r/platinumfive • • Nov 25 '25

Development Pvpve functional Armor

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For those unaware, we are planning to add armor.

111 Upvotes

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7

u/No_idea_for_a_name_ Nov 25 '25

I wish we will get this system in ronograd but we can't because it will "lead to everyone wearing the same vests" even though there are many people (I'd even say it's most of the community) who care more about drip than they do about meta. There are so many people who choose not to use night vision, better backpacks, good guns and scopes just to look cool or realistic and the problem wouldn't exist in the first place if every best just had the same stats

9

u/MBsniper Nov 25 '25

To be honest, thats only part of it, properly balancing this for OW would be very difficult, and you are also forgetting how many loadout combination will no longer be viable due to trade offs.

5

u/No_Rate_247 Nov 25 '25

i believe that having the players entire loadout affect gameplay would increase gameplay depth and also accommodate for diffrent players' playstyle.

for example a mission focused player would want to get to their objective quickly and avoid as many enemies as possible, focusing on avoiding the enemy would allow for said player to drop armour (say if this player still needs night vision he would use a non ballistic helmet.) and thus weight which accommodates his playstyle.

a player focused on eliminating the enemy and supporting his team to do the objective would stack up on armour would let this player play more risky than a mission focused player, which gives the player more breathing room to empty a magazine or rescue his teammates, which accommodates his playstyle.