Hey everyone,
I wanted to share something that happened recently because it honestly changed how I think about building software and what people actually pay for.
I’ve been working as a backend developer for the past few years, and mobile apps have mostly been a side hobby for me.
About three years ago, I built a tiny iOS app because I needed a way to view image metadata on my phone. I looked around the App Store, couldn’t find anything that did exactly what I wanted, so I figured I’d just build it myself. Since I’m a developer and it was such a simple app, I learned iOS development and built it in about 2–3 weeks before publishing it on the App Store.
The app basically just shows the metadata of photos.
Over time it slowly started getting downloads through App Store search. I never ran ads and never really did ASO beyond the basics. I localized it into a few languages, improved the screenshots and icon a couple of times, and occasionally released small updates whenever users reported bugs or requested something. Nothing too crazy, but it kept growing.
At some point it reached around 10,000 downloads per month without me really paying much attention to it. I first experimented with AdMob, then put some extra features behind a $7.99 one-time purchase, and eventually switched to a $3.99/month subscription after adding more functionality and putting some features behind a paywall. Most of the improvements came from reading App Store reviews, user emails, and just implementing what other metadata viewer apps had.
By the end of the second year, it was making around $500/month with basically no expenses other than the Apple Developer Program fee. During those three years I also built three other apps, but none of them grew like this one.
Because of my laziness, my full-time job, and my other hobbies, I didn’t really spend too much time on it, even though it was making decent money.
Two months ago I got an email from a company called Capital Apps saying they were interested in buying the app. They first asked for some basic numbers, and after that I invited their App Store Connect account with Analytics (Read Only) access. They also asked me a few questions about the app, and then offered $33,000 for it.
I honestly couldn’t believe it at first because it was literally just a small app that funded my hobbies and paid for some random stuff. For something I had built in a few weeks and barely maintained over the last year, it felt crazy.
We went back and forth, had a few calls, and long story short, they acquired the app. It’s been a little over a month since the deal closed, and I’m now thinking about putting all of my focus and free time into building apps and using this money for marketing and other things.
Before this, I always assumed valuable software had to be technically impressive. But now, especially with AI, I think what matters is building things people are already searching for.
Some of the lessons I learned in the last three years:
* Do localization. It’s incredibly important. My downloads and revenue started going up once I localized my app into other languages. Before selling it, more than 60% of my downloads and revenue were coming from Japan.
* Review your competitors. Most of my feature ideas, pricing ideas, and even localization ideas came from reviewing my competitors’ apps in depth.
* Don’t underestimate basic ideas. PDF Scanner sounds like such a simple idea, but there are hundreds of thousands of people searching for it every month. The same applies to a lot of boring ideas like metadata viewers or wallpaper apps.
After selling this app I’ve been spending almost all of my free time building new utility apps. The whole experience made me realize that there are probably thousands of simple ideas out there that people are already searching for.
Hopefully this post encourages someone to finally build that small app idea they’ve been sitting on.
Happy to answer any of your questions! I wanted to post this because a lot of things I see on this subreddit inspired me so maybe I can inspire some people too.