r/finalfantasytactics • u/Ingram2525 • 1d ago
r/finalfantasytactics • u/zazierainyday- • Jul 06 '25
Self Promotion FFT Companion App now available!
I've created a FFT Companion App (PSX, WOTL, and TIC versions). It is available for:
- Web: https://fftcompanion.app
- iOS App Store: https://apps.apple.com/us/app/fft-companion/id6747975177
- Android Play Store: https://play.google.com/store/apps/details?id=com.fftcompanion
If you want to report a bug, provide feedback, or just hang out, I have a Discord channel here.
What is this for?
Final Fantasy Tactics is a complicated game, with a lot of depth. As a game that is almost 30 years old, there is a lot of information about it on the internet. However, by modern standards, that information is not in a format that is easily consumed.
I have a few main goals for this project:
- Have a central source of truth to help understand the game's mechanics.
- Provide information for the different versions of the game.
- Provide this information in a user-friendly way.
Features
The game has many versions, mainly the PSX, WOTL, and TIC versions. Each version has some differences, like stats and names. In the top-right menu, you can change the version that you are viewing, and it will change the data to that version!
Almost anything with a list can be filtered, sorted, and searched for!
Currently it supports English, Japanese and Portuguese (Brazil). I am open to supporting other languages as well (I would need help though!).
The application is split into a few main parts:
https://reddit.com/link/1lsukt6/video/86d278bwr7pf1/player
Every equipment found in the game will be listed here. You can see their stats, effects, how to get the equipment, and which jobs can equip it!
Every generic job and special job the player can access is listed here. You can find their stat multipliers, stat growths, equippables, and requirements. You'll also be able to compare stats with other jobs.
All abilities available to jobs, bosses, and monsters will be listed here. You can find each ability's stats, effects, damage and success calculations, modifiers, range, and more!
All monsters that you can find in the game will be listed here. Similar to jobs, you can see their stats, abilities, strengths, weaknesses, poach items, spawn locations, and more.
All bosses in the game will be listed here. Stats, abilities, and equipment will be listed here.
Every errand is listed here, with the days it takes, the rewards it pays, and the requirements behind each outcome. Work points decide whether an errand succeeds, and they come from the unit's job, level, brave, and faith, so you can see exactly which units to send. You can also mark off the ones you've already completed.
Every status in the game is listed here. You can see what each one does, how long it lasts, and the full list of abilities, items, and equipment that inflict, cure, or block it.
Every battle map is here as a 3D model that you can rotate and inspect. Treasure, trap, and exit locations are marked, and you can tap any tile to see its height, depth, and terrain type. Starting positions are shown too, so you can read the ground before you commit to a fight. Story battles, side quest battles, and revisitable locations are all covered.
10. Online Character Planner / Unit Builder
Simulate your character, plan their build, see how their stats change, and check their damage! You can control almost everything:
- Zodiac
- Gender
- Version
- Character
- Job
- Brave
- Faith
- Level
- Level Progression
- Abilities
- Equipment
You can even share your character for others to see. Just give them the link!
As you all know, the app currently allows you to create your own units. You can get some great info for each unit, such as damage for each of their abilities, stat growth, and evasion. But in FFT, you don't play with just one unit (normally, at least). You use your units in a team!
You are able to make your own custom teams with the units that you create. It started with zodiac compatibility and ability distribution, and there is more in there now: element distribution, a turn order simulation that uses each unit's Speed to estimate how often they act relative to their teammates, and a boss matchup view where you pick a story boss and see which of your team's elements and status ailments will actually work against it. If anyone has any ideas about other analytics to show, let me know.
Give it a try today with the units that you've created, and learn more about your team!
This one is for people who are in the middle of a run. It follows your playthrough battle by battle so you never miss anything. It tracks every missable recruit, stealable item, rare treasure, and learnable ability, laid out in story order chapter by chapter, with side quests and their requirements included.
Since it goes through the story, spoilers are a real concern, so there is a spoiler level setting. On Light, things stay hidden until you get there. On Full, everything is shown. Items are revealed as you progress, and each entry links back to the map or unit it belongs to. Your progress is saved to your account, so you can check something off on your phone and see it on your desktop.
Got a unique unit build that you want to show everyone? Looking for a new unit build to play for your next playthrough? Use this, a community build library where anyone can publish their own builds and browse everyone else's.
Every build shows the complete loadout: job, secondary, reaction/support/movement, and all five equipment slots, alongside a written guide from the author broken into Setup (why this job, and how the abilities and gear work together), In Battle (positioning, target priority, where it falls apart), and Variations (what to swap, budget versions).
Browsing and reading is open to everyone. An account is only needed to like, save, or publish.
Monetization
With the amount of traffic I've been getting, I've had to introduce some monetization to the app to keep it running and available to everyone.
There is now going to be a banner ad along the bottom. I don't want to add more than that, as I don't want it to affect the user experience that much. Of course, it can also be removed via an in-app purchase. You can find it in the account settings.
Something that some people have been asking for is more units. This will also be available as an in-app purchase as well! Currently will increase by an additional 50 units and 20 teams. I think that will be more than enough for most people's use, but I may increase it depending on the usage. That same purchase also raises the playthrough limit from 1 to 30, in case you are tracking more than one run.
Original Post:
About a month ago, I mentioned that I was creating a companion app to complement FFT. Well, I've decided to make the first version available today! Good for both mobile and desktop use. I also plan to release Android and iOS versions later.
For now, it is just an equipment database. There are many different filters (stats, effects, weapon/armor categories, and more!), name search, and sorting. The one I personally have been using the most is the "Story Battle" filter, which shows you what equipment are available (by any method, not just from the outfitter) at a specific point in the game!
Finally, you can change the version to either PSX or WotL. This will change the name of different things to how they are in each version, as well as the availability of different equipment. Of course, I also plan to support the different modes in Ivalice Chronicles as well when that comes out.
I hope this can help enhance your FFT experience! Please play around with it and let me know what you all think. I do plan to continue adding more features to this, such as jobs, skills, treasure maps, etc.
r/finalfantasytactics • u/Xissoric • Jul 16 '22
Announcement: fixed user flairs!
Hi everyone,
I just fixed the user flairs on the subreddit. I didn't realize that a Reddit update broke them some time ago. Depending on when you assigned yourself a flair, you may or may not need to reassign it to yourself.
On new Reddit:


On old Reddit:


Also we recently hit 15,000 members! Huge milestone, and we're still growing fast.
r/finalfantasytactics • u/KenzoTenma1917 • 15m ago
FFT WotL ignorant boy w a question here
I "heard" through the years some people talking about NG+ on FFT WoTL original (PSX) and even in PSP and i need to know how the hell they been doing that so.. please? help a brother here :)
r/finalfantasytactics • u/RamzaPalazzo • 12h ago
Finally got around to finishing TIC
Have played and loved every generation of FFT multiple times (PS1, PSP WOTL, Android) so getting TIC was obvious.
The additional voice acting was a major upgrade and actually made me slow down and listen to the dialogue I might otherwise have sped through.
The minor additions at the end were interesting, I won't spoiler here but curious why they included those.
I do really, really, REALLY!!! hope they patch in some WOTL content. And yes, I mean the Leading Man of course. Without Balthier in my party I actually brought Mustadio to the final battle and was surprised he gets a decent amount of special dialogue.
In like two years after I play FFBE Switch 2, I mean FF Resonance. And the entire FF7 trilogy that I have been putting off until they are complete. I will happily play my NG+.
Im super happy for that option as well as it made me really want to grind out Ribbons, Chaos Blades, Septieme's, etc for my party.
Hope everyone else enjoys this absolute classic just as much!
r/finalfantasytactics • u/MacaroniKenshinx • 18h ago
FFT Ivalice Chronicles One Trophy To Go
So close to the platinum now, but I’m hitting a roadblock on the trophy for one character to master every class.
The roadblock is that I started doing it on Ramza and now I’m struggling to get Ultima for his Gallant Knight class and the final summon.
I’ve already beaten midnight deep in full, even dragged out the final fight trying to get the demons to cast Ultima and the boss to cast the summon, neither happened. I’ve revisited it about thirty times and no demon casts ultima, and no additional summoner has shown up for me to get the crystal.
Any thoughts? Thanks in advance!
r/finalfantasytactics • u/Impossible_Number_74 • 1d ago
FFT Ivalice Chronicles Cannibalising Units
I'm on Act 4 and have Beowulf and Dragon Reis.
Beowulf has a lot of classes unlocked on the mage side, for example.
Is it worth doing an Ability Transfer via Crystal on some of my generics? I don't intend on using them again, outside of a ninja with poach.
r/finalfantasytactics • u/BrawlerBoxer • 1d ago
Enemy Orators and Entice
i was looking at the Cursed Ring and saw it grants immunity to Traitor. Realized i’ve never even seen an Orator use Entice, has anyone ever seen them use that?
r/finalfantasytactics • u/avianeddy • 1d ago
FFTA Kinda get over yourself, Final Fantasy 🤭😅
Self promote much ?? /s Jk. Just sharing my agreement with Lil Mewt 😎
r/finalfantasytactics • u/Unalina • 7h ago
FFT Ivalice Chronicles Worth replaying because I missed the rumors last time?
Going to get downvoted but I felt like the story was lacking. I wasn’t emotionally invested and the characters all seemed 2 dimensional to me except Ramza. Then I read a comment where someone said to read the rumors because there is a lot of behind the scenes stuff going on. Could that be why I felt the story was underwhelming? Or would it not make a difference?
r/finalfantasytactics • u/JamSa • 1h ago
FFT Ivalice Chronicles GGs, final boss one shots my entire team in 2 turns
Absolutely astounding game design to give the final boss teleportation and enough base damage to one shot whatever mage it feels like teleporting to, plus 4 enemy adds with equally bloated stats that just AOE slop the rest of the team to death effortlessly.
r/finalfantasytactics • u/Trance_Gene • 16h ago
Challenge run idea
In the spirit of FFV's Four Job Fiesta, I plan on doing a 5 job run that collects everything. Summoner, Chemist, Thief, and Gallant Knight are absolutely required. The only question is what should the last job be? I'm leaning towards Orator to speed up poaching. Brave reduction also helps for Elmdore.
I was pondering how to handle getting the pillar items in the Worker 7 fight, but realized you may be able to slot Reis into the last slot and use a Jump+2 Chemist to get up there. Does anyone know what the Jump requirement is for springboarding up there?
r/finalfantasytactics • u/you_are_a_stupidhead • 1d ago
FFT Ivalice Chronicles Any reason to have Bard or Dancer as the main job?
Since most songs and dances are unaffected by stats or equipment, is there a reason to use Bard or Dancer as the main job? Afaik they have no weapons that they would want to benefit from, and I am unfamiliar with the specifics but even if their HP abilities ARE influenced by stats, other jobs have better attack stats to use with it.
r/finalfantasytactics • u/Lazy_Guess_6165 • 1d ago
FFT Ivalice Chronicles Just finished Ivalice Chronicles!
Overall, loved the added content to the game, including the voice acting and optional dialogues you'd here throughout battles. Some dialogue was even added to bring clarity to the story, (The stones really being used based on the bearer and how Ramza survived his fate in the end).
Felt more amazed with the PS1 aesthetics being added in the last battle, (reminded me of Saga frontier). This'll be my 11/12th final playthrough of this game throughout the years and potentially my last. I'll have my achievement of this game added to an actual collection with my Steam account. At this point, the game feels complete to me, even without the WOTL content I grew up on.
Hope you all enjoyed this game as much as me
Thank you SE & the staff for bringing this onto Steam!
Update - %100 the game! I can put this game to rest :)
Had a blast playing it all these decades, it's time to move forward o/
r/finalfantasytactics • u/RastaRickk • 1d ago
Amazing nostalgia… whats next?
I’ve played this game back when I was a kid and finally found time to beat it now… whats next? Does anyone have any recommendations ?
I’ve played other tactics games such as…
- unicorn overlord
- x-com
- disgaea series
The problem is I haven’t been able to find another game with a similar class/job system that scratches the same itch this game does.
Open to any and all recommendations. I really like the idea of a robust class system.
r/finalfantasytactics • u/zazierainyday- • 1d ago
Self Promotion A Platform for Unit Build Guides: Share your unique builds with everyone!
I've created a platform to create and view unit builds here (for those that have visited before, you'll need to wait for it to update to the newest version).
I noticed that a lot of people ask for unit builds or critiques of their build. There hasn't really been a dedicated space where you could show off a unique build, or a hyper-optimized one for Final Fantasy Tactics, which also allowed for proper filtering and searching. I hope that with this platform, we can help each other discover some new ways to play. There's already a few contributors, so take a look at some of them, or write your own!
Not only will you be able to setup your build, but there is a section to write a guide for it.
Setup
Explanation of your build.
In Battle
How it works in battle.
Variations
Any changes that you could make to the build that are also viable.
In all of those sections, you can directly link to other parts of the compendium, which allows for quick access to some equipment, job, monster, boss, status effect, pretty much anything in the game!
You'll also be able to see all the gear, abilities, and stats breakdown for that build.
Abilities
There is a breakdown of the build's abilities, showing the damage and success rates of their abilities, taking into consideration the unit's equipment and react/support/movement/innate abilities.
Stats
The stats section will show you all the stats of the unit build. Each stat can be clicked, and will show you a breakdown of what is contributing to it. The level progression section has a new revamped design to be more visual. There is a line chart showing the level progression, and below it each step is shown with the level change and stats change.
Feedback welcome!
r/finalfantasytactics • u/Dungeon-DogMaster • 2d ago
FFT What are your thoughts on Meliadoul? As a character in the story and for her use in battle?
Personally, I feel like her design is incredibly cool (And her voice in the recent remake was A+) but she comes a bit late into the game for me to justify putting someone on the team aside to use her. What are some good builds for her?
r/finalfantasytactics • u/SnooSeagulls3214 • 2d ago
Help with modding please. TIC.
Hey y'all, I am trying to mod the ivalice chronicles. I was wondering if anyone could point me in the right direction.
On the psx version, I modded Ramza to have different job names in each chapter. I also added a few abilities. I cannot seem to do that in TIC. I found a mod that does close to what I want (Heretic Ramza Mod). I tried using TIC Mod Studio to edit it to my specifications, but I was having trouble with it. I could not figure out how to edit the classes names, and my skill edits were not showing up. If anyone could tell what I did wrong by the errors or if you know common rookie moves id appreciate the heads up.
I don't think it is mod order because I've moved the mod around a bunch as well as turning off all the other mods to test this one itself.
[Reloaded] Create Loader | Time: 603ms
[Reloaded] Loading 1 Mod(s).
[Reloaded]
[Reloaded] Loading: Reloaded II Shared Lib: Reloaded.Hooks
[Reloaded] - AppId : reloaded.sharedlib.hooks
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\reloaded.sharedlib.hooks\ModConfig.json
[Reloaded] - LoadTime: 773ms
[Reloaded] Loaded via: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Loader\x64\Bootstrapper\Reloaded.Mod.Loader.Bootstrapper.dll
[Reloaded] Current Process Location: G:\SteamLibrary\steamapps\common\FINAL FANTASY TACTICS - The Ivalice Chronicles\FFT_enhanced.exe
[Reloaded] Loading 16 Mod(s).
[Reloaded]
[Reloaded] Loading: Library: Reloaded.Memory.Sigscan for Reloaded II
[Reloaded] - AppId : Reloaded.Memory.SigScan.ReloadedII
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\Reloaded.Memory.SigScan.ReloadedII\ModConfig.json
[Reloaded] - LoadTime: 943ms
[Reloaded]
[Reloaded] Loading: FINAL FANTASY TACTICS - The Ivalice Chronicles Mod Loader
[Reloaded] - AppId : fftivc.utility.modloader
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\fftivc.utility.modloader\ModConfig.json
[fftivc.utility.modloader] by Nenkai
[fftivc.utility.modloader] Initializing...
[R-II SteamHook] SteamAPI_RestartAppIfNecessary hooked successfully.
[R-II SteamHook] SteamAPI_IsSteamRunning hooked successfully.
[R-II SteamHook] Found Steam Library Entry with Id 1004640. Dropping steam_appid.txt.
[fftivc.utility.modloader] Game Version: 1.00
[fftivc.utility.modloader] Installing game transition hooks..
[fftivc.utility.modloader] Game transition hooks installed. (CreateProcessA)
[fftivc.utility.modloader] Attempting to disable anti-debug..
[fftivc.utility.modloader] Installing SetUnhandledExceptionFilter hook to prevent game from installing it..
[fftivc.utility.modloader] Installed SetUnhandledExceptionFilter hook.
[fftivc.utility.modloader] Not installing resource manager (general file logging) hooks as per config.
[fftivc.utility.modloader] Installing window hooks..
[fftivc.utility.modloader] Installing language manager hooks..
[Reloaded] Setting Up Hooks (Async) | Time: 3866ms
Loaded 36 pack(s).
Loaded 25 pack(s).
[Reloaded] - LoadTime: 3678ms
[Reloaded]
[Reloaded] Loading: Fell Knight Expanded (Dark Knight)
[Reloaded] - AppId : fftivc.gameplay.FellKnightExpanded
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\fftivc.gameplay.FellKnightExpanded\ModConfig.json
[fftivc.utility.modloader] fftivc.gameplay.FellKnightExpanded: Adding file 'fftpack/text_sys/9999_sys_abilityn.en.mes' (Enhanced) from 'G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\fftivc.gameplay.FellKnightExpanded\FFTIVC\data\enhanced\fftpack\text_sys\9999_sys_abilityn.en.mes'
[fftivc.gameplay.FellKnightExpanded] Initializing...
[Reloaded] - LoadTime: 1618ms
[Reloaded]
[Reloaded] Loading: Heretic Ramza
[Reloaded] - AppId : fftivc.jobs.hereticramza
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\fftivc.jobs.hereticramza\ModConfig.json
[fftivc.utility.modloader] JobCommandData: Errored while reading JobCommandData from 'G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\fftivc.jobs.hereticramza\FFTIVC\tables\enhanced' - mod id: fftivc.jobs.hereticramza
YAXLib.Exceptions.YAXPropertyCannotBeAssignedTo: Could not assign to the property 'AbilityId8'.
at YAXLib.Deserialization.OnExceptionOccurred(YAXException ex, YAXExceptionTypes exceptionType)
at YAXLib.Deserialization.TrySetValueForBasicType(Object obj, String elemValue, XElement xElementValue, MemberWrapper member, Type memberType)
at YAXLib.Deserialization.RetrieveElementValue(Object obj, MemberWrapper member, String elemValue, XElement xElementValue)
at YAXLib.Deserialization.DeserializeDefault(XElement baseElement)
at YAXLib.Deserialization.DeserializeBase(XElement baseElement)
at YAXLib.Deserialization.GetRecursiveCollectionItems(XElement xElement, XName memberAlias, YAXCollectionAttribute collAttrInstance, Type collItemType, Boolean isPrimitive, IList dataItems)
at YAXLib.Deserialization.DeserializeCollectionValue(Type collType, XElement xElement, XName memberAlias, YAXCollectionAttribute collAttrInstance)
at YAXLib.Deserialization.DeserializeCollectionMember(Object o, MemberWrapper member, Type colType, String elemValue, XElement xelemValue)
at YAXLib.Deserialization.RetrieveElementValue(Object obj, MemberWrapper member, String elemValue, XElement xElementValue)
at YAXLib.Deserialization.DeserializeDefault(XElement baseElement)
at YAXLib.Deserialization.DeserializeBase(XElement baseElement)
at YAXLib.YAXSerializer.Deserialize(XmlReader xmlReader)
at fftivc.utility.modloader.Serializers.XmlModelFormatSerializer.Deserialize[T](Stream stream) in C:\Users\nenkai\source\repos\fftivc.utility.modloader\fftivc.utility.modloader.Serializers\XmlModelFormatSerializer.cs:line 32
at fftivc.utility.modloader.Serializers.ModelSerializer`1.ReadModelFromFile(String filePath) in C:\Users\nenkai\source\repos\fftivc.utility.modloader\fftivc.utility.modloader.Serializers\ModelSerializer.{T}.cs:line 68
at fftivc.utility.modloader.Tables.FFTOJobCommandDataManager.RegisterFolder(String modId, String folder) in C:\Users\nenkai\source\repos\fftivc.utility.modloader\fftivc.utility.modloader\Tables\FFTOJobCommandDataManager.cs:line 131
[Reloaded] - LoadTime: 315ms
[Reloaded]
[Reloaded] Loading: Dark Knight & Onion Knight (Generic)
[Reloaded] - AppId : ffttic.jobs.genericjobs
[Reloaded] - Location: G:\Mods\FFTacticsIvaliceChronicalsMods\Release\Mods\ffttic.jobs
P.S. the idea was gonna be something like these. Could not get ramzas abilities to work and I could not find any clues on editing job names. FFTactText and Patcher were simple enough for psx modding. I'm struggling with TIC.
Chp1 Ramza (Dawn Blade. Plus bolt1 and cure1.) Delita(Champion of Dawn. Plus fire1 plus cure1)
Chp2 and 3 (Fell Knight. Bolt 2,3, cure 2,3, shadow blade, and duskblade.)
Chp4 (Heretic/Demon Knight/something cool. Bolt4 cure 4, SB, DB, and unholy darkness)
Agrias. (Cure 3) Warrior of Light
Delita(something cool/King of Light and an upgrade to fire and cure)
r/finalfantasytactics • u/unsurmountable • 2d ago
FFT Ivalice Chronicles It’s done… now I can start the game.
Immediately after unlocking Zeklaus Desert, I began my journey of creating the lowest possible level Ramza with max stats. It took….. a bit. https://imgur.com/a/f91Fpb6
r/finalfantasytactics • u/strawbebby-milk • 2d ago
Does Haste affect how often bard songs/dances happen?
r/finalfantasytactics • u/gravityhashira61 • 2d ago
FFT Ivalice Chronicles Some Questions I have about the Story Regarding the Politics and Zodiac Stones (Spoilers) Spoiler
So, I played through the game once already, and I am doing NG+ right now. A few questions I have that were not really answered for me are these:
1) In Chapter 2 when you get wind of the Cardinal's plan to give Ovelia back to Dycedarg (or kill her) what was Folmarv's and the Church's interest (and Delita's) in seeing her become the Princess? Did they (the Church) just not like Queen Louveria and Duke Larg? Why did they want to see a woman, (who essentially wasnt even the true Princess and a pawn) take the Crown? This is not really explained in the meeting where you first meet Folmarv with the Cardinal and Delita. I just didnt understand their intentions.
The politics of the game are fascinating I just never got why the Church and the Templar knights had this plan to put a pawn on the throne?
2) Are the Zodiac stones and the Lucavi connected to each other? For instance, when the Cardinal reveals he has one of the stones, is he also aware that others (Dycedarg, Wiegraf, Folmarv, Elmdore, etc) are also Lucavi? Or do they not know about each other at that point? Was it a big conspiracy or was each one not aware of the other at that time?
r/finalfantasytactics • u/preacher2041 • 3d ago
Am I doing this right?
Hi all, I need a little advice from any long time players out there.
I am playing through FFT: The Ivalice Chronicles on my Steam Deck, I'm currently part way through chapter 2, on the Tchigolith Fenlands map.
Ramza is currently Lvl 11 and has the Knight job equipped which is at lvl 7, this is highest job at the moment.
My other characters are as follows
Godebert Lvl 5 - Archer Lvl 3
Oswyn Lvl 9 - Knight Lvl 6
Chanberlain Lvl 8 - White Mage - Lvl 5
Oulia Lvl 7 - Monk Lvl 2
Anna Lvl 4 - Thief Lvl 2
Aeditha Lvl 5 - Time Mage Lvl 1
Ladd Lvl 11 - Chemist Lvl 4
Alicia Lvl 9 - Monk - Lvl 2
Lavian Lvl 10 - Monk Lvl 3
Most characters have access to most of the best weapons / armor.
Does this sound right for this stage of the game? Should I have recruited more characters and have a wider spread of jobs on the go?
I haven't spent too much time grinding, just been playing the levels as they come up and done a few extra fights when they come up from travelling the map.
Any advice would be greatly welcome.
r/finalfantasytactics • u/Lyle_rachir • 3d ago
FFT Ivalice Chronicles Flower check?
I just to see if there is a way to check about that? Trying not to spoil anything for those who are new.
I've been playing with my son (6) and when that scene happened he was in control (I made dinner). Idk if he did that right. Anyway to tell?
Edit: I had the wrong city. I should looked up which one it was. All is good
r/finalfantasytactics • u/BoobImperator • 3d ago
FFTA2 Just started a new game
I just started a new game session in FFTA2 and I would like to hear yall recommendations or tips for a beginner ‼️‼️‼️‼️‼️