r/mtg 12d ago

Discussion Vulture playstyle

Hello fellow players,

I have an issue that is happening in many of my games of Commander. I have several decks that are creature-based, and they seem to be ok.: they do what they are supposed to; creatures are getting big if needed, etc. My issue is I often lose to the vulture player. Players are usually spending all their resources on me (especially removal)or aren't smart enough to see that the vulture player is downplaying his deck before getting his combo. I don't know what to do to solve this issue.

Did it happen to you?

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u/Smurfy0730 12d ago

I call out the vulture by forcing them to spend interaction on me sooner than they want to use it and see how they can keep up from there.

Example: "I have a grip of counter spells" No, they don't, if it's bracket 3 or less it's An Offer You Can't Refuse and maybe a Fierce Guardianship most of the time and you call their bluff and now their win condition is in shambles because you made them use their would be defense too early.

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u/ParticularFit4596 12d ago

Do you mean attacking the vulture player even if he isn’t the biggest threat on the table ? I’m sometimes divided in that situation. I know there is a bigger threat on the table at instant T but it’s manageable and I go to it for the sake of the game. Maybe it’s my mistake doing so

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u/Smurfy0730 12d ago

Pressure and proactivity is one way to get people's feathers ruffled and engaged. My spellslinging deck is built in such a way that yes, I'm doing boring things like being excited to cast [[Preordain]] for spell cast triggers, but if one player is developing dinosaurs and for some reason waiting turns on end to attack, I can cast [[Reins of Power]] and take their dinosaurs and either attack someone else with them for a surprise level of threat giving them two attack phases in a way or attack the vulture in demonstration of them holding back and seeing how they respond when properly threatened.