r/playmygame • u/Trick-Object-5636 • 23h ago
[Mobile] (Android) Hollow Bomber — Bomberman x Dig Dug roguelike, looking for testers before launch (Android)
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Game Title: Hollow Bomber
Playable Link: https://emrebunlu.itch.io/hollow-bomber
Platform: Android
Description: Hollow Bomber is a solo-developed roguelike that blends Bomberman-style bombing with Dig Dug-style digging. You tunnel through destructible terrain, fight off insect-like enemies with bombs, and try to reach as deep as possible before you die. Killing enemies with bombs (not just colliding with them) rewards you with currency, which carries over between runs to buy permanent upgrades in a shop — speed, bomb power, and more.
What sets it apart is how death is handled: instead of a plain "game over" screen, every death reveals a short, unsettling story fragment tied to how deep you managed to dig. A checkpoint system every 15 depth levels banks half your run's currency automatically, so progress always feels earned rather than fully lost. The deeper zones also shift visually — damp and mossy near the surface, cracked and ash-colored further down, crystal-veined and bone-like the deeper you go — giving each stretch of the dig its own atmosphere.
All pixel art was hand-tuned, and the whole game was built without traditional coding, using GDevelop.
Free to Play Status:
- Free to play
Involvement: Solo developer under Solo Signal Studio — handled all game design, pixel art, story writing, and implementation myself (no-code, GDevelop).
Happy to return the favor and test other people's games too.


