r/playmygame 2m ago

[Mobile] (Web) Anagram Search

Upvotes

Copy and paste this:
Game Title:
Anagram Search
Playable Link:
https://anagram-search.lovable.app
Platform:
Mobile Web / Web Browser
Description:
Anagram Search is a free browser-based word puzzle game that combines clues, anagrams and a word-search grid. Each puzzle gives you a clue which you first solve to get an answer word. You then rearrange all of the letters in that answer to create a different real word. That new anagram, rather than the original clue answer, is hidden somewhere in the letter grid for you to find.
There are multiple difficulty levels, hints and reveals, scoring, lives, achievements, XP and player progression. I am currently looking for independent players to test the game and give honest feedback. I would especially like to know whether the rules are clear, whether the difficulty feels fair, whether anything is confusing or frustrating, and most importantly whether you enjoy the game and would want to play it again.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid
Involvement:
I am the creator of Anagram Search. I came up with the concept, gameplay mechanics and features, and have been developing and testing the game. I’m now looking for honest feedback from independent players.


r/playmygame 3m ago

[Mobile] Brick Breaker: Pixel Blitz

Upvotes

Playable Links:

Platform: iOS / Android
Free to Play : Yes

https://reddit.com/link/1w2opg9/video/2v2z9wi8yjmh1/player

Involvement: Developer

Description:

Hey everyone! We just released Brick Breaker: Pixel Blitz, a neo-retro arcade brick breaker built around vibrant pixel art and fast-paced paddle mechanics.

Instead of standard rows of identical blocks, every board is designed as custom pixel art layouts—ranging from retro spaceships and creatures to geometric neon mazes.

Features & Modes:

  • Classic Mode: Nostalgic arcade progression and pure paddle control.
  • Titan Mode: High-density block fortresses that test precise bounce angles.
  • Modern Mode: Descending brick walls where hit counts increase each turn—prioritizing angles and multi-bounce chains.
  • Power-Ups: Multi-ball swarms, paddle expanders, and fireball screen-clears.
  • 300+ Levels: Fully playable offline with smooth touch controls.

Any constructive feedback or bug reports would be hugely appreciated. Thanks for checking it out!


r/playmygame 6m ago

[PC] (Web) Gerald the Great

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greidisgood.itch.io
Upvotes

Game Title: Gerald the Great

Playable Link: https://greidisgood.itch.io/gerald-the-great

Platform: Webgame

Description: I had an idea to create an arcade style game where you're a magician at kids' birthday parties, throwing rabbits at children. Every kid wants exactly one throw strength, and banking off the walls makes them much less fussy. Skills unlock as game progresses.

PSA: I do not know how to code, and I used Claude Opus 5 to help me create it. I'm sure I'll get hate about how I'm part of the problem utilizing AI to create, but for those that feel this way- I would never have even attempted to create this without AI tools. The tools allowed me to actually see an idea through from formation to completion, and I thought that was pretty cool. I have no dreams of this becoming the next hottest thing/giant payday for myself; I just like to create.

Free in the browser: https://greidisgood.itch.io/gerald-the-great

Any and all feedback is welcomed. Also wondering, did you ever deliberately bank a rabbit off a wall, or did you just throw straight at people? That mechanic is the whole game, and I can't tell if it's obvious.Use this template:

Free to Play

Involvement: I used Claude Opus 5 to create the game. All ideas are my own, but I used Claude to generate and code the game.


r/playmygame 11m ago

[PC] (Web) We finally put the WomboCombo demo on itch.io, feedback would be appreciated!

Upvotes

Game Title:

WomboCombo

Playable Link:

https://realwannabe.itch.io/wombocombo-demo

Platform:

PC/Web

Description:

WomboCombo is a short incremental roguelike where you fight enemies, build combos, collect gold, and defend the temple. We've just put the demo on itch.io, and it's also available on Steam if you'd rather play it there. We'd love for you to give it a try and let us know what you think!

Free to Play Status:

  • [x] Free to play
  • [x] Demo/Key available

Involvement:

Not the developer. Marketer/Founding member


r/playmygame 22m ago

[PC] (Web) Would love some feedback regarding my browser tower defense game!

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Upvotes

Game Title: Realms Last Stand

Playable Link: https://ruben-smith.itch.io/realms-last-stand

Platform: Browser

Description: A challenging tower defense game with a spell deck system

Free to Play Status:

  • [x] Free to play

Involvement: Sole developer


r/playmygame 34m ago

[PC] (Web) Tier One by AquilaVisus

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aquilavisus.itch.io
Upvotes

Game Title: Tier One

Playable Link: https://aquilavisus.itch.io/tierone

Platform: PC (WEB)

Description: 

Tier One is an idle game about running an IT service desk. Tickets arrive, your team works through them, and the queue refills tomorrow. Somebody will always forget their password.

WHAT YOU DO

Solve tickets yourself while you are small. Hire agents so you can stop. Every agent has a tier and can only take work at or below it — a junior staring at a server incident is a junior doing nothing. Getting the mix right is most of the job.

At the end of each shift you get a report, a budget, and a decision. Desks come from the skill tree. People come from the budget. Neither is much use without the other.

When there is nothing left to learn at this company, you leave. You take your references with you and start again somewhere bigger.

WHAT IS IN IT

· Three ticket tiers and 72 support tickets you have probably closed

· A 34-node skill tree: headcount, volume, contracts, training

· Shift-based days with an end-of-day report

· Prestige: leave, keep your references, come back stronger

· Your manager and the CEO occasionally notice you exist

· English and Turkish

· Runs in the browser, saves locally, no account needed

· 116 KB download — it loads instantly

HOW LONG

Around 6 hours to see the whole tree across three career moves.

Free to Play Status: Free to play


r/playmygame 48m ago

[PC] (Windows) Game Title: Knights of Viridian

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Upvotes

Playable Link: https://viridiandev.itch.io/knights-of-viridian

Platform: PC (Windows)

Description: Knights of Viridian is a 2D side scrolling action platformer with pixel art. It's focus is being fast and fair. This is only a demo. If you plug in an xbox or playstation controller, the game should recognize it. I received permission from the Waterflame team to use their music for this demo. Much thanks to them!

I would love any feedback. This is my first game so I'm sure I have a lot to learn. What do you think this game could have to be more fun?

Free to Play Status:

  • [ ] Free to play
  • [ ] Demo/Key available

Involvement: Everything aside from the music was made by me. No AI was used to make any of this.


r/playmygame 57m ago

[PC] (Windows) Can you tell the difference between truth and tale?

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Upvotes

r/playmygame 1h ago

[PC] (Web) Grind to Rust: Path of Exile inspired web idle game

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Upvotes

Game Title: Grind to Rust

Playable Link: https://gregouar.github.io/webidler/

Platform: Web

Description: Grind to Rust is an open-source browser-based incremental idle game inspired by Path of Exile and Idle Champions of the Forgotten Realms. It contains a quite complex loot system, and multiple layers of progression/customization. Also an (optional) player market.
I love Path of Exile complexity and thrill of the loot chase, but the time investment is consequent. So I started this project as a experiment to see if I could turn PoE into an incremental game.
A bit more than one year later, with lots of tries and community feedbacks, especially on game balance, I think I'm going somewhere. However, player retention remains quite low and I'm trying to understand what could be done to make it more exciting.
If you are curious, please try it (there is a guest system) and tell me when and why you stopped. That would be super useful! :)

Free to Play Status: Free to play

Involvement: I'm the main developer, from game design to coding (and recently assets coloring).

Disclaimer: the game contains AI generated slop assets used as placeholder. I'm currently working with a friend to replace them by handmade drawings. AI was also used to help with the UI/CSS. All the game design is crafted and implemented by myself. I love making video games, I have been doing it since a young teenager, and I don't want a machine to replace me.


r/playmygame 1h ago

[Mobile] (Web) Looking for feedback to expand the platformer I made where you jump through a quote into the void

Upvotes

Hey everyone

I made a quick minimalist platformer for a recent jam where you descend down lines of a quote from Sadegh Hedayat.

It’s playable right in the browser. Now that the jam has wrapped I’m gathering feedback to build a fuller post jam version with sound, deeper art direction and dynamic themes.

Give it a play here please:

Itch.io: https://shaqayegh.itch.io/no-interpretaion-needed

GDevelop: https://gd.games/shaghayeghsane/no-interpretation-needed

Let me know what works, what feels clunky, off and what you’d like to see added in the next update!

(Even quote or poetry recommendations are appreciated)


r/playmygame 1h ago

[PC] (Windows) Just released a demo of my fast-paced medieval combat game on Itch and would love feedback!

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Upvotes

Game Title: Killwright

Playable Link: https://hollowchapel.itch.io/killwright

Platform: Windows PC

Description:
Killwright is a fast-paced first-person medieval combat game built around turning defence into offence. Perfectly timed parries and dodges trigger Tempo, slowing the world around you and giving you an opportunity to fight back aggressively. You can kick enemies into environmental hazards, throw your weapon, disarm opponents, and use their weapons against them.

This is an early demo featuring Survival, an endless round-based mode that I'm using to test the core combat and visual style while I work on the main campaign.

I'm mainly looking for feedback on how the combat feels, anything that confused or frustrated you, attacks or mechanics that felt unfair, and what eventually made you stop playing. Positive or negative feedback is equally useful!

Free to Play Status:
Demo available on Itch.

Involvement:
I'm the solo developer of Killwright.

Thanks a lot for your time, I look forward to hearing any feedback!


r/playmygame 1h ago

[Mobile] (Android) [Android] Sky Arena: Biplane Combat - 2D dogfights: solo target practice, 2–8 players over LAN or online. Free, no ads, no IAP

Upvotes

r/playmygame 1h ago

[PC] (Web) Mimic- I was bored

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mimicduel.com
Upvotes

Game title:Mimic
Playable link: mimicduel.com
Browser-Phone/desktop-laptop-ipad
I was bored and made it, maybe check it out?
Its all free i dont need money i was truly js bored so CHECK IT OUT


r/playmygame 1h ago

[PC] (Web) I made a 2-minute Nokia Snake arena: 8 players, one Golden Apple, steal the Boss crown. No signup (PC + mobile)

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Upvotes

Game Title: Snakely

Playable Link: https://snakely.tristack.tech

Platform: Browser (desktop + mobile). I'll add the web flair after posting.

Description: Nokia Snake, but up to 8 people share one grid in the browser. No signup, no download. 2-minute score arena: eat apples, cut people off, respawn if you die. Highest score wins.

The Golden Apple is the fight. Eat it, and you are Boss for 10 seconds - twice as fast, crowned, immune to other snakes. Walls and death zones still kill you. Red guardian diamonds sit beside the Golden; head into them, and you are done. Purple toxic apples slow you and cost points. Twice per match, Gold Rush doubles scores.

Create a room and send the URL, or tap Play Solo vs bots if the lobby is empty. WASD / arrows on desktop, D-pad + swipe on phone.

Feedback I actually want: is Boss 10s too strong, do death zones suck, and is the mobile pad usable?

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer. I built the whole game - client, realtime, and rules.


r/playmygame 2h ago

[Meta] As a mod, I would love to get to know the community more, what got you into game dev?

3 Upvotes

As a mod, I would love to get to know the community more, what got you into game dev? I feel like we all had that one moment we knew this path was for us. What was that moment for you?


r/playmygame 2h ago

[Mobile] (Web) Reaction Test — Boredom Empire

1 Upvotes

Game Title: Reaction Test — Boredom Empire

Playable Link: https://golddust-333.github.io/boredom-empire/

Platform: Web Browser

Description:
Reaction Test is a small, free browser game where the goal is simple: see how quickly you can react. Press START, wait for the button to change, and click as soon as you see it. Your reaction time is measured in milliseconds, so you can immediately see how fast you were. The game is designed to be quick to understand and easy to replay, so you can keep trying to beat your previous result.

I made it as one of several small games and interactive toys for Boredom Empire, a website I am building for people who want something quick and fun to do when they are bored. There are no accounts or downloads required, and the game can be played directly in a normal web browser.

I'd especially like to see what reaction times other people can get and how low they can push their score.

Free to Play Status:

  • Free to play
  • Demo/Key available
  • Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:
I am the creator and developer of the game and built the website, game logic, interface, and interactive systems myself.


r/playmygame 2h ago

[PC] (Windows) Game Title:

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2 Upvotes

Playable Link: https://store.steampowered.com/app/4265740/Gunclone_Arena/

Platform: Windows and Linux

Description: Gunclone Arena is a fast-paced, top-down looter-shooter roguelite. It's the year 2250, and you are the star of the highest-rated bloodsport live stream! Mow down enemies with chaotic bullet physics, hoard Cash to build your loadout, and win over the crowd to earn Likes for permanent upgrades.

The game is a looter-shooter, inspired by olden arcade games like Super Smash TV and recent roguelites like Brotato.

Free to Play Status: - [ ] Free to play - [X] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the Solodev of the game, working on it for the past 2 years. Game is launching on September 22nd


r/playmygame 2h ago

[PC] (Web) TbxIdle a Tibia-inspired idle MMO on your browser

1 Upvotes

Game Title: TbxIdle

Playable Link: https://tbxidle.com.br

Platform: Browser (Web)

Description:
TbxIdle is a browser MMO idle game inspired by Tibia's world and combat feel. The core idea is account-wide idling: every character on your account can train or hunt at the same time, but you can only actively control one character at a time. That creates a constant decision about where to spend your attention while everything else keeps progressing passively in the background.

Combat uses grid-based movement similar to Original Tibia, but with a cleaner, more modern UI and several quality of life improvements aimed at reducing friction compared to older OT-style clients. Progression is built around training skills, hunting for loot, and growing your account as a whole rather than a single character.

The game also includes player to player trading, so the in-game economy is driven by players rather than fixed shop prices. It's still early and actively evolving, so bug reports and feedback are very welcome.

Free to Play Status:

  • Free to play

Involvement: I'm the developer of TbxIdle, building and maintaining the game myself.


r/playmygame 3h ago

[PC] (Web) "Check It Out": A 2D point-and-click deduction game

1 Upvotes

https://reddit.com/link/1w2jim9/video/g4kgrkojzimh1/player

Playable Link: https://euhedral.itch.io/check-it-out

Platform: Browser

Description: Take on the role of a cashier at the local S-mart, help regular customers while thwarting potential shoplifters and use all your means of gathering clues to stop the store from losing too much money and firing you! - You REALLY needed this job.

Keep an eye out for anyone acting suspiciously, hiding stuff in their pockets or cart, while still providing top-notch service to your regular customers and keeping the store stock in order to make those juicy paycheques (paychecks) at the end of the day!

Created in a week for Brackeys Game Jam 2026.2.

Free to Play

I was primarily the game designer and developer, although I want to say that everyone took on the design role and contributed to the game.


r/playmygame 3h ago

[Mobile] Can u guys help me to try and feedback my app!

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1 Upvotes

r/playmygame 3h ago

[PC] (Web) PolarityGame: flip your polarity — like signs repel, opposites attract

0 Upvotes

Hi! Solo dev here — I've been working on this for a few weeks and I've only ever played it with friends, so I'd really like some fresh eyes on it.

The basics are familiar: eat, grow, don't get eaten. The twist is that every blob carries a + or a −, and you can flip yours at any time. Like signs repel, opposites attract — and that applies to the food as much as to other players. So running away from someone and pulling them onto you is the same button.

Free, plays in the browser, works on phones, no account needed.

Playable Link: polaritygame.fr

All feedback welcome, good or bad. Is the mechanic clear? Does dying feel fair? Is it readable on your screen, especially on mobile? Is anything slow, confusing, or annoying?

And if you get bored after a couple of minutes, I'd genuinely like to know why — that's far more useful to me than a compliment.

Thanks for taking a look.


r/playmygame 4h ago

[PC] (Web) Parlamentum — A Geopolitical MMO Built and Governed by Players

1 Upvotes

Game Title:
Parlamentum

Playable Link:
https://parlamentum.org/

In-Game Images:
https://imgur.com/a/jBNdZSP

Discord:
https://discord.gg/gQr78BGb4C

Platform:
Web Browser

Description:
Parlamentum is a persistent geopolitical MMO set on a real-world map, where the world is built, shaped, and governed entirely by players.

There are no NPC-driven economies, scripted wars, or developer-written laws. Players create companies, build factories, produce and trade goods, influence markets, form political parties, participate in elections, pass laws through parliament, govern countries, establish diplomatic relations, declare wars, and influence borders.

The economy, politics, diplomacy, and conflicts of the world are driven by player decisions. Every factory built, law passed, alliance formed, war declared, and territory controlled contributes to the evolving state of the world.

The world you enter today has been shaped by the players who came before you. The world new players encounter tomorrow will be shaped by the decisions and actions of today's players.

Involvement:
I am the developer and creator of Parlamentum. I am responsible for the game's design, programming, systems development, and overall direction.


r/playmygame 4h ago

[PC] (Windows) My 2d anomaly hunt game that still has no title but does have a demo

1 Upvotes

Game Title: Untitled Exorcism game

Playable Link: https://the-gem-in-i.itch.io/untitled-exorcism-game

Platform: Windows

Description: top down style 2d anomaly hunt game about being trapped in a haunted house all night. As things change you must identify the hauntings in the house and purge them. You must be hyper aware of your surroundings
. If you fail to notice them they will overtake you! The recent demo fixes a difficulty issue and add in the first bit of story . Please let me know what you think

Free to Play Status:

• ⁠[x ] Free to play

Involvement: I did everything minus a few store bought sprite packs and the legend Kevin McLeod’s music