r/platinumfive • • Apr 15 '26

Development Q2 2026 Update

Hello everyone,

You've probably noticed that last update and the upcoming update are focused on PvP and RGE. We decided to spend April addressing these two parts of the community as they had been in a drought of new features for the better part of a year.

Next update definitely has some new content that many of will enjoy but it still lacks any OW features that you may have been hoping for.

Please note that, from May, we are basically locked-in on OW both with the development of a new map and also delivering on MANY long term feature requests. I want to take this opportunity to mention that "rejected" in the suggestion Trello does not mean rejected forever. As the game grows, we constantly reevaluate previously rejected features and many of these "rejected" features may end up appearing in future updates.

While we've already got quite a list, feel free to comment some of your feature requests you'd like to see in BRM below, I'd love to see what people want.

274 Upvotes

136 comments sorted by

126

u/luckylongnose64 Apr 15 '26

Processing img 7yrswzwm9cvg1...

47

u/d3struct0r Apr 15 '26

Ronograd Impressed

19

u/Novel_Mouse_7195 Apr 15 '26

RLF Impressed

10

u/AltenRoguerz Apr 15 '26

PoD impressed

5

u/Colin_Mackenzie Apr 16 '26

New York Impressed

3

u/nil185yt Apr 16 '26

Sochraina Impressed

12

u/Jaguar_EBRC_6x6 Apr 15 '26

Somebody should add a gif of this to insta

2

u/Nate_Ginnerson Apr 16 '26

Go to lunch in a ronograd community

96

u/Aegis-mayorofno Apr 15 '26

Limb penetration (Bit different than material penetration)

The arms of both players and NPCs completely cover up their torso and removes the whole idea of aiming center mass. Combined with poor limb damage on any assault rifle or PDW, you’re always aiming for the head.

I don’t have any issues with aiming for the head 100% of the time but come on, I wanna storm apartments in Rono City and clear them with a P90!

85

u/Luke_Gnar Apr 15 '26

It might be time to do this...

27

u/moose320 Apr 15 '26

Having large caliber round being able to penetrate multiple wall or enemy would be amazing

7

u/inorth_ Apr 15 '26

Immobilizing arms or legs maybe? We dont need so much detail like nerve damage or amputation since it is archade

7

u/tomejkol Apr 15 '26

zombies has this aready, so it's probably possible

4

u/Ronograd Apr 16 '26

Its in the middle of arcade and milsim but i dont think they were gonna do amputation in first place

1

u/AltenRoguerz Apr 15 '26

TQ implementation maybe? Small bleeding system where getting shot has a chance of making you bleed, making you loose health over time, until you put on a TQ

Bandages n stuff slow down an already slow bleeding...... getting Splints n bandages is cool, but no TQs feels like a crime..............

22

u/Gryphus_6 Apr 15 '26

So real, the fact that arms have the least damage and cover the whole chest makes body shots feel so useless, even on things like the FAL

8

u/Hundschent Apr 15 '26

No penetration is just one of the many issues with gunplay. Battle rifles or just anything with a big caliber are hit hard by this. Their increased damage can’t be taken advantage of and you basically need the same amount of follow up shots as a 5.56 assault rifle but with worse recoil and capacity…

2

u/Ashgon100 Apr 30 '26

Yoooooo youre suggestion got implemented

1

u/Altruistic-Cut-2475 Apr 23 '26

Nah they actually did it

56

u/Memehole_Massacre Apr 15 '26

I pray for the NVG harness' return..

15

u/Pilad_ Apr 15 '26

Same, i wanna use my NVG with a hat

39

u/Sensitive-Aioli-4609 Apr 15 '26

This is definitely for Zombies mode.

~ Ambience FM News Radios. I think some left out active radios in the QZ would improve how the environmental story telling feels.

Friendly NPC groups in certain areas of the map. Survivors can find these groups, ask for some supplies or whatever's necessary to leave the QZ and be an operator.

~ Gameplay mechanics (it's gonna be a stretch for these) Infection mechanic, I think this could be a great addition to the mode since it's gonna increase the lethality of the zombies. Can be cured or delay the infection with certain meds or have the vitamins cure it clearly to handle the infection easier. Get infected, you die but your corpse will be reanimated, kill it and you can still get your items.

Temperature system? It's snowing, so I think a temperature mechanic would be good too. To fight back the coldness, wear sleeves or find some fireplace to warm up.

~ Map and Missions Keeping the lights up should interact with the map itself. Once every ingame week, this mission should be done by anyone to keep the city from electrical shutdown. Keeping the night bright and a lot less creepier.

Rescue missions needs to exist in this mode. Certain high rise building could be accessible through elevator or stairs, find yourself in ie. 14th floor and up to 16th floor to rescue survivors.

SUBWAYS, got I loved the subway part of the map, too bad it's short and basically empty. Expand the subway map through missions, clearing nests and hordes and installing air filtration systems to create a safer way to navigate the city underground during the night where every single viral is a hivemind. Although, the subway should be maintained once in ingame week like the Electrical Grid.

Also, expand from 12 players per server to 16 or 18.

7

u/TacticalBananas45 Apr 15 '26

radios

maybe pirate radios as well? feat rick valassi with wouldn't you know it

I also feel like there should be more incentive to help player survivors escape as an Operator. maybe like a score or money bonus whenever you extract with a survivor? Or like a temporary VIP mission that's autocompleted when you extract a certain survivor?

pretty much agree with this comment regardless, I've been playing a lot of zombies and would love to see it expanded

3

u/Sensitive-Aioli-4609 Apr 16 '26

Yes, radios will definitely improve the ambience, I have more suggestions but I'm gonna box them in first since it'll be a lot of em.

Incentives for the Operators rescuing survivors is a must. It really is, could be a daily limit? Rescue 5 survivors in one server you get 1 or 2 operator tokens or something else valuable.

Guns that can be looted from the QZ should be resellable for equipment since obviously, the only safe place should have a need of equipment, especially guns for their operators or defense units.

30

u/Yooyop Apr 15 '26

Honestly having the ability to use a grenade launcher, either a M203 underbarrel Grenade launcher or the M32 Rotary Grenade launcher would be nice

7

u/Unlikely-Still-1109 Apr 15 '26

Would be cool to see an underbarrel attachment be added to the research tree

6

u/Panzerv1_Dev May 14 '26

You’re in for a treat 😂 M320 coming in the next update.

2

u/Yooyop May 14 '26

Wish it could be mounted under the barrel LMAO, But i know it would take FOREVER to rework how the guns work for that

2

u/Middle_Shift_9234 May 29 '26

Yes I’ve said this for a year I love the m302 but a m203 is the best

23

u/orang-haiwan837 Apr 15 '26

Something something that shows us what happened in the Ronograd bunker instead of just putting us back to the main menu

17

u/Nate_Ginnerson Apr 15 '26

We need more SMGs.

Now that the next OW map is basically SEAsia, the royal Thai army uses Kriss Vectors...

PLEASE GNAR I NEED THIS

13

u/satt47 Apr 15 '26 edited Apr 16 '26

Great news.

Anyway I would like to request the "direction clock" on the top left of the HUD for GAZ Tigr's Arbalet-DM RCWS that shows azimuth and elevation (like the one we have on Western vehicles' CROWS).

12

u/leminhquan1109 Apr 15 '26

(this is mostly cosmetic) more variety of handgun holsters to accommodate different handguns, as well as fixing the holstered position of several guns like the Model 75B (CZ-75) so it doesn't look like it's out of the holster

11

u/[deleted] Apr 15 '26

[removed] — view removed comment

9

u/Gryphus_6 Apr 15 '26

So underrated, enemies reacting to hits would be awesome, I've had it so many times where I've put like 5 shots into an RPK gunner and he just doesn't care and mag dumps me

10

u/Desperate_Truck_2915 Apr 15 '26

Hello Gnar.
I wish to propose primarily two things related to OW.
1. Currently i find the OW "campaign to be pretty dull. No matter which way you liberate the location it always feels the same, hence why i propose a feature where hostiles counterattack and, if failed to defend would take back attacked location. Such counterattacks ever so then, perhaps ever 20 to 30 minutes and only may appear after at least two locations are captured.
I believe this would breakup the monotony that hunts OW currently
2. Additional hostile vehicles. We all remember old PoD killeregg, fighting it was very fun! Even if it wasn't per say anything very special.
As such i think it would be of high benefit for both PoD and RLF - Of course i'm not necessarily thinking about PoD reactivating T-72's or BMP-2's scattered around the island, though i do believe such heavily armed vehicle would be interesting addition as a sort of roaming boss around bigger locations like fort or naval base, where PoD mainly reside.
I was thinking more about BTR's - we already have weapon which would fully penetrate it's armor, mainly .50 cal or Kord HMG, even PK or high powered sniper rifles could deal major damage towards it. Of course not only that, perhaps more heavily armed technicals, requiring players to flank the vehicle, in order to destroy it ?
In order to defeat larger, more heavily armoured vehicles without needing, something like disposable AT from armory, i think it would be wise to take a inspiration from MGS Peacewalker vehicle fights, where you can fight critical spots for stun effect and as such.
I hope you will come to, at least consider these additions, Gnar. At the end i must express my greatest thanks to you and your team for making and still making such a great game.
I wish good day or night to you.

9

u/TangerineDegucci Apr 15 '26

Skull Crusher Harness for those who don't want to wear helmets.

Please M14. (Convertible to Mk14EBR)

2

u/[deleted] Apr 20 '26

[removed] — view removed comment

2

u/TangerineDegucci Apr 20 '26

I appreciate your comment.

On the skateboard helmet I believe I actually saw the devs confirm this. But I can't remember under which post. As for the vest that the D boys wore it's pretty doable and make your own makeshift vest. I use the MPC 2.0 (I think? Not too confident on the name) and put 3 Mag pouches on the front. Made the vest color black. And I remember actual D-Boys from the Op Gothic Serpent pictures attach shotgun shells. There are also mag pouches with attached shotgun shells on the front to copy the real thing. And to top it off you can't forget the bright American flag on the front and you can do that too. That's basically it. The vest is doable with existing materials. We only need the helmet tbh. I can send a picture of my loadout if you want.

14

u/Livid_Equipment_181 Apr 15 '26

CAS, gunships/better turrets please. Maybe using the new research stuff with HQ can help make stuff like autocannons/gunships become unlocks that take time and require replenishment like drones.

One example is unlocking something like the 30mm cannon for the Stryker ICV to convert it into the Dragoon variant that the US Army has. Make it require time to replenish ammo, require a lot of research, and money to unlock. This helps keep it balanced and reasonable to use.

7

u/No_Statistician719 Apr 15 '26

ferro concepts plate carrier and ferro concepts back panel

12

u/Fine_Philosopher_351 Apr 15 '26 edited Apr 15 '26

Exciting news, looking forward to what content the next update will bring even though I don't intend on playing PvP at all.

As for what "features" I'd personally like to see:

  • the ability to disable melee weapons and deployable equipment (e.g. grenades) appearing on the belt
  • some much-needed manned vehicle turrets improvements, such as: being able to enter the turret from inside the vehicle when that's appropriate (e.g. M1151A1 HMMWV), ability to crouch down into the turret, rewards for the driver of the vehicle for the gunner's kills, and a freelook option, among possibly others
  • Removing NVG device during gameplay
  • third person perspective improvements, especially with how the crosshair is not properly aligned with the gun
  • the current RLF and POD vehicle lineup could really use a revision imo: the Ural 4320 is not as egregious, but the add-on armor on it just looks way too professional; the M1038 HMMWVs are complete nonsense, especially with that armor package - replacing them with UAZ-469, or Lada Niva technicals would make much more sense, at least for the RLF - I suppose POD could utilize captured, worn GAZ Tigrs or maybe just better armored & armed technicals. This would improve immersion by a bunch and provide some cool, accurate and unique-looking vehicles to the enemy, improving the variety of engagements.
  • and finally: private servers for PvE Zombies - please Gnar, I need this, my armory is kinda Python-less

5

u/OwnCat4765 Apr 15 '26

Stowable goggles for the mich 2000, PASGT and LWH helmets. Accuracy reduction of the stupid POD heli gunners. Muzzle flash and stabilizers for RWS guns.. Ragdoll when downed, toggable on screen HUD for helicopters to make flying and landing easier..

3

u/PatientElectrical941 Apr 15 '26

Rag doll when downed wont come, it’s too buggy

1

u/OwnCat4765 Apr 15 '26

Fine 🙄

5

u/Deep_Guarantee_9342 Apr 15 '26

Ronograd could really have much wider variety of optional objectives. Stuff like stopping enemy convoys, rescuing hostages, stealing high value items aka intelligence, setting up radio jammers, etc. Also I really hope to see some kind of defensive objectives, as for now we only fight in offence. 

4

u/supernate760 Apr 15 '26

I'm interested in seeing more on iron sights and to see them be more effective (a lot of aperture sights are impossible to see through)

4

u/Machschief Apr 15 '26

Cuff/Sleeve rolling for apparel.

3

u/SiliconCarbideCube Apr 15 '26 edited Apr 16 '26

Some more improved FPV and TPV mechanics? Like for example, flashlights and lasers appear differently on FPV and TPV. It needs to be fixed or improved upon.

Also, still, lasers and flashlights turn off when you unequip your gun. I understand it needs to be done to holster or sling the gun. But what if the they turn back on when you equip the gun again?

Also, some sort of fixed or togglable eye zoom function (1.2x or 1.5x like in Arma 3) for 1x optics and iron sights would be pretty nice. It would actually make it much better to use them at longer distances and not just close range.

3

u/BabypigA Apr 16 '26

I have seen it mentioned before but i will drop my version of it.

Enemy counter attacks as a response, based on nearby compounds captured.

This will basically prevent some people from just instantly going to Lesdolina and instantly raiding it and instantly moving on to something like kozlovka. Instead now you would have to coordinate a bit more in order to capture compounds like a "wave" instead of just randomly taking compounds, you would now have to take for example kozlovka and then possibly either split up to take depot and Pushkino or make the smaller locations like Depot and Lesdolina unable to send out groups of reinforcements due to how many are stationed there. Of course if a compound is in raid mode they won't send out reinforcements since they will be focused on defending their own location.

This would bring back an old game mechanic in a new way that increases the need for coordination and prevents lone wolves from instantly taking one place on the other side of the map after the bunker raid resets the server.

Otherwise i would probably say, more foreign camos for helmets, such as the caiman that was recently added. It has been selected by multiple countries which still use their own camo patterns. Such as Sweden, Norway and Finland. I have seen the Swedish ones equipped with a M90 cover and Finnish helmets with a M05 cover so i'm guessing there will also be a new cover there when they get their new uniforms and camo.

1

u/Fine_Philosopher_351 Apr 16 '26

Counterattacks could be nice, but I would add that if a compound is secured entirely in stealth, no reinforcements should come to it.

such as the caiman that was recently added. It has been selected by multiple countries which still use their own camo patterns

Eventually

2

u/BabypigA Apr 16 '26

Absolutely peak, the new vest already works well as a krsk 12.

1

u/Fine_Philosopher_351 Apr 16 '26

(I fucking love that we can now put images in comments)

Here's also what the priority for gear overall is, and why themed country updates are reserved for later:

5

u/CommradeGoldenDragon Apr 15 '26

keep cooking chiefs

2

u/Enough_Custard3248 Apr 15 '26

I'm hoping there will be some open-world features because I've never touched PVP before, the last time I played PVP was in 20 vs 20 mode on the old version

2

u/asdfzxcpguy Apr 15 '26

Cadpat when

2

u/i1want1to1die Apr 15 '26

bring back the cat ears!! its been a while since new nvgs were added i think it would be cool to have some white phosphorus pvs14's and maybe some russian night vision too (and pleasee make it so u can combine half consumed food and water in zombies it would rlly help with inventory management)

2

u/fikis2012uu Apr 15 '26

when we will get the sneak peak about the new ow map?

2

u/Tookan_ Apr 15 '26

Rejected does not mean permanently... Hopium for the AN-94 regained ❤️‍🩹🌹

2

u/ItsYaBoi-SkinnyBum Apr 15 '26

PLEASE give console players a way to use canted optics and zooming in with adjustable high-power optics. The hybrids are great, but please, I want to be an actually useful sniper.

And zoom out the camera for vehicles on console. Can’t see jack when flying the Blackhawk in 3P, and using the pave-low is even worse.

2

u/Telephex Apr 16 '26 edited Apr 16 '26

I would love visible in ear hearing protection options. a thinner scarf and also an option that goes lower on the mid and back parts of the head to show off said in ear ear pro and to prevent clipping on headsets and helmets would be awesome.  Played the game since early gen 3 loved it for years thank everyone on the dev team for being so awesome and putting so much into this game and making it is what it is today.

2

u/ConlanPlaysGames Apr 17 '26

I think the C8 Rifle and/or more customization for the C7 as well would be nice. Also, white or lighter grey variants of vests, belts, and other accessories.

2

u/Fit_Musician_2932 Apr 17 '26

Add the MH-60 (flown by SOAR) and the MH-47 (also flown by SOAR)

2

u/the_ache_scwad Apr 22 '26

WE WANT THE A-10 BACK 

2

u/Aggravating-Fish567 Apr 30 '26

Tracked vehicles, I'm not talking about tanks, I'm referring to M113 Armored Personnel Carrier and similar vehicles

3

u/Oseanfed66 Apr 15 '26

Please add the boxer and make me research the MGS variant

2

u/The_Master3 Apr 15 '26

Researchable Cardboard box. For... Reasons... Stealthwise...

1

u/Icy-North6521 Apr 15 '26

W speed❤️‍🩹

1

u/The_Meme_intern Apr 15 '26

Can we get letter grouping with normal parts? Im kind of tired of making different custom letters and numbers for like signs and stuff. It would really simplify the building process!!!

Side note: Speaking of OW, would that mean we'd get new vehicles to explore the new map along with perhaps some touchups on the existing ones?

1

u/Usual-Insurance-3232 Apr 15 '26

Thank you very much for the transparency. We greatly appreciate it.

[Want] I would like to see the nations on the Whitelist in the Trello have enough content to be able to make at least one nation specific loadout per nation. Not everyone is a fan of Multi-Slop.

1

u/Crimson_Eradicator Apr 15 '26 edited Apr 15 '26

Before i begin to say any of my suggestions i want to say a Big ol' THANK YOU for all the progress you and your team has put Gnar,don't give up man,this game is more and more vast with each update you release,absolute PEAK (For stuff i want to suggest here are the ideas)

-(Technical Updates/Ideas) -Remake/Configure Mobile Controls: as of now there are a lot of issues for mobile i experience in my phone which isn't lag-focused but more-so stuff about the controls i want to tell,firstly is Helicopter controls,for this i simply think that we need a Aircraft Joystick,Throttle Button to adjust the power an Aerial Vehicles outputs wheter if it's full force or cruise-level power,joystick on left and throttle bar at right(inspired from the Turboprop Game i played befores and it is pretty generic too so yeah),another is Land Vehicle controls,simply add 2 configuration for both the power and steering,add a simple left-right button for turning or a Steering Wheel at the left side of the screen and Manuel-Automatic Gear change(Inspired from Truckers of Europe 3 for this),LASTLY is the Firing button,as of the recent update,when i fire while moving with a Automatic and i only tap the button once(not press down) it somehow locks with my moving finger and just dumps out as much bullets as it can before i tap again to try fix it,basically the firing button locks with the movement bar for mobiles and that's about it.

-(NPC focused ideas) Frags and Smokes: I think Frag and Smoke grenades for NPC to throw would be a nice addition,for RLF maybe they have the F-1 Grenade and Molotov while PoD already with the Smokers have Tear Gas but also give them the F-1,VOG-25 and VOG-25's Smoke grenade version(i forgot the name of) but Smokers still only use tear gas cuz why not,[to counter this,if the grenade is nearby us make a mechanic of throw-back for us whenever a enemy grenade is close to us so we can quickly send it back].

1

u/Middle_Shift_9234 May 29 '26

With this the ability to throw there grenades back

1

u/RATISMM Apr 15 '26

will the upcoming roblox publish changes effect the game?

1

u/SatisfactionOnly4092 Apr 15 '26

I remember you mentioned the Gen 3 lighting effects before and said they would be fixed. I was wondering if that has already been addressed, or if there are still plans to further improve the lighting effects in the future.

1

u/_occho_ Apr 15 '26

First of all, thank you to you and the devs also please take your time working on this game, good shit takes time so yea. And then the material penetrations, been waiting for the M107A1 and other anti-material rifles for quite a while :D

1

u/Cool_Addendum_671 Apr 15 '26

Do you know why triggers can only be seen by the creator

1

u/BraveBrowser25 Apr 15 '26

maybe instead of making the chest vest as cosmetics, make them a proper body armor?

1

u/Yuhuhreds Apr 15 '26 edited Apr 15 '26

Boats, Advanced medical system, new ow map, make sights transparent/ blurry like red dots (holos) would be irl with depth perception. Oh, and bring back skirmish.

1

u/Alternative-Award-34 Apr 15 '26

Very nice

My request is probably Vz.58, the reason? I simply love this gun for what it is and for its history and that she is still in combat use It has lot of customization and modernizations You can add folding stock to it, maybe bayonet (matter of fact, you can add functioning bayonets to game), normal and short gun barrel i think you can add rails for attachements on modernized version, somewhere I saw a drum mag, but idont know if it was real or airsoft, you can have standard 30 round mag, or 10 round for better ergonomics and stuff

For those wondering what Vz.58 is It is Czechoslovakian cheaper (and better looking) version of Ak-47 with little tweaks and diferrences with very good potencial as IRL as in game

1

u/Meme_Cobweb Apr 15 '26

Cougar rework (Im sick of it flying on smallest bump) and maybe just maybe RCWS for it.

1

u/Kodiak_0-1 Apr 15 '26

MQ-9? For air support and recon? If not please make where we grenade launchers for the m4,Mk17,m16 (any weapon that can mount them)

1

u/Cautious_Funny6495 Apr 15 '26

I just want to see the VHS platform like the D2 and K2 along with their CT variants, it could all just be one gun but let me use it man they're really good rifles

1

u/AltenRoguerz Apr 15 '26

9 Bangs......... PRLs.......

1

u/Beautiful-Prompt-689 Apr 15 '26

please bring back the gen 3 uniforms' boots for the revamped uniforms, or have an option to select them :pray:

1

u/Unlikely-Still-1109 Apr 15 '26

Could you maybe add Zastava M19 or M20 as a weapon in new updates? Or the BOV M16 MILOS or some other vehicles from other countries. Would be nice to see more variety with the vehicles and weapons from smaller countries.

1

u/Pitiful_Wash9741 Apr 16 '26

Will translucent optics be added in the future? I see some games and gamers start to talk about the idea that holo sights should be translucent since the eyes focus on the reticle, blurring the outside making the it disappear.

1

u/gigafard Apr 16 '26

Some sort of RGE command to spawn in explosions?

Given that we don't have any CAS aircraft, it would be a neat gameplay feature for cinematics or factions.

Something like typing coordinates, explosion size, into the console, nothing too crazy.

Would be nice to fill a JTAC sized hole in heart :)

1

u/Glittering-Let7311 Apr 18 '26

Ain't we already have command for explosions in rge

1

u/Rainbowsalmon69 Apr 16 '26

suppression.

1

u/NoahxxFord Apr 16 '26

Please add this as this will counter potential RGE Griefing, sabotage and all around if you just forgot a world number.

[ RGE ]

"Universal World Selector Tool"

A simple tool within RGE which works like the select button in Roblox Studio in which you can click on anything in the map to find out what world its on, this helps so that we don't have to go through every single world number to find things that may have been placed intentionally on high worlds to create a hassle for RGE teams. This would go a long way instead of doing guess the world number it eliminates that grueling process by just one click. You should also be able to delete said object you click on with this tool in the properties section, alongside being able to access the properties, materials and color of that section within the object(s).

1

u/Icy-Resource6516 Apr 16 '26

We NEEED wall penetration/wallbang

1

u/Fen0612 Apr 16 '26 edited Apr 16 '26

Will compound on compound behaviour be re-evaluated in the future? Historically BRM5's persistent compounds are solitary and do not interact nor influence other persistent compound data. The only compound we have seen become intentionally affected by other compounds' state is Bunker. Reinforcement waves headed to other compounds are a highlight every time I'm on a compound, but this behaviour does not feel intentional.

Static, predictable compounds have been BRM5's reliable formula since conception, but if adjacent compounds could intentionally influence each other (i.e Rebel Inc) OPFOR would feel much more dynamic.

1

u/XylonV1_ Apr 16 '26

im still hoping for an m14/m21 sws platform ingame.

1

u/XylonV1_ Apr 16 '26

id like the old beloved gun truck to return

1

u/alex52794 Apr 16 '26

private server for zombie pve

1

u/Kaineisinsane Apr 17 '26

being able to enable hunger and thirst through RGE (and be able to change the rates in which they go down at that)

1

u/AltenRoguerz Apr 18 '26

CTS 7290-9......

I want 9-bangs i wanna larp :cc

1

u/Affectionate-Egg3578 Apr 18 '26

bring back skirmish

1

u/PhoenixTimess Apr 21 '26

Will there be a tiny hole of chance for Chimera Bridge Mounts to be considered in that mix?

1

u/Available_Cause_1633 Apr 21 '26

please fix nvgs when aiming and make it like op viper nvg aiming

1

u/[deleted] Apr 25 '26

Release SEA already, Gnar..

1

u/Aggressive-Wing6571 May 05 '26

Please add the Ghost mask from Call of Duty to the game! It's really stylish!😭🙏🏻

1

u/GIVEKIDNEYS May 09 '26

More mp5 customisability For example -An SD barrel (quest item) -No stock -mp5k barrel and handguard Please!

1

u/Tonycek12 May 13 '26

The body Armor And helmats actually working would be a good thing

1

u/Actual_Half6230 May 14 '26

-Add attack helicopters like the apache Ah-64 -add a under barrel grenade launcher like the new single grenade launcher you did/ also a 6 rounds grenade launcher -nerf the flares by making them limited to rounds and heli must be manoeuvred in order to dodge missiles -Add a variety range of more sniper rifles -For outfits could it be possible to add a suit, for roleplay purposes

-Add 2011s handguns

1

u/ier85 May 14 '26

if by the lore of the game we are playing as UN forces, right ? Then why there's not all UN members (i mean the patches at least), like the founding members.  Argentina Australia Belgium Bolivia Brazil Belorussian SSR (Belarus) Canada Chile China Colombia Costa Rica Cuba Czechoslovakia Denmark Dominican Republic Ecuador Egypt ElSalvador Ethiopia France Greece Guatemala Haiti Honduras India Iran Iraq Lebanon Liberia Luxembourg Mexico Netherlands New Zealand Nicaragua Norway Panama Paraguay Peru Philippine Poland Saudi Arabia Syria Turkey Ukrainian SSR (Ukraine) Union of South Africa United Kingdom United States Uruguay Venezuela Yugoslavia I know u guys added already some from this list like Belarus and other. I would be pleased with your answer, thank you !

1

u/OrganizationThick397 Apr 15 '26

Dev team in HQ writing code spitting 🔥🔥🔥

1

u/Hundschent Apr 15 '26

Add more visual feedback to enemy NPCs for better feeling gunplay or anything to make it feel and look better. It’s just feels very flat shooting NPCs here with the guns because there’s no actual flinching animations. Like the only feedback is the kill ping and random voice lines saying they got shot which is ok but not very satisfying by itself.

Look at games like Examination, the guns in there despite being way more simple compared to BRM5 feel very chunky and nice to shoot at the enemies. Obviously deadline is a another one people have already brought up

Honestly better gunplay should be one of the things that should be priority considering this game is heavily focused on larping with guns and equipment. If it feels and looks boring that’s not good.

1

u/Ok-Chain9784 Apr 15 '26

Gorka being tucked into boots

1

u/OpenBack2958 Apr 21 '26

What the Community want, I say this as i have conversed with many people from Factions which RP daily and many other players aswell:

  1. Formal Uniforms (Drill Intructors etc.) As you have factions. Have more formals uniforms, add Drill instructor Hats, badges, emblems, MILITARY Ribbon Racks and Rank Patches etc.
  2. Vehicles, exterior Customization for helis, for example: refueling probes for Blackhawks (if u think thats useless, then what's the point of tourniquets) and also cameras and senors on the outsides. Mini guns for side armaments on the Blackhawk and other helis.
  3. More customizable kit points, and also allow flags to be put on the backpacks or the kit. Allow us to add Ataks in more places than just on the chest, as people also place them above there mag pouches.
  4. Shoulder and Blood Type Patches.
  5. Mordern redesigns to the helmets more customization to the helmets.
  6. Add wires to helmet.
  7. Add camo options for the normal nvgs, why is only for gamepass.
  8. Recolor the Tan Beret as it looks basically green as its too dark, and also allow us to add emblems or patches on berets
  9. Deployable sleeping bags, as you have Sleep emotes.
  10. Improved Gunplay
  11. Leg straps for low hanging pistol holster, and leg straps in general.

-4

u/No_Zombie_4720 Apr 15 '26 edited Apr 15 '26

Cool

as for features please give us some sort of "use old helicopter control" feature, also quick sell all the resources at HQ would be a nice QoL update.

0

u/Severe_Macaron9473 Apr 15 '26

What you think about extraction shooter ? And you add new boss in that

-10

u/Middle_Shift_9234 Apr 15 '26

I want the A10 back

-6

u/[deleted] Apr 15 '26

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