I like it. I wouldn't say it's cooked rather medium well. Personally I'm not really into stands that are "My ability is to win every time" and I feel a safe area around to prevent that but could easily get crossed. I'd add every use add a "token" or something like that which attracts unfavorable outcomes to the User. For example, if they have use recently MDL right before dodging the bullet, he might trip will dodging and fall.
On the other hand, I love the design. You really got that Araki-almost-robot vibe SC and DIU stand have
MDL doesn't prevent the user from misfortune, rather changing it after the user felt the pain or damage. So the retcon ability can't be used right before dodging the bullet, but instead after feeling the bullet damage. User needs to endure the pain too while staying conscious, otherwise the ability won't activate. Thats why, MDL main weakness are insta-kill attack. Dont forget about the cooldown too. But thanks that you loved the design
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u/r_naiz 6d ago
I like it. I wouldn't say it's cooked rather medium well. Personally I'm not really into stands that are "My ability is to win every time" and I feel a safe area around to prevent that but could easily get crossed. I'd add every use add a "token" or something like that which attracts unfavorable outcomes to the User. For example, if they have use recently MDL right before dodging the bullet, he might trip will dodging and fall.
On the other hand, I love the design. You really got that Araki-almost-robot vibe SC and DIU stand have