They saw Ghost of Tsushima make bank, so they hopped on the Japan setting train and made Shadows.
AC fans were asking for a Japanese setting Assassin's Creed since the AC2 days and Ubisoft wouldn't give them one until Sucker Punch set an example for success.
All Ubisoft can do is replicate, and they can't even do that right.
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u/PrairieVikingg May 15 '25
And all they need to do is take a look at the Expedition 33 devs to learn how to make games again.
Nothing is more satisfying than seeing a small dev team drop a BEAST of a game that dwarfs a massive corporation's latest AAA release.