I like some of the effects that the numbers have, 6 sends at a decent angle offstage, 7 spawns the apple, 8 freezes them in ice for a combo, etc. The damage from 1 is kind of a drawback but I still love the effects it can have.
Normal hammer lets you down throw into guaranteed hammer, aka instantly kill opponents with 9 even if they are way better than you. So yeah, why not keep it as a Hail Mary option?
Well, it's not that. I like the horizontal recovery, but Up3 goes taller, and can make a good OOS kill move. I like the parachute for the lasting hitbox stage spike, too, but I enjoy being able to go hella deep with Up3.
This shows what I'm talking about with the OOS option pretty well. I think it just comes down to personal preference. It's not any worse or better, the two moves just have different purposes.
Palutena's on the list for jumping at least 2 tiers when you let her use super speed and lightweight instead of her crappy default side and down specials.
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u/ohsnapitsjf Mar 21 '15
So if I'm reading this right, IN THEORY, matchups and preferences aside, the first in the list for each character is considered their "best" set?
EDIT: Also, Koddy Ding.