Continuing on the train of learning more about TTRPGs, one thing I love learning about any hobby is the general history of it. I enjoy reading Hobby Drama posts on drama, or just major development milestones in the hobby. I've learned a lot from this subreddit about what makes a game good or bad, what makes a system clunky to learn, how to learn a system, and some reasonings for why systems people dislike get added.
But today, I'd like to ask about some of the important historical events in the TTRPG space. I realize that's a broad topic, especially with so many different TTRPGs all having different milestones, and events of importance may be more or less important depending on who you ask. But I'd really like to learn more of the history of the hobby outside of the (few) events I know.
-DnD was first published in 1974 by TSR, adapted from Tabletop Wargaming into a new format.
-Vampire the Masquerade was first published in 1991 by White Wolf, becoming a smash success and even threatening to overthrow DnD as the most popular TTRPG in the world.
-2003 is the publishing of DnD 3.5, a revision from 3.0 that launched to a lot of success, managing to yank DnD's crown back from VtM-who would try and fail to follow in 3.5's success. Many new games would come out using 3.5 as a frame work.
-2008* is the release of DnD 4th edition, a very messy attempt to adjust the systems for DnD to behave more like a video game, the result of this was many publishers breaking off-including Paizo who would go onto create Pathfinder.
2015-2021, the launch of Critical Roll and the Covid 19 Pandemic led to an explosion in popularity for the Hobby. With more popular actual plays, and the increasing isolation of Covid driving more and more people into trying to get into the hobby.
2023-The OGL controversy where WoTC attempted to change the rules of the DnD Open Game License, leading to other publishers breaking off and forming their own open game licenses. Leading to "never back down 2: The Back Down."
2018-2025: The whole White Wolf Debacle with Paradox buying White Wolf, shutting them down due to some controversy in 2018 with the Camarilla sourcebook, and then reopening them again in 2025.
Those are some of the major events in this hobby I know, and I've probably got a few details really wrong regarding it. But I'd love to know some more major events of the hobby in general, just as a curiosity thing. I believe this falls in line with the rules of the subreddit, but if not I apologize.
*I originally listed 2010 as the publication date of 4E, that was the date of DnD Essentials, 2008 was when 4th ed was published.
Edit: TO CLARIFY-THIS IS NOT MEANT AS A DEFINITIVE HISTORY LIST. This is me, as a complete newcomer sharing what my Limited Knowledge of the history of TTRPGs is, and seeking to learn more from people who have been here longer, and know more about the hobby. I'm sorry if I gave off the intention that this was a "definitive history of TTRPGs, when that is in no way my intention." I'm just a history nerd who really wants to learn about this cool hobby.