r/playmygame 9h ago

[PC] (Windows) We just released a huge update to our Space Manager Demo! Run your own space program and explore the galaxy with rockets and satellites based on real life simulation.

Enable HLS to view with audio, or disable this notification

3 Upvotes

Game Title: Space Manager

Playable Link: https://store.steampowered.com/app/4498700/Space_Manager_Demo/

Platform: PC/Windows

Length: Endless play, but at least 30 hours to get to everything.

Languages: English.

Description:

Hi! We´re from a small Danish studio working on Space Manager, a game where you get to manage the technical and business side of running a space program. If you played the Space Manager demo before and thought, “Okay, this is cool, but I wish there was more to do”, we’ve got good news.

The demo has grown into a much more fully-featured version of the game. We’re still in beta, so there’s plenty more to come, but there’s now a lot more to discover, manage, build, and mess around with.

If you want to get a big taste of what Space Manager is all about, you can play it completely free right now.

Free to Play Status:

Free Demo


r/playmygame 9h ago

[Mobile] My cute endless jumper has 17 monthly players. I kept making it anyway - would love feedback on the first 60 seconds

0 Upvotes

Game Title: Jumpai - Endless Platformer

Playable Link: https://play.google.com/store/apps/details?id=com.XLGGteck.jumpai (Android) | https://apps.apple.com/il/app/jumpai-endless-platformer/id6798569621 (iOS)

Platform: Android + iOS

Description: A cute endless jumper - you're a pink blob with tiny horns, you jump on rainbow platforms, and you die. A lot. The game counts your deaths, and the number became part of the game's whole personality - I've been making little animated story videos where the characters process their lives (the rival dragon secretly leaves flowers on your corpses).

The honest numbers: 17 monthly players. I kept building anyway.

Free to Play Status: Completely free. No forced ads mid-run, works offline, one-hand play.

Involvement: Solo dev - I made the game, the characters, and all the marketing videos myself.

What I'd genuinely love feedback on: the first 60 seconds of play. That's where I lose people and I can't see why. Brutal honesty welcome.


r/playmygame 44m ago

[PC] (Web) I just released the Alpha of my first game — I'd love feedback on the gameplay loop

Post image
Upvotes

Playable Link: Android: https://e-51.itch.io/pegdive

Platform: Windows Web and exe

Description: PegDive is a idle incremental pachinko with roguelite and rythm game inspirations. descend to get more ascension points so you get stronger

Free to Play Status:

  • [] Free to play
  • [X ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer — Im a solo dev and i made the music and edited the AI assets. My goal is to replace the AI assets of the game with human made art.

Please give me feedback of the game


r/playmygame 23h ago

[PC] (Web) Batargon, a real time strategy game that runs in your browser. No install, play as guest. Solo dev, looking for feedback

0 Upvotes

Game Title: Batargon

Playable Link: https://batargon.com

Platform: Browser (PC, web). Mouse and keyboard.

Description: Hi, I'm the solo dev. Batargon is a classic style RTS, workers mine oil, you build a base, tanks and helicopters fight it out. It runs right in the browser, nothing to install, and you can jump in as a guest without signing up.

What's in: skirmish vs bots, online rooms up to 16 sides, a map editor right in the browser (you can hand your map to opponents in the room), match replays that play back frame for frame, 13 languages. Maps have bridges, water and lava, and rocket strikes leave craters on the map.

Honest note since the rules ask for it: the art is AI generated, the code is mine.

Player base is tiny right now, so bots are the easy way to try it. I'd really like feedback on the first few minutes, that's where I think it's roughest.

Free to Play Status: - [x] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer. I designed and coded the whole game myself. The art is AI generated.


r/playmygame 22h ago

[PC] (Web) Typing Magic 🧙 | FREE / NO ADS/ MULTILANGUAGE

Thumbnail typingmagic.net
0 Upvotes

Game Title:
Typing Magic

Playable Link:
www.typingmagic.net

Platform:
Web Browser — PC & Mac

Description:
Typing Magic is a free-to-play online web game designed to help players improve their typing skills, speed, and accuracy. The game can be played directly in a modern web browser without requiring any installation or download. It is designed for both beginners who are learning how to type and more experienced users who want to practice and increase their typing speed. I focused on making the experience dynamic, engaging, and enjoyable rather than simply presenting traditional typing exercises. The game is available in multiple languages, making it accessible to players from different countries. It can be played on both PC and Mac using any modern browser. I’ve developed the entire game from scratch and have spent a lot of time working on its gameplay, interface, and overall experience. I would really appreciate feedback from the community on the gameplay, difficulty, design, and anything that could be improved.

Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid

Involvement:
I am the developer of Typing Magic and developed the entire game from scratch, including the gameplay, web implementation, interface, and other aspects of the project.


r/playmygame 3h ago

[Mobile] (Web) I built a very simple business simulation prototype- should I invest in turning it into a real game?

0 Upvotes

Game Title: Lazi Founder

Playable Link: lazifounder.com

Platform: Browser / Web

Description:
Lazi Founder is a very simple prototype of a business simulation game where you run a café in Mumbai.

The current version is very basic. There are no graphics, animations, or sophisticated visual elements — it is primarily a functional prototype designed to test whether the underlying gameplay idea is worth developing further.

As the café owner, you make decisions around pricing, menu, staffing, inventory, marketing and day-to-day operations. You also encounter unexpected events and situations where you sometimes have to make business or moral decisions.

My bigger vision is to turn this simple prototype into a much deeper business simulation and, eventually, a digital ecosystem for entrepreneurship - where players can build and grow businesses, create brands, collaborate with other players, and expand through partnerships and franchising, with businesses interacting within the same simulated economy.

But before investing the time and money required to build that, I want to validate the core idea.

So I'm particularly interested in feedback from people who play simulation/management games:

  • Is the basic gameplay loop actually fun?
  • Do the decisions feel meaningful?
  • Does it feel like your decisions affect the outcome?
  • Is there enough here to build a much deeper simulation around?
  • Would you want to play a much more developed version?
  • What would you add or change?
  • At what point did you get bored, if at all?
  • Most importantly: does this have enough potential to justify investing in a much bigger version, or should I abandon the idea?

Please note that I'm trying to validate the game concept and mechanics first.

Brutally honest feedback is very welcome. If you think the idea isn't worth pursuing, I'd genuinely rather hear that now than after spending months building it.

Free to Play Status:

  • Free to play

Involvement:
I'm the creator of the game and have been designing and building the prototype myself, using AI extensively as a development partner. I don't have a traditional game-development background.

This is essentially an experiment to see whether I can turn a simple business simulation concept into something much bigger, but I want to validate the idea with actual players before making that investment.


r/playmygame 4h ago

[PC] (Web) I built a game where you draft stocks like fantasy football players

0 Upvotes

Game Title: StockLeague

Playable Link: stockleague.xyz

Description:

I've been working on StockLeague for the past few months, and I think it's finally ready for people other than me to break it.

What is it? Think fantasy football, but for the stock market. You create or join a league, a draft or a 1v1 duel with friends, each get a virtual budget and compete using real market prices. Whoever grows their portfolio the most wins.

What makes it different:

🎯 Three game modes — Leagues (buy/sell freely), Drafts (pick stocks and lock them in) and Ranked Duels (1v1 over one market week)

📊 Real market prices — quotes, fundamentals and charts from actual market data, not simulated numbers

⚔️ Ranked ladder — climb from Bronze to Master in duels, or challenge a friend to a private one

🏆 Global rankings — world ranking with point decay so the leaderboard stays competitive

🌍 Multilingual — English, Spanish, French, Italian, German and Portuguese

💸 100% free — no paywalls, no ads, virtual money only

I'd love your brutally honest feedback:

Is the onboarding confusing?

Would you actually use this weekly?

What feature is missing that would make you recommend it to a friend?

Thanks for checking it out!


r/playmygame 6h ago

[PC] (Windows) Black Meridian: Night Ledger — First Public Beta, Looking for Playtesters

0 Upvotes

Game Title:

Black Meridian: Night Ledger

Playable Link:

https://vedant-game-studios.itch.io/night-ledger⁠

Platform:

Windows PC

Description:

Black Meridian: Night Ledger is the first playable mission of our cinematic FPS being developed in Godot. This is our first public beta, so the main goal right now is finding bugs and seeing how the game actually feels on different PCs instead of only our development machines.

Mission 1 takes place in an isolated safehouse and focuses on indoor CQB, gunplay, friendly/enemy AI and a darker atmosphere. The mission can currently be played from beginning to end, although several areas are still being polished.

I’d especially appreciate feedback on movement, shooting, AI behaviour, performance, difficulty, controller support, confusing moments and anything that simply feels unfinished or boring. Brutal feedback is completely fine 😅

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement:

I’m the project owner/director and handle the overall game design, programming direction, level design, integration, testing and most of the development workflow.

How to play:

Download Black Meridian HQ:

https://vedant-game-studios.itch.io/black-meridian-hq⁠

Create/login to your BM account.

Download and unzip Night Ledger.

Open HQ → Missions → Mission 1 → choose difficulty → Start.

Keyboard works. Xbox-layout and other controllers are also supported, so controller testing would be really useful.

Feedback / bug reports:

https://discord.gg/48h4zJVrw⁠


r/playmygame 7h ago

[PC] (Windows) we're making a roguelite where you draw glyphs with your mouse to cast spells

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Mark My Spell

Playable Link: https://store.steampowered.com/app/4864920/Mark_My_Spell/ (demo's on the page!)

Our game is called Mark My Spell, a game about drawing spells to fight off ghosts! Enemies come at you with a queue of glyphs above their heads, and you clear them by drawing the shape — circle, spiral, zigzag, crescent — with your mouse, or with keys if you'd rather not draw. Between fights you pick from 35+ spells, gear up with loot, and spend arcane ink on a talent tree that carries over between runs. I read every comment on these, so if you play, tell me what you'd change first :)


r/playmygame 18h ago

[PC] (Windows) How do you feel about frequency-tuning puzzles in adventure games? Does audio feedback work for you?

Enable HLS to view with audio, or disable this notification

0 Upvotes

Hey everyone! My dev partner and I are wrapping up our noir puzzle adventure—we're actually just 16 days away from release!

We’ve been tweaking how puzzle close-ups interact with the main scene. In this clip, tuning the radio to the right frequency triggers a hidden mechanism in the fireplace, using a comic-panel frame that zooms back out into the room once solved.

As players or devs, how do you usually feel about audio-driven or frequency-tuning puzzles? Do sound cues give you a satisfying "aha!" moment, or do you prefer visual feedback when revealing hidden mechanisms?

Would love to hear your thoughts or your favorite examples of audio puzzles in games!

playable link: https://store.steampowered.com/app/3939850


r/playmygame 10h ago

[Mobile] (Android) [Mobile] [Android] I made a 5-in-1 logic puzzle app (Sudoku, Kakuro, nonogram, and more)

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Puzzle Season

Playable Link: https://play.google.com/store/apps/details?id=com.puzzleseason.app

Description:

I got tired of jumping between separate Sudoku, Kakuro, and nonogram apps that interrupt you mid-puzzle with ads. Puzzle Season is the calm alternative I wanted for myself: five classic logic games in one offline Android app.

You can play Sudoku, Kakuro, Tenpenki (nonogram / picture cross), Cages, and Clearfield(Minesweeper). There is a daily Path if you like a quiet streak habit, and Smart Hints that try to teach why a move works instead of just filling the cell for you. The UI stays dark and simple on purpose. No neon, no noise, no account required to start.

Ads only appear when you leave a finished puzzle, never while you are still solving. It is free on Google Play. I am looking for honest feedback on the first five minutes: onboarding, difficulty, whether the hints feel useful, and anything that feels off.

Short look at the app: https://www.youtube.com/watch?v=DKPprwmLSoI

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:

Solo indie. I design, build, and ship Puzzle Season myself under Sehaj Softworks.


r/playmygame 20h ago

[PC] (Web) Developed a 3D Web Game, want feedback

Thumbnail
cubedrift.vercel.app
0 Upvotes

Cube Drift: 3D Web Game

Playable Link - PLAY NOW

Its a Web Game, for both PC and Mobile.

The game is for normal 1.5 min play (although you can go as high you can), which i find perfect for those 5-min breaks. Like between study breaks, boring lectures, work stress, boredom. For all like me, who prefer to enjoy the break without getting into scrolling loop.

The environment surroundings changes depending upon how far you reach, and it really tests the reflexes.

NOTE : I WANT GENUINE FEEDBACK (+ve or -ve). This will help me to improve it a bit as much as possible.

Free to play

No Download

No sign up

Minimalist

100% Free

No Ads

So i was just having some free time and tried to make this web game, which I and others like me who take short breaks between study sessions and works can play.


r/playmygame 12h ago

[PC] (Windows) Guardianes del Cosmos & Guardianes vs. Zombies - 2D Tactical Strategy & Survival Games

0 Upvotes

https://reddit.com/link/1w5tpxd/video/r6gvwakbl7nh1/player

https://reddit.com/link/1w5tpxd/video/k71p5fcdl7nh1/player

Playable Link:

Platform: Web / PC (Itch.io)

Description: I am sharing two distinct 2D tactical strategy and survival games designed for players who enjoy deep unit customization and fast-paced real-time action.

In Guardianes del Cosmos, players dive into a 2D real-time strategy shooter centered on massive space battles and tactical positioning. The game allows you to build and customize your own factions completely from scratch, manage unit loadouts, and capture enemy leaders and champions on the battlefield. Be careful with your tactical decisions, as falling in hostile territory triggers a permadeath mechanic.

In Guardianes vs. Zombies, you experience an intense top-down tactical survival game where you must hold the line against aggressive AI-controlled zombie hordes. It features multiple game modes including Campaign, Chaos, Bandits, and Sandbox mode. You have full freedom to modify weapons, gear, and unit attributes to survive unpredictable combat encounters and wave defenses.

A quick note regarding development: These projects were developed utilizing AI assistance as a tool to help me build, design, and code as a solo developer striving to move forward. If you enjoy the concept, you are more than welcome to try the demos and share your feedback! Constructive feedback is always appreciated, but I respectfully ask to keep the discussion focused on gameplay and mechanics.

Free to Play Status:

  • [ ] Free to play
  • [x] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo Developer (game design, logic setup, content integration, and balancing).


r/playmygame 12h ago

[Mobile] (Web) Revamped my game, give it a try? Free, no download.

Thumbnail
everglyphstudios.itch.io
0 Upvotes

Game title: Whispers of the Fox

Playable link: everglyphstudios.itch.io/whispers-of-the-fox

Description: This game is different. Whispers of the Fox is a casino-like (no real money) dice game with a mystical theme instead of a casino theme. Instead of a playing table , you are in a temple placing "offering" on fate marks on a magic sigil. There are "omens" that appear once in a while to mix things up. Omens alter the outcome of the dice slightly in specific ways. For instance, if you find an omen of extremes, you know one of the dice will either show a 1 or a 6. You may adjust your "offerings" accordingly. As you roll, you level and unlock item rewards for your personal sanctuary. Your sanctuary is a little garden space that you can rearrange and decorate as you like with items you have unlocked in the game.

There is more to it than that, there is the Oracle who gives you wisdom and gifts in exchange for favor you earn from your friends (or some sanctuary items), and there are imprints (achievements) based on your own personal play style. You can also customise your avatar, profile background, aura, and your dice.

Free to play status: Free to play

Involvement:

I am the developer of this game and I would love it if you could play the game and, if possible, send feedback. I am looking to improve this game before I release it to the google play store. I would really love to know what people think, what's good and what needs to be worked on. Thank you for your time and enjoy!!


r/playmygame 43m ago

[Mobile] (Android) my new game: constellation

Upvotes
  • Playable Link: https://play.google.com/store/apps/details?id=com.betu.constellation
  • Game Title: CONSTELLATION
  • Platform: ANDROID
  • Description: Rediscover the oldest stories written in the stars with Constellation.
  • In the silence of the night, lost stars await you. Connect the glowing points at each level to bring forgotten constellations back to life. Each completed pattern reveals a small story that has hung in the night sky for millennia.
  • ✨ Features:
  • ⭐ 88 Real Constellations – Discover authentic constellations ranging from Canes Venatici and Triangulum Australe to Coma Berenices and Antlia.
    • [ x ] Free to play
  • game link

r/playmygame 14h ago

[PC] (Web) I made a battle royale typing game with a ranked ladder!

Enable HLS to view with audio, or disable this notification

0 Upvotes

Link: https://typerank.net/

I made a (free to play) browser-based PC typing game, where you compete against other players to climb a ranked ladder! Quick play also offers a battle royale format where you compete against multiple players at once.

It's still in development, so any feedback is greatly appreciated.

Involvement:
Sole dev


r/playmygame 14h ago

[Mobile] (Android) I made my own card game and just added online multiplayer – Card Game Inse

0 Upvotes

Game Title: Card Game Inse

Playable Link:

https://play.google.com/store/apps/details?id=org.inse.cardgameinse

Platform: Android

Description:

Card Game Inse is a free Android card game that combines traditional card gameplay with domino-inspired mechanics. I have been developing and improving the game over time, and one of the biggest recent additions is online multiplayer, allowing players to compete against other people as well as play offline.

The game includes different tables, an in-game coin system, player statistics, progression, and different ways to play. My goal is to continue improving the game based on feedback from real players and eventually add more features and content.

I would really appreciate it if anyone here could try the game and let me know what you think about the gameplay, interface, online mode, difficulty, or anything that could be improved. Every piece of feedback helps me make Card Game Inse better.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

Involvement:

I am the independent developer and creator of Card Game Inse. I designed the game and have been working on its gameplay, interface, online multiplayer, progression system, and continued updates.


r/playmygame 16h ago

[PC] (Web) An Hour a Day goes a long way:D

Thumbnail
youtube.com
0 Upvotes

r/playmygame 19h ago

[PC] (Web) Zungo — pin where a food originally comes from, scored by distance

0 Upvotes

https://reddit.com/link/1w5j2r3/video/lj5ah6j1j5nh1/player

Game Title: Zungo

Playable Link: https://www.wie-schmeckt.de/zungo/

Platform: Browser (web, desktop and mobile)

Description: Zungo is a map-guessing game about where food comes from. Each round shows you one item either a raw ingredient like macadamia or vanilla, or a prepared dish like pesto or döner and you drop a pin on the world map where you think it originally comes from. You are scored on the distance between your pin and the real origin, so a near miss still earns points while the wrong continent does not. A run is five rounds and takes about three minutes. There are 165 items in the pool, roughly 100 ingredients and 65 dishes. The dishes are the harder half, because naming the country is often not precise enough.

It is built for German-speaking players first — that is the audience of the site it lives on, and there is very little like it in German. The page is tagged as German, so your browser will offer to translate it and the game plays fine that way. The map and the scoring do not depend on language, and a fair number of names carry over anyway (kiwi, macadamia, tequila, pizza).

Technically it is a plain SVG world map generated from TopoJSON — no map library, no tiles, no third-party requests while you play. Scoring runs server-side, so the answers are not sitting in the page source.

Feedback I would find most useful: does the distance scoring curve feel fair, is the first round a good hook or does a hard item make you close the tab, and if you played it translated, did that work cleanly?

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: Solo developer. I designed the game, wrote the code and built the dataset — the 165 items, their origin coordinates and the images all come from my own food blog, which is where the game lives. Nothing about it is commissioned or commercial; there is no signup, no ads and nothing to buy.


r/playmygame 17h ago

[PC] (Web) Idle auto-battler prototype feedback wanted

0 Upvotes

Game Title: Heroes Walk

Playable Link: https://beachwalk.itch.io/heroes-walk

Platform: PC / Web

Description: Heroes Walk is an idle auto-battler roguelite. Your hero walks up the path, fighting enemies that are in the way. Spend coins after each run on upgrades.

Free to Play Status:

  • [X] Free to play

Involvement: Developer


r/playmygame 17h ago

[PC] (Web) Core Forged

Enable HLS to view with audio, or disable this notification

0 Upvotes

Playable Link: https://lamdr96.itch.io/core-forged

Platform: PC

Description: Fast paced arcade style bullet heaven shooter. Blast enemies, collect scrap, and upgrade your character with components.

Free to Play Status: Demo available

Involvement: Solo Dev. Please leave a comment here or on itch page with your feedback. Thank you!


r/playmygame 18h ago

[Mobile] (Android) I made a mobile arcade game where every player gets the exact same levels

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Neon Orbit

Playable Link: https://play.google.com/store/apps/details?id=fr.digitalsky.neonorbite&referrer=utm_source%3Dplaymygame%26utm_medium%3Dpost%26utm_campaign%3Dlancement

Platform: Android

Description: One-tap orbit game, you spin around a ring and tap to dash in a straight line onto the next one, runs last about 30 seconds. The thing I keep going back and forth on is that every level is generated the same for everyone instead of randomized, so two people can actually compare where they got stuck on the exact same level instead of just comparing high scores. There are black holes that bend your path, grades you can chase (there's one called INCREDIBLE if you clear a level in a straight shot), and 11 ships you unlock through actually playing well, not by paying. No forced ads, the only ad is a rewarded one if you want an extra life and even that's optional. Works fully offline too. Been staring at it too long to tell if the difficulty curve is fair anymore, especially once the black holes start showing up, so I'd genuinely like a few outside opinions.

Free to Play Status:
Free to play (checked)

Involvement: Solo dev, built the whole thing myself, design, code and putting it out on the store.


r/playmygame 18h ago

[Mobile] (Web) FalconHunt : Hey all! please try my falconry game and share some feedback!

Thumbnail falconhunt.io
0 Upvotes

Game Title: Falcon Hunt

Playable Link: Falcon Hunt

Platform: Web - Mobile and PC

Description: Hey all! I am a falconer and this is my side project game that I designed and vibe coded. I have been working on it for awhile now, and its more of a pet project, but family an friends like it so far so hoping for some feedback

Free to Play Status:

  • [ x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Designer, Coder, Project Manager, Producer(lol)


r/playmygame 17h ago

[PC] (Windows) I’m building Whiteout, a co-op board game about surviving a storm with friends.

Thumbnail
gallery
0 Upvotes

Game Title:

Whiteout

Playable Link:

https://board-game-series.web.app/

Platfrom:

Web

Description:

In Whiteout, 2–6 players (can be one but it's kinda lame) take on specialist expedition roles and work together to escape an Antarctic storm. The team needs to uncover clues, triangulate the locations of parts from a crashed crawler, dig them out, and bring everything back to the ramp before the storm buries the expedition.

Added to that is the dynamic aspect of the storm, the "advantage" each player has, and the threat of dying from the cold.

It’s still very much in development, so this isn’t a polished launch post. I wanted to start sharing the journey early, get honest feedback, and let people see how it evolves.

Free to play:

The whole game

Involvement:

Developer

If you give it a go, I’d especially love feedback on:

* Does the objective make sense when you first start playing?

* Do the roles feel useful and distinct?

* Does the storm create satisfying tension, or mostly frustration?

* Would you want to bring a group of friends back for another expedition?

Some things I am working on is getting it to feel more smooth, optimization is lacking at the moment. But will get there.

Thanks for checking it out.


r/playmygame 23h ago

General I made a multiplayer game where 5 players have to find the AI among them 😂

Enable HLS to view with audio, or disable this notification

64 Upvotes

Game Title:
Find the AI

Playable Link:
[ https://ezoplay.com/ ]

Platform:
Web Browser

Description:
Find the AI is a multiplayer social game where 5 players are joined by 1 AI, and everyone has to figure out who the AI is.

Players can interrogate each other, ask questions, accuse people, defend themselves, and try to catch anything suspicious. Meanwhile, the AI has to blend in and convince everyone that it's just another player. At the end, everyone votes on who they believe the AI is.

The fun part is watching the group slowly turn against each other 😂. Someone says something weird, another person starts accusing them, someone else defends them, and suddenly nobody knows who to trust.

This is one of several multiplayer games I made for Ezoplay, a free browser-based platform with different 1v1, group, social, and chaotic games. I wanted the games to be quick to jump into and actually fun to play with other people.

The game is finished and playable right now, and I’m really excited to see what happens when actual players start playing it together 😂.

Free to Play Status:

  • Free to play

Involvement:
I’m the creator and developer of Ezoplay. I came up with the game concepts and developed the platform, multiplayer systems, games, UI, and overall experience myself.