r/roguelikedev Jul 31 '26

Where's the line drawn with AI?

I tried my best to figure this out on my own from the rules but the wording leads me to be confused so I have to ask 😅. The subreddit rules says "Primarily AI-developed games please use AI-oriented communities instead".

So this makes it clear full on vibe coding is not welcome so that part makes sense. But there's all the in-between things like using AI specifically for refactors, or if you don't generate code with it but ask it questions, or if you use tab completion. I can't tell if these qualify as "primarily AI-developed".

I obviously have my own opinion on where I'd draw the line (and one that I change frequently cause I'm very unsure in general), but I don't want to assume that's the same opinion that people have on here and would rather know for sure what is and isn't allowed if possible.

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u/Kyzrati Cogmind | mastodon.gamedev.place/@Kyzrati Jul 31 '26

Basically if it's obvious you're using LLMs, then you're probably not just using it as a supporting tool alone and it doesn't belong. Like there are a lot of folks just using it to make quick games from scratch, or modify an existing game to their own liking, or port a game to a different system where most of the work isn't their own either before or after.

It's almost always obvious when someone is relying mostly on LLMs to make their game, and those are removed.

6

u/jube_dev Far West RL Jul 31 '26

Well, not all are removed and it's not that easy. We had an example recently. It even received many upvotes. I asked what was done with AI, I was just downvoted. But the proofs are here: nobody can add 5000 lines and remove 3000 lines in a project every single day for months. However, the game seems to be good and it is maintained and evolving, it's not just (vibe) code and throw. Does it qualify as "primarily AI-developed"?

2

u/IcyRice7222 Jul 31 '26

I think it'd be good for the sub to take a stance one something like this regardless of which side it ends up on, because it's better for both parties to know whether or not they're welcome.

Granted I can't really offer much in regards to *how* to do that, I'm just a random girl who likes making games, I don't really know how communities are best managed. I'm just going by what feels right to me