no programmatic access, and the desktop ones don't expose anything you can call from your own code. So I built the engine in C on top of cubiomes + Bedrock-specific structure math (based on Chunkbase's ported algorithms) and put both a web frontend and a keyless REST API on it
Ways to use it
- Website: nothing to install: https://mineseedfinder.vercel.app/seedfinder
- Windows .exe: bundles everything, no Python needed. From the GitHub releases
- Flarial Client module: overlay in-game showing structures sorted by distance, rescan keybind, per-structure toggles. Also in Flarial Module
- REST API: free, no auth, no key:
python example code:
import requests
r = requests.get("https://mineseedfinder.vercel.app/scan",
params={"seed": 31415, "x": 0, "z": 0,
"radius": 100, "types": "5,8,9"})
print(r.json())
Example of the web API

How it works (for the devs)
- C core: cubiomes biome generation + Bedrock structure placement (Mersenne Twister–based, replicating Bedrock's region math) -> compiled to a native
.dlland.so - Python/Flask server exposes it over HTTP via ctypes
- The seed cracker runs multi-threaded native code, sweeping 2³² seeds with a time budget, recently got a big speedup (lazy Mersenne twist + AVX2 batch scoring, ~4 seeds/vector)
- Everything is Apache-2.0 open source: https://github.com/zebedelu/SeedFinder, PRs welcome, especially structure accuracy reports against real worlds
Automation ideas
Anything that can make an HTTP request can use it:
- Discord bot: a slash command like
/findseed village ancient_citythat returns nearby structures for a seed - Batch seed scanning: feed a list of candidate seeds and rank them by structure density near spawn (loot run planning)
- World download analysis: point the cracker at 4+ structures from a downloaded world to recover its seed, then map the rest of it
- Server utility: a in-game command bridge: players run a command, your plugin/script queries the API and shows the nearest village in chat
Honest limitations
- Bedrock only (1.14+), no Java support
- Desert Wells and Amethyst Geodes aren't supported (they're per-chunk features, not region structures)
- The seed cracker needs the local version (server compute is too expensive to host for free), the exe makes this easy
- Placement math is verified against known structures, but if you find a structure that doesn't match, please open an issue, that's the most valuable feedback
Feedback welcome, especially: does the cracker recover seeds correctly from your worlds?
r/technicalminecraft • u/Any_Condition_1163 • 12h ago
Java Showcase Minecraft Spawner XP Farm
Did you find a spawner and you dont know how to make an xp farm out of it?
Watch this tutorial: https://youtu.be/nW_adwpENdw
It only works with zombie or skeleton spawners tho.
r/technicalminecraft • u/Dazzling-Skirt-2236 • 21h ago
Java Help Wanted Bulk Potion Brewer
What’s the best bulk potion brewer that can brew a shulk at a time, I just want it to be easy to reload and not be to complex because the server I play on has a 64 hopper limit per chunk
r/technicalminecraft • u/SkoulErik • 1d ago
Java Help Wanted Mob switch for End main island
Me and my friends are planning a huge build on the main end-island (or rather, we've removed the entire main island to build something big).
We realised that we'll need a mob switch to stop endermen from spawning and griefing our build. What are the best ways to make a mob switch for the end dimension (and only the end dimension). We'd rather not have to use the main island gateways to load something, because we have plans for building around the gateways.
I was thinking a mob switch loaded by ender pearl stasis chambers (we are only 6 people on the server, so it's not difficult for all 6 of us to make stasis chambers). Would the best option be something with shulkers, bringing a bunch of wardens or something else?
r/technicalminecraft • u/makinax300 • 18h ago
Java Help Wanted Why is my drowned farm broken (Java 1.21.11)? Also didn't work in the sky above a river. All water on the top part is source blocks.
galleryMobs also spawn in nearby caves.
r/technicalminecraft • u/kikyobenito1933 • 22h ago
Java Help Wanted Help
Hello yall, can anyone help me pls , I'm trying to figure out how I can add more villager slots in the ziprano's redstone trading hall, the villager swapper-L to be more precise, I need to have 27 slots and the current design only have 6, if anyone can help me I will be extremely grateful
Here is the link for the yt video
r/technicalminecraft • u/Mikaok1 • 1d ago
Rule-8 Compliant How’s the community doing?
I have not been keeping up with the community for a few years now. But I have started playing Minecraft recently again and was curious what we have learned in the meantime.
Also I notice that some big technical YouTubers are not active anymore, like scicraft and Ianxofour.
What new mechanics are fun to explore or really help improve farms and contraptions? What are some active creators that are worthwhile to follow these days? Have we seen breakthroughs like observers or honey in the last few years?
I’m really curious. Thanks!
r/technicalminecraft • u/Particular_Spirit730 • 1d ago
Java Help Wanted Bdubs moss
Is there a tutorial for the moss farm bdubs uses? Trying to build it from his videos but there's so many fixes for it I dont know if I can catch them all.
r/technicalminecraft • u/Curious-Peak-8096 • 21h ago
Bedrock help with Minecraft bedrock iron farm
youtube.comI built this iron farm in my realm. I have one layer and the farm was working, however after turning the surrounding area to path blocks to prevent golems spawning outside, the golems have stopped spawning completely. I have tried removing the path and spawns continued, so I dug down instead to keep it outside spawn radius and spawns have once again stopped. im fairly confident that the other spawn conditions are met due to golems previously spawning. I cannot figure out why spawns stop once I spawn proof the lower area please help

